public void AddPlayerAgent(PlayerInfo info) { if (info.generation == 0) { MyAssert.Assert(!playerAgents.ContainsKey(info.id)); } else { MyAssert.Assert(playerAgents.ContainsKey(info.id)); playerAgents[info.id].Deactivate(); playerAgents.Remove(info.id); } PlayerAgent pa = new PlayerAgent(info, host, myClient.GetServer(), myClient); onNewPlayerAgentHook(pa); playerAgents.Add(info.id, pa); }
static int PlayerAiMove(Aggregator all, Guid playerId) { int longSleep = 2; int shortSleep = 1; Client myClient = all.myClient; if (!all.playerAgents.ContainsKey(playerId)) { return(longSleep); } MyAssert.Assert(myClient.myPlayerAgents.Contains(playerId)); PlayerAgent pa = all.playerAgents.GetValue(playerId); PlayerData playerData = pa.Data; if (playerData == null) { return(longSleep); } if (!playerData.IsConnected) { //if (myClient.knownWorlds.ContainsKey(new Point(0, 0))) pa.Spawn(); return(longSleep); } World playerWorld = myClient.worlds.TryGetWorld(playerData.WorldPosition); if (playerWorld == null) { return(longSleep); } if (playerData.inventory.teleport > 0 && rand.NextDouble() < .1) { Point teleportRange = Point.Zero; // internal teleport if (rand.NextDouble() < .1) { teleportRange = Point.One; // external teleport } var teleportPos = (from p in Point.SymmetricRange(teleportRange) let w = myClient.worlds.TryGetWorld(p + playerWorld.Position) where w != null from t in w.GetAllTiles() where t.IsMoveable() select WorldTools.Shift(p, t.Position)).ToList(); if (teleportPos.Any()) { Point newPos = teleportPos[rand.Next(0, teleportPos.Count)]; pa.Move(playerWorld.Info, newPos, ActionValidity.REMOTE); return(shortSleep); } } PlayerMove move = null; for (int i = 0; i < 5; ++i) { move = PlayerRandomMove(playerWorld, playerId, all); if (move != null) { break; } } if (move != null) { if (move.mv == ActionValidity.VALID || move.mv == ActionValidity.BOUNDARY) { pa.Move(playerWorld.Info, move.newPos, move.mv); } else { throw new Exception(Log.StDump(move.mv, move.newPos, "unexpected move")); } } return(shortSleep); }