public bool StartGame(ClientHandler fr, ClientHandler sc) { if (list.Count < N) { list.Add(new TicTacToy(fr.Name, sc.Name), new Tuple <ClientHandler, ClientHandler>(fr, sc)); lock (fr) { fr.StartPlaying(sc.Name, 0); } lock (sc) { sc.StartPlaying(fr.Name, 0); } fr.Turn(); return(true); } else { return(false); } }