コード例 #1
0
        public EnsorcelledParchmentChest()
        {
            DefaultModel = 33;
            BaseTreasure tempTreasure = new BaseTreasure(new Loot[] { new Loot(typeof(EnsorcelledParchment), 82.98f) }, 100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #2
0
        public ChestofSky()
        {
            DefaultModel = 2741;
            BaseTreasure tempTreasure = new BaseTreasure(new Loot[] { new Loot(typeof(SapphireOfSky), 100.0f) }, 100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #3
0
        public AlexstonChest()
        {
            DefaultModel = 1166;
            BaseTreasure tempTreasure = new BaseTreasure(new Loot[] { new Loot(typeof(ASimpleCompass), 100.0f) }, 100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #4
0
 public GameObjectDescription(string n, int t, int mod, float siz, int flag, Loot [] l, uint [] s) : this(n, t, mod)
 {
     BaseTreasure [] bt = new BaseTreasure[] { new BaseTreasure(l, 100.0f) };
     sound = s;
     loots = bt;
     size  = siz;
     flags = flag;
     type  = (byte)t;
 }
コード例 #5
0
 public CheapChest()
 {
     Loots = new BaseTreasure[] {
         new BaseTreasure(Drops.MoneyB, 100.0f),
         new BaseTreasure(Drops.MoneyC, 10.0f),
         new BaseTreasure(Drops.RaggedLeatherArmor, 60.0f),
         new BaseTreasure(Drops.ChainArmor, 60.0f)
     };
     Charge = 1;
 }
コード例 #6
0
        public MarvonsChest()
        {
            DefaultModel = 149036;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(StoneCircle), 89.59f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #7
0
        public RavenClawChest()
        {
            DefaultModel = 2740;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(RavenClawTalisman), 99.98f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #8
0
        public DuskwoodChest()
        {
            DefaultModel = 123214;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(KlavenMortwakesJournal), 100.00f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #9
0
        public StorageChest()
        {
            DefaultModel = 1560;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(AnUndeliveredLetter), 99.91f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #10
0
        public FelixsChest()
        {
            DefaultModel = 178084;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(FelixsChest), 99.90f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #11
0
        public HaggardsChest()
        {
            DefaultModel = 1562;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(AFadedJournalPage), 99.89f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #12
0
        public TrelanesChest()
        {
            DefaultModel = 2716;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(TrelanesOrb), 99.94f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #13
0
        public PerrinesChest()
        {
            DefaultModel = 37098;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(EgalinsGrimoire), 100.00f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #14
0
        public BlackFeatherChest()
        {
            DefaultModel = 2739;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(BlackFeatherQuill), 99.98f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #15
0
        public StolenIronChest()
        {
            DefaultModel = 58369;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(ForgedSteelBars), 100.00f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #16
0
        public OrnateChest()
        {
            DefaultModel = 164910;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(GoldenFlame), 91.60f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #17
0
        public SunkenChest()
        {
            DefaultModel = 32;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(OslowsToolbox), 99.97f),
                new Loot(typeof(ClamMeat), 0.02f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #18
0
        public PittedIronChest()
        {
            DefaultModel = 13949;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(LorgalisManuscript), 99.44f),
                new Loot(typeof(TangyClamMeat), 0.16f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #19
0
        public DocumentChest()
        {
            DefaultModel = 176344;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(SecretNote1), 33.72f),
                new Loot(typeof(SecretNote2), 32.45f),
                new Loot(typeof(SecretNote3), 33.69f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #20
0
        public RustyChest()
        {
            DefaultModel = 19021;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(WoolCloth), 24.46f),
                new Loot(typeof(SilkCloth), 9.70f),
                new Loot(typeof(IronPommel), 13.09f),
                new Loot(typeof(PracticeLock), 5.26f),
                new Loot(typeof(BrokenLock), 29.89f),
                new Loot(typeof(PaddedLining), 30.52f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }
コード例 #21
0
        public LargeBatteredChest()
        {
            DefaultModel = 75293;
            BaseTreasure tempTreasure = new BaseTreasure(
                new Loot[] {
                new Loot(typeof(Tigerseye), 1.63f),

                /*			   new Loot( typeof( MossAgate ), 0.70f ),
                 *                         new Loot( typeof( Shadowgem	 ), 3.27f ),
                 *                         new Loot( typeof( NorthernShortsword ), 1.44f ),
                 *                         new Loot( typeof( SergeantsWarhammer ), 1.45f	),
                 *                         new Loot( typeof( PatternFineLeatherBoots	), 0.20f ),
                 *                         new Loot( typeof( PatternWhiteLeatherJerkin ), 0.26f ),
                 *                         new Loot( typeof( PatternFineLeatherGloves ), 0.29f ),
                 *                         new Loot( typeof( PatternDarkLeatherTunic ), 0.58f ),
                 *                         new Loot( typeof( RecipeSwiftnessPotion ), 0.22f	 ),
                 *                         new Loot( typeof( PatternGrayWoolenRobe	 ), 0.11f ),
                 *                         new Loot( typeof( SilverOre ), 1.98f ),
                 *                         new Loot( typeof( PlansRunedCopperBreastplate ), 0.69f ),
                 *                         new Loot( typeof( PlansSilveredBronzeShoulders	), 0.14f ),
                 *                         new Loot( typeof( PlansDeadlyBronzePoniard ), 0.13f ),
                 *                         new Loot( typeof( SpellbinderVest ), 0.58f	),
                 *                         new Loot( typeof( SpellbinderPants ), 1.70f	),
                 *                         new Loot( typeof( HuntingTunic ), 1.04f ),
                 *                         new Loot( typeof( HuntingPants ), 1.47f ),
                 *                         new Loot( typeof( VeteranArmor ), 1.30f  ),
                 *                         new Loot( typeof( SeersPants ), 1.07f	),
                 *                         new Loot( typeof( SeersBoots ), 1.21f ),
                 *                         new Loot( typeof( SeersGloves	 ), 1.55f ),
                 *                         new Loot( typeof( InscribedLeatherPants ), 0.91f	),
                 *                         new Loot( typeof( InscribedLeatherBoots),	1.33f	),
                 *                         new Loot( typeof( InscribedLeatherGloves), 1.07f	 ),
                 *                         new Loot( typeof( BurnishedGloves ), 0.78f ),
                 *                         new Loot( typeof( HuntersMuzzleLoader ),	1.47f	),
                 *                         new Loot( typeof( HookDagger ), 1.28f ),
                 *                         new Loot( typeof( BarbaricBattleAxe	), 1.41f ),
                 *                         new Loot( typeof( EdgedBastardSword ), 1.53f ),
                 *                         new Loot( typeof( InscribedLeatherBracers ), 1.04f ),
                 *                         new Loot( typeof( BurnishedBracers ), 0.91f ),
                 *                         new Loot( typeof( PlansGemmedCopperGauntlets ), 0.21f ),
                 *                         new Loot( typeof( SeersCuffs ), 1.27f ),
                 *                         new Loot( typeof( BurnishedShield ), 0.33f	),
                 *                         new Loot( typeof( PatternGreenWoolenBag ), 0.61f ),
                 *                         new Loot( typeof( PatternHillmansLeatherVest ),	0.63f	),
                 *                         new Loot( typeof( PatternHillmansBelt ), 0.13f ),
                 *                         new Loot( typeof( PatternRedWoolenBoots ), 0.64f ),
                 *                         new Loot( typeof( PatternHeavyWoolenCloak ), 0.65f ),
                 *                         new Loot( typeof( PatternReinforcedWoolenShoulders ), 0.12f ),
                 *                         new Loot( typeof( PatternPhoenixGloves ),	0.12f	),
                 *                         new Loot( typeof( PatternPhoenixPants ), 0.10f ),
                 *                         new Loot( typeof( SchematicMechanicalSquirrel ), 0.21f ),
                 *                         new Loot( typeof( SchematicSmallSeaforiumCharge ), 0.63f ),
                 *                         new Loot( typeof( SchematicShadowGoggles ), 0.12f ),
                 *                         new Loot( typeof( MercSword ), 1.35f ),
                 *                         new Loot( typeof( WarKnife ),	1.46f	),
                 *                         new Loot( typeof( MedicineStaff), 1.52f ),
                 *                         new Loot( typeof( BurnishedCloak ),	1.10f	),
                 *                         new Loot( typeof( BurnishedGirdle),	0.81f	),
                 *                         new Loot( typeof( SeersBelt ),	1.56f	),
                 *                         new Loot( typeof( InscribedCloak ),	1.57f	),
                 *                         new Loot( typeof( OpaqueWand ), 1.24f ),
                 *                         new Loot( typeof( BlazingWand ), 1.55f ),
                 *                         new Loot( typeof( PlansSilveredBronzeBreastplate ), 0.11f ),
                 *                         new Loot( typeof( PatternFineLeatherPants ), 0.11f ),
                 *                         new Loot( typeof( PatternRedLinenVest ), 0.26f	),
                 *                         new Loot( typeof( FormulaEnchantChestMinorMana ), 0.23f ),
                 *                         new Loot( typeof( FormulaEnchantBracerMinorSpirit), 0.65f ),
                 *                         new Loot( typeof( FormulaEnchantBracerMinorStrength	 ), 0.56f ),
                 *                         new Loot( typeof( FormulaEnchantWeaponMinorBeastslayer ), 0.61f	 ),
                 *                         new Loot( typeof( FormulaEnchantBracerLesserSpirit ),	0.13f	),
                 *                         new Loot( typeof( SeersCape ), 1.08f	),
                 *                         new Loot( typeof( InscribedLeatherBelt ), 1.09f ),
                 *                         new Loot( typeof( InscribedBuckler ), 0.68f ),
                 *                         new Loot( typeof( PatternStylishBlueShirt ), 0.11f ),
                 *                         new Loot( typeof( PatternStylishGreenShirt	), 0.12f ),
                 *                         new Loot( typeof( SpellbinderRobe ),	0.60f	),
                 *                         new Loot( typeof( WillowVest ), 0.62f ),
                 *                         new Loot( typeof( WillowRobe	 ), 0.55f ),
                 *                         new Loot( typeof( WillowBelt ), 1.83f ),
                 *                         new Loot( typeof( WillowPants ), 1.76f ),
                 *                         new Loot( typeof( WillowGloves ), 1.62f ),
                 *                         new Loot( typeof( SoldiersArmor ), 1.16f ),
                 *                         new Loot( typeof( SoldiersLeggings ), 0.86f ),
                 *                         new Loot( typeof( SoldiersGauntlets ), 0.92f ),
                 *                         new Loot( typeof( SoldiersGirdle ), 1.30f ),
                 *                         new Loot( typeof( SoldiersBoots ), 0.88f ),
                 *                         new Loot( typeof( BardsTunic ), 0.93f ),
                 *                         new Loot( typeof( BardsTrousers ), 1.51f ),
                 *                         new Loot( typeof( BardsGloves ), 1.06f ),
                 *                         new Loot( typeof( BardsBoots ), 1.30f ),
                 *                         new Loot( typeof( BardsBuckler ), 0.64f ),
                 *                         new Loot( typeof( SoldiersShield ), 0.69f ),
                 *                         new Loot( typeof( ShimmeringBracers ), 1.21f ),
                 *                         new Loot( typeof( DefenderCloak ), 0.82f ),
                 *                         new Loot( typeof( ScoutingCloak ), 0.91f ),
                 *                         new Loot( typeof( SchematicEZThroDynamite ), 0.53f ),
                 *                         new Loot( typeof( PatternRuggedLeatherPants ),	0.24f	),
                 *                         new Loot( typeof( WillowBranch ), 0.34f ),
                 *                         new Loot( typeof( SeersFineStein ), 0.33f ),
                 *                         new Loot( typeof( BanditCinch	 ), 1.03f ),
                 *                         new Loot( typeof( BanditBoots	 ), 0.97f  ),
                 *                         new Loot( typeof( BanditBracers ), 1.01f ),
                 *                         new Loot( typeof( BanditBuckler ), 0.38f ),
                 *                         new Loot( typeof( BanditCloak	), 1.38f ),
                 *                         new Loot( typeof( BanditGloves ), 0.96f ),
                 *                         new Loot( typeof( RaidersChestpiece	), 0.93f ),
                 *                         new Loot( typeof( RaidersBoots ), 0.95f ),
                 *                         new Loot( typeof( RaidersBracers ), 0.87f ),
                 *                         new Loot( typeof( RaidersCloak ), 1.18f ),
                 *                         new Loot( typeof( RaidersGauntlets ), 0.89f	 ),
                 *                         new Loot( typeof( RaidersBelt ), 1.26f ),
                 *                         new Loot( typeof( RaidersLegguards ), 0.76f ),
                 *                         new Loot( typeof( RaidersShield ), 0.31f ),
                 *                         new Loot( typeof( PatternColorfulKilt ), 0.11f ),
                 *                         new Loot( typeof( FormulaEnchant2HWeaponLesserSpirit ), 0.09f ),
                 *                         new Loot( typeof( FormulaEnchantCloakMinorAgility ), 0.09f	),
                 *                         new Loot( typeof( FormulaEnchantShieldLesserProtection ), 0.13f ),
                 *                         new Loot( typeof( QuartzRing ), 0.50f ),
                 *                         new Loot( typeof( LeadBand ), 0.61f	),
                 *                         new Loot( typeof( BuccaneersBracers ), 1.13f ),
                 *                         new Loot( typeof( BuccaneersCape ), 1.24f	),
                 *                         new Loot( typeof( BuccaneersGloves	), 1.14f ),
                 *                         new Loot( typeof( BuccaneersCord ), 1.03f	),
                 *                         new Loot( typeof( BuccaneersBoots ), 1.39f	 ),
                 *                         new Loot( typeof( RaiderShortsword	), 1.38f ),
                 *                         new Loot( typeof( BarbedClub	), 1.50f ),
                 *                         new Loot( typeof( GleamingClaymore ), 1.32f ),
                 *                         new Loot( typeof( TwinbladedAxe ), 1.34f	),
                 *                         new Loot( typeof( SpellbinderOrb ), 0.62f	),
                 *                         new Loot( typeof( DalaranSharp ), 13.00f	),
                 *                         new Loot( typeof( Silverleaf ),	4.85f	),
                 *                         new Loot( typeof( LightHide ),	5.24f	),
                 *                         new Loot( typeof( Mageroyal ), 4.68f	),
                 *                         new Loot( typeof( BlueLeatherBag ),	1.32f	),
                 *                         new Loot( typeof( LesserHealingPotion ), 19.54f	 ),
                 *                         new Loot( typeof( IceColdMilk	 ),29.24f  ),
                 *                         new Loot( typeof( HaunchofMeat ), 12.85f	 ),
                 *                         new Loot( typeof( LightLeather ), 28.10f  ),
                 *                         new Loot( typeof( Peacebloom	), 4.99f  ),
                 *                         new Loot( typeof( Earthroot ), 5.13f  ),
                 *                         new Loot( typeof( Briarthorn ),  5.11f	 ),
                 *                         new Loot( typeof( Swiftthistle ), 4.69f  ),
                 *                         new Loot( typeof( Bruiseweed ), 4.89f  ),
                 *                         new Loot( typeof( MinorManaPotion	), 20.62f  ),
                 *                         new Loot( typeof( RecipeElixirofMinorAgility ), 0.24f  ),
                 *                         new Loot( typeof( LinenCloth ), 12.76f  ),
                 *                         new Loot( typeof( WoolCloth ), 5.74f  ),
                 *                         new Loot( typeof( RedLeatherBag ), 1.41f  ),
                 *                         new Loot( typeof( CopperOre ), 7.20f	 ),
                 *                         new Loot( typeof( TinOre ), 7.99f  ),
                 *                         new Loot( typeof( RoughStone	 ), 7.97f  ),
                 *                         new Loot( typeof( CoarseStone	 ), 7.66f  ),
                 *                         new Loot( typeof( BoltofLinenCloth ), 13.90f  ),
                 *                         new Loot( typeof( RecipeMinorMagicResistancePotion ), 0.10f  ),
                 *                         new Loot( typeof( RecipeElixirofPoisonResistance ), 0.08f  ),
                 *                         new Loot( typeof( TelAbimBanana ),	12.88f ),
                 *                         new Loot( typeof( FreshlyBakedBread ), 12.07f  ),
                 *                         new Loot( typeof( RedspeckledMushroom ), 12.86f  ),
                 *                         new Loot( typeof( GreenLeatherBag ), 1.47f  ),
                 *                         new Loot( typeof( WhiteLeatherBag ), 1.30f  ),
                 *                         new Loot( typeof( LacedMailBelt ), 0.81f ),
                 *                         new Loot( typeof( LacedMailBoots ), 0.78f	 ),
                 *                         new Loot( typeof( LacedMailBracers	), 0.80f ),
                 *                         new Loot( typeof( LacedCloak ), 0.76f ),
                 *                         new Loot( typeof( LacedMailGloves ), 0.88f  ),
                 *                         new Loot( typeof( LacedMailPants ),	0.74f	 ),
                 *                         new Loot( typeof( LacedMailShoulderpads ), 0.74f ),
                 *                         new Loot( typeof( LacedMailVest ), 0.73f  ),
                 *                         new Loot( typeof( CanvasShoes ), 1.02f  ),
                 *                         new Loot( typeof( CanvasCloak ), 1.05f  ),
                 *                         new Loot( typeof( CanvasGloves ), 1.07f  ),
                 *                         new Loot( typeof( CanvasPants	 ), 1.13f  ),
                 *                         new Loot( typeof( CanvasShoulderpads ), 0.90f ),
                 *                         new Loot( typeof( CanvasVest ),  1.07f  ),
                 *                         new Loot( typeof( PatchedLeatherBelt ), 0.94f  ),
                 *                         new Loot( typeof( PatchedLeatherBoots ), 0.90f  ),
                 *                         new Loot( typeof( PatchedLeatherBracers ), 1.02f	 ),
                 *                         new Loot( typeof( PatchedCloak ), 0.94f  ),
                 *                         new Loot( typeof( PatchedLeatherGloves ),	1.01f	 ),
                 *                         new Loot( typeof( PatchedLeatherPants ), 0.95f  ),
                 *                         new Loot( typeof( PatchedLeatherShoulderpads ), 0.92f ),
                 *                         new Loot( typeof( PatchedLeatherJerkin ), 0.88f  ),
                 *                         new Loot( typeof( BluntClaymore ), 1.54f  ),
                 *                         new Loot( typeof( ShorthandledBattleAxe ), 1.64f	 ),
                 *                         new Loot( typeof( ChippedQuarterstaff ), 1.69f  ),
                 *                         new Loot( typeof( BatteredMallet ),	1.61f	 ),
                 *                         new Loot( typeof( OrnamentalMace ), 1.76f	 ),
                 *                         new Loot( typeof( UnbalancedAxe ),	1.51f	 ),
                 *                         new Loot( typeof( StockShortsword ), 1.58f	 ),
                 *                         new Loot( typeof( SimpleBuckler ),	1.14f	 ),
                 *                         new Loot( typeof( RectangularShield	 ), 0.92f ),
                 *                         new Loot( typeof( SmallDagger ), 1.74f  ),
                 *                         new Loot( typeof( LightHuntingBow	), 1.50f  ),
                 *                         new Loot( typeof( DirtyBlunderbuss ), 1.68f  ),
                 *                         new Loot( typeof( CanvasBelt ),  1.27f ),*/
                new Loot(typeof(CanvasBracers), 1.15f)
            },
                100.0f);

            Loots  = new BaseTreasure[] { tempTreasure };
            Charge = 1;            //	one use before vanishing
        }