public EnsorcelledParchmentChest() { DefaultModel = 33; BaseTreasure tempTreasure = new BaseTreasure(new Loot[] { new Loot(typeof(EnsorcelledParchment), 82.98f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public ChestofSky() { DefaultModel = 2741; BaseTreasure tempTreasure = new BaseTreasure(new Loot[] { new Loot(typeof(SapphireOfSky), 100.0f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public AlexstonChest() { DefaultModel = 1166; BaseTreasure tempTreasure = new BaseTreasure(new Loot[] { new Loot(typeof(ASimpleCompass), 100.0f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public GameObjectDescription(string n, int t, int mod, float siz, int flag, Loot [] l, uint [] s) : this(n, t, mod) { BaseTreasure [] bt = new BaseTreasure[] { new BaseTreasure(l, 100.0f) }; sound = s; loots = bt; size = siz; flags = flag; type = (byte)t; }
public CheapChest() { Loots = new BaseTreasure[] { new BaseTreasure(Drops.MoneyB, 100.0f), new BaseTreasure(Drops.MoneyC, 10.0f), new BaseTreasure(Drops.RaggedLeatherArmor, 60.0f), new BaseTreasure(Drops.ChainArmor, 60.0f) }; Charge = 1; }
public MarvonsChest() { DefaultModel = 149036; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(StoneCircle), 89.59f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public RavenClawChest() { DefaultModel = 2740; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(RavenClawTalisman), 99.98f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public DuskwoodChest() { DefaultModel = 123214; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(KlavenMortwakesJournal), 100.00f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public StorageChest() { DefaultModel = 1560; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(AnUndeliveredLetter), 99.91f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public FelixsChest() { DefaultModel = 178084; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(FelixsChest), 99.90f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public HaggardsChest() { DefaultModel = 1562; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(AFadedJournalPage), 99.89f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public TrelanesChest() { DefaultModel = 2716; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(TrelanesOrb), 99.94f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public PerrinesChest() { DefaultModel = 37098; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(EgalinsGrimoire), 100.00f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public BlackFeatherChest() { DefaultModel = 2739; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(BlackFeatherQuill), 99.98f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public StolenIronChest() { DefaultModel = 58369; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(ForgedSteelBars), 100.00f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public OrnateChest() { DefaultModel = 164910; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(GoldenFlame), 91.60f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public SunkenChest() { DefaultModel = 32; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(OslowsToolbox), 99.97f), new Loot(typeof(ClamMeat), 0.02f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public PittedIronChest() { DefaultModel = 13949; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(LorgalisManuscript), 99.44f), new Loot(typeof(TangyClamMeat), 0.16f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public DocumentChest() { DefaultModel = 176344; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(SecretNote1), 33.72f), new Loot(typeof(SecretNote2), 32.45f), new Loot(typeof(SecretNote3), 33.69f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public RustyChest() { DefaultModel = 19021; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(WoolCloth), 24.46f), new Loot(typeof(SilkCloth), 9.70f), new Loot(typeof(IronPommel), 13.09f), new Loot(typeof(PracticeLock), 5.26f), new Loot(typeof(BrokenLock), 29.89f), new Loot(typeof(PaddedLining), 30.52f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }
public LargeBatteredChest() { DefaultModel = 75293; BaseTreasure tempTreasure = new BaseTreasure( new Loot[] { new Loot(typeof(Tigerseye), 1.63f), /* new Loot( typeof( MossAgate ), 0.70f ), * new Loot( typeof( Shadowgem ), 3.27f ), * new Loot( typeof( NorthernShortsword ), 1.44f ), * new Loot( typeof( SergeantsWarhammer ), 1.45f ), * new Loot( typeof( PatternFineLeatherBoots ), 0.20f ), * new Loot( typeof( PatternWhiteLeatherJerkin ), 0.26f ), * new Loot( typeof( PatternFineLeatherGloves ), 0.29f ), * new Loot( typeof( PatternDarkLeatherTunic ), 0.58f ), * new Loot( typeof( RecipeSwiftnessPotion ), 0.22f ), * new Loot( typeof( PatternGrayWoolenRobe ), 0.11f ), * new Loot( typeof( SilverOre ), 1.98f ), * new Loot( typeof( PlansRunedCopperBreastplate ), 0.69f ), * new Loot( typeof( PlansSilveredBronzeShoulders ), 0.14f ), * new Loot( typeof( PlansDeadlyBronzePoniard ), 0.13f ), * new Loot( typeof( SpellbinderVest ), 0.58f ), * new Loot( typeof( SpellbinderPants ), 1.70f ), * new Loot( typeof( HuntingTunic ), 1.04f ), * new Loot( typeof( HuntingPants ), 1.47f ), * new Loot( typeof( VeteranArmor ), 1.30f ), * new Loot( typeof( SeersPants ), 1.07f ), * new Loot( typeof( SeersBoots ), 1.21f ), * new Loot( typeof( SeersGloves ), 1.55f ), * new Loot( typeof( InscribedLeatherPants ), 0.91f ), * new Loot( typeof( InscribedLeatherBoots), 1.33f ), * new Loot( typeof( InscribedLeatherGloves), 1.07f ), * new Loot( typeof( BurnishedGloves ), 0.78f ), * new Loot( typeof( HuntersMuzzleLoader ), 1.47f ), * new Loot( typeof( HookDagger ), 1.28f ), * new Loot( typeof( BarbaricBattleAxe ), 1.41f ), * new Loot( typeof( EdgedBastardSword ), 1.53f ), * new Loot( typeof( InscribedLeatherBracers ), 1.04f ), * new Loot( typeof( BurnishedBracers ), 0.91f ), * new Loot( typeof( PlansGemmedCopperGauntlets ), 0.21f ), * new Loot( typeof( SeersCuffs ), 1.27f ), * new Loot( typeof( BurnishedShield ), 0.33f ), * new Loot( typeof( PatternGreenWoolenBag ), 0.61f ), * new Loot( typeof( PatternHillmansLeatherVest ), 0.63f ), * new Loot( typeof( PatternHillmansBelt ), 0.13f ), * new Loot( typeof( PatternRedWoolenBoots ), 0.64f ), * new Loot( typeof( PatternHeavyWoolenCloak ), 0.65f ), * new Loot( typeof( PatternReinforcedWoolenShoulders ), 0.12f ), * new Loot( typeof( PatternPhoenixGloves ), 0.12f ), * new Loot( typeof( PatternPhoenixPants ), 0.10f ), * new Loot( typeof( SchematicMechanicalSquirrel ), 0.21f ), * new Loot( typeof( SchematicSmallSeaforiumCharge ), 0.63f ), * new Loot( typeof( SchematicShadowGoggles ), 0.12f ), * new Loot( typeof( MercSword ), 1.35f ), * new Loot( typeof( WarKnife ), 1.46f ), * new Loot( typeof( MedicineStaff), 1.52f ), * new Loot( typeof( BurnishedCloak ), 1.10f ), * new Loot( typeof( BurnishedGirdle), 0.81f ), * new Loot( typeof( SeersBelt ), 1.56f ), * new Loot( typeof( InscribedCloak ), 1.57f ), * new Loot( typeof( OpaqueWand ), 1.24f ), * new Loot( typeof( BlazingWand ), 1.55f ), * new Loot( typeof( PlansSilveredBronzeBreastplate ), 0.11f ), * new Loot( typeof( PatternFineLeatherPants ), 0.11f ), * new Loot( typeof( PatternRedLinenVest ), 0.26f ), * new Loot( typeof( FormulaEnchantChestMinorMana ), 0.23f ), * new Loot( typeof( FormulaEnchantBracerMinorSpirit), 0.65f ), * new Loot( typeof( FormulaEnchantBracerMinorStrength ), 0.56f ), * new Loot( typeof( FormulaEnchantWeaponMinorBeastslayer ), 0.61f ), * new Loot( typeof( FormulaEnchantBracerLesserSpirit ), 0.13f ), * new Loot( typeof( SeersCape ), 1.08f ), * new Loot( typeof( InscribedLeatherBelt ), 1.09f ), * new Loot( typeof( InscribedBuckler ), 0.68f ), * new Loot( typeof( PatternStylishBlueShirt ), 0.11f ), * new Loot( typeof( PatternStylishGreenShirt ), 0.12f ), * new Loot( typeof( SpellbinderRobe ), 0.60f ), * new Loot( typeof( WillowVest ), 0.62f ), * new Loot( typeof( WillowRobe ), 0.55f ), * new Loot( typeof( WillowBelt ), 1.83f ), * new Loot( typeof( WillowPants ), 1.76f ), * new Loot( typeof( WillowGloves ), 1.62f ), * new Loot( typeof( SoldiersArmor ), 1.16f ), * new Loot( typeof( SoldiersLeggings ), 0.86f ), * new Loot( typeof( SoldiersGauntlets ), 0.92f ), * new Loot( typeof( SoldiersGirdle ), 1.30f ), * new Loot( typeof( SoldiersBoots ), 0.88f ), * new Loot( typeof( BardsTunic ), 0.93f ), * new Loot( typeof( BardsTrousers ), 1.51f ), * new Loot( typeof( BardsGloves ), 1.06f ), * new Loot( typeof( BardsBoots ), 1.30f ), * new Loot( typeof( BardsBuckler ), 0.64f ), * new Loot( typeof( SoldiersShield ), 0.69f ), * new Loot( typeof( ShimmeringBracers ), 1.21f ), * new Loot( typeof( DefenderCloak ), 0.82f ), * new Loot( typeof( ScoutingCloak ), 0.91f ), * new Loot( typeof( SchematicEZThroDynamite ), 0.53f ), * new Loot( typeof( PatternRuggedLeatherPants ), 0.24f ), * new Loot( typeof( WillowBranch ), 0.34f ), * new Loot( typeof( SeersFineStein ), 0.33f ), * new Loot( typeof( BanditCinch ), 1.03f ), * new Loot( typeof( BanditBoots ), 0.97f ), * new Loot( typeof( BanditBracers ), 1.01f ), * new Loot( typeof( BanditBuckler ), 0.38f ), * new Loot( typeof( BanditCloak ), 1.38f ), * new Loot( typeof( BanditGloves ), 0.96f ), * new Loot( typeof( RaidersChestpiece ), 0.93f ), * new Loot( typeof( RaidersBoots ), 0.95f ), * new Loot( typeof( RaidersBracers ), 0.87f ), * new Loot( typeof( RaidersCloak ), 1.18f ), * new Loot( typeof( RaidersGauntlets ), 0.89f ), * new Loot( typeof( RaidersBelt ), 1.26f ), * new Loot( typeof( RaidersLegguards ), 0.76f ), * new Loot( typeof( RaidersShield ), 0.31f ), * new Loot( typeof( PatternColorfulKilt ), 0.11f ), * new Loot( typeof( FormulaEnchant2HWeaponLesserSpirit ), 0.09f ), * new Loot( typeof( FormulaEnchantCloakMinorAgility ), 0.09f ), * new Loot( typeof( FormulaEnchantShieldLesserProtection ), 0.13f ), * new Loot( typeof( QuartzRing ), 0.50f ), * new Loot( typeof( LeadBand ), 0.61f ), * new Loot( typeof( BuccaneersBracers ), 1.13f ), * new Loot( typeof( BuccaneersCape ), 1.24f ), * new Loot( typeof( BuccaneersGloves ), 1.14f ), * new Loot( typeof( BuccaneersCord ), 1.03f ), * new Loot( typeof( BuccaneersBoots ), 1.39f ), * new Loot( typeof( RaiderShortsword ), 1.38f ), * new Loot( typeof( BarbedClub ), 1.50f ), * new Loot( typeof( GleamingClaymore ), 1.32f ), * new Loot( typeof( TwinbladedAxe ), 1.34f ), * new Loot( typeof( SpellbinderOrb ), 0.62f ), * new Loot( typeof( DalaranSharp ), 13.00f ), * new Loot( typeof( Silverleaf ), 4.85f ), * new Loot( typeof( LightHide ), 5.24f ), * new Loot( typeof( Mageroyal ), 4.68f ), * new Loot( typeof( BlueLeatherBag ), 1.32f ), * new Loot( typeof( LesserHealingPotion ), 19.54f ), * new Loot( typeof( IceColdMilk ),29.24f ), * new Loot( typeof( HaunchofMeat ), 12.85f ), * new Loot( typeof( LightLeather ), 28.10f ), * new Loot( typeof( Peacebloom ), 4.99f ), * new Loot( typeof( Earthroot ), 5.13f ), * new Loot( typeof( Briarthorn ), 5.11f ), * new Loot( typeof( Swiftthistle ), 4.69f ), * new Loot( typeof( Bruiseweed ), 4.89f ), * new Loot( typeof( MinorManaPotion ), 20.62f ), * new Loot( typeof( RecipeElixirofMinorAgility ), 0.24f ), * new Loot( typeof( LinenCloth ), 12.76f ), * new Loot( typeof( WoolCloth ), 5.74f ), * new Loot( typeof( RedLeatherBag ), 1.41f ), * new Loot( typeof( CopperOre ), 7.20f ), * new Loot( typeof( TinOre ), 7.99f ), * new Loot( typeof( RoughStone ), 7.97f ), * new Loot( typeof( CoarseStone ), 7.66f ), * new Loot( typeof( BoltofLinenCloth ), 13.90f ), * new Loot( typeof( RecipeMinorMagicResistancePotion ), 0.10f ), * new Loot( typeof( RecipeElixirofPoisonResistance ), 0.08f ), * new Loot( typeof( TelAbimBanana ), 12.88f ), * new Loot( typeof( FreshlyBakedBread ), 12.07f ), * new Loot( typeof( RedspeckledMushroom ), 12.86f ), * new Loot( typeof( GreenLeatherBag ), 1.47f ), * new Loot( typeof( WhiteLeatherBag ), 1.30f ), * new Loot( typeof( LacedMailBelt ), 0.81f ), * new Loot( typeof( LacedMailBoots ), 0.78f ), * new Loot( typeof( LacedMailBracers ), 0.80f ), * new Loot( typeof( LacedCloak ), 0.76f ), * new Loot( typeof( LacedMailGloves ), 0.88f ), * new Loot( typeof( LacedMailPants ), 0.74f ), * new Loot( typeof( LacedMailShoulderpads ), 0.74f ), * new Loot( typeof( LacedMailVest ), 0.73f ), * new Loot( typeof( CanvasShoes ), 1.02f ), * new Loot( typeof( CanvasCloak ), 1.05f ), * new Loot( typeof( CanvasGloves ), 1.07f ), * new Loot( typeof( CanvasPants ), 1.13f ), * new Loot( typeof( CanvasShoulderpads ), 0.90f ), * new Loot( typeof( CanvasVest ), 1.07f ), * new Loot( typeof( PatchedLeatherBelt ), 0.94f ), * new Loot( typeof( PatchedLeatherBoots ), 0.90f ), * new Loot( typeof( PatchedLeatherBracers ), 1.02f ), * new Loot( typeof( PatchedCloak ), 0.94f ), * new Loot( typeof( PatchedLeatherGloves ), 1.01f ), * new Loot( typeof( PatchedLeatherPants ), 0.95f ), * new Loot( typeof( PatchedLeatherShoulderpads ), 0.92f ), * new Loot( typeof( PatchedLeatherJerkin ), 0.88f ), * new Loot( typeof( BluntClaymore ), 1.54f ), * new Loot( typeof( ShorthandledBattleAxe ), 1.64f ), * new Loot( typeof( ChippedQuarterstaff ), 1.69f ), * new Loot( typeof( BatteredMallet ), 1.61f ), * new Loot( typeof( OrnamentalMace ), 1.76f ), * new Loot( typeof( UnbalancedAxe ), 1.51f ), * new Loot( typeof( StockShortsword ), 1.58f ), * new Loot( typeof( SimpleBuckler ), 1.14f ), * new Loot( typeof( RectangularShield ), 0.92f ), * new Loot( typeof( SmallDagger ), 1.74f ), * new Loot( typeof( LightHuntingBow ), 1.50f ), * new Loot( typeof( DirtyBlunderbuss ), 1.68f ), * new Loot( typeof( CanvasBelt ), 1.27f ),*/ new Loot(typeof(CanvasBracers), 1.15f) }, 100.0f); Loots = new BaseTreasure[] { tempTreasure }; Charge = 1; // one use before vanishing }