public override bool OnBeforeDeath() { MistressOfWrath rr = new MistressOfWrath(); rr.Team = this.Team; rr.Combatant = this.Combatant; rr.NoKillAwards = true; Effects.PlaySound(this, Map, GetDeathSound()); Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0); rr.MoveToWorld(new Point3D(1982, 1020, -28), Map.Ilshenar); return base.OnBeforeDeath(); }
public override bool OnBeforeDeath() { MistressOfWrath rr = new MistressOfWrath(); rr.Team = this.Team; rr.Combatant = this.Combatant; rr.NoKillAwards = true; Effects.PlaySound(this, Map, GetDeathSound()); Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0); rr.MoveToWorld(new Point3D(1982, 1020, -28), Map.Ilshenar); return(base.OnBeforeDeath()); }