public override bool OnBeforeDeath()
        {
            MistressOfWrath rr = new MistressOfWrath();
            rr.Team = this.Team;
            rr.Combatant = this.Combatant;
            rr.NoKillAwards = true;

            Effects.PlaySound(this, Map, GetDeathSound());
            Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0);
            rr.MoveToWorld(new Point3D(1982, 1020, -28), Map.Ilshenar);

            return base.OnBeforeDeath();
        }
        public override bool OnBeforeDeath()
        {
            MistressOfWrath rr = new MistressOfWrath();

            rr.Team         = this.Team;
            rr.Combatant    = this.Combatant;
            rr.NoKillAwards = true;

            Effects.PlaySound(this, Map, GetDeathSound());
            Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0);
            rr.MoveToWorld(new Point3D(1982, 1020, -28), Map.Ilshenar);

            return(base.OnBeforeDeath());
        }