SetStam() public method

public SetStam ( int val ) : void
val int
return void
コード例 #1
0
        public void Scale(BaseCreature c)
        {
            if (c == null)
            {
                return;
            }

            if (c is BaseAspect && c != this)
            {
                return;
            }

            var factor = GetLevelFactor();

            if (c is IAspectSpawn asp)
            {
                if (asp.Aspect != this)
                {
                    return;
                }

                factor *= 0.10;
            }
            else if (c.Team != Team)
            {
                return;
            }

            c.VirtualArmor = Math.Min(90, 40 + Scale(10, factor));

            c.SetStr(Scale(200, factor), Scale(250, factor));
            c.SetDex(Scale(200, factor), Scale(250, factor));
            c.SetInt(Scale(200, factor), Scale(250, factor));

            c.SetHits(Scale(50000, factor), Scale(75000, factor));
            c.SetStam(Scale(1000, factor), Scale(2500, factor));
            c.SetMana(Scale(1000, factor), Scale(2500, factor));

            var damage = Scale(10, factor);

            c.SetDamage(Math.Min(80, 15 + damage), Math.Min(90, 30 + damage));

            var skill = Math.Min(120.0, 95.0 + Scale(5.0, factor));

            c.SetAllSkills(skill, Math.Max(100, skill));
        }