public static Spawn ( int level, Server.Point3D p, Server.Map map, Server.Mobile target, bool guardian ) : BaseCreature | ||
level | int | |
p | Server.Point3D | |
map | Server.Map | |
target | Server.Mobile | |
guardian | bool | |
return | BaseCreature |
public static Spawn ( int level, Server.Point3D p, Server.Map map, Server.Mobile target, bool guardian ) : BaseCreature | ||
level | int | |
p | Server.Point3D | |
map | Server.Map | |
target | Server.Mobile | |
guardian | bool | |
return | BaseCreature |