コード例 #1
0
		public override void OnDoubleClick( Mobile from )
		{
			if (m_Timer != null || m_Moongate != null)
				return;
			m_Moongate = new Moongate();
			m_Moongate.Hue = 1175;
			m_Moongate.MoveToWorld( m_Location, Map );
			m_Moongate.Target = m_Destination;
			m_Moongate.TargetMap = Map;
			m_Timer = new InternalTimer( this, m_Moongate );
			m_Timer.Start();
		}
コード例 #2
0
		public override void HideEffects( Mobile from )
		{
			Effects.PlaySound( from.Location, from.Map, m_GateSound );
			Moongate gate = new Moongate( false );
			if ( m_RedGate )
				gate.ItemID = 0xDDA;
			gate.Hue = m_GateHue;
			gate.MoveToWorld( from.Location, from.Map );
			gate.TargetMap = Map.Internal;

			Timer.DelayCall<Mobile>( TimeSpan.FromSeconds( 1.0 ) , new TimerStateCallback<Mobile>( ChangeHide ), from );
			Timer.DelayCall<Moongate>( TimeSpan.FromSeconds( 3.5 ) , new TimerStateCallback<Moongate>( KillGate ), gate );
		}
コード例 #3
0
 public override void OnDoubleClick(Mobile from)
 {
     if (m_Timer != null || m_Moongate != null)
     {
         return;
     }
     m_Moongate     = new Moongate();
     m_Moongate.Hue = 1175;
     m_Moongate.MoveToWorld(m_Location, Map);
     m_Moongate.Target    = m_Destination;
     m_Moongate.TargetMap = Map;
     m_Timer = new InternalTimer(this, m_Moongate);
     m_Timer.Start();
 }
コード例 #4
0
ファイル: GateHide.cs プロジェクト: greeduomacro/UO-Forever
		private void Anim_Continue( AnimInfo info )
		{
			Mobile from = info.From;
			IEntity entity = info.Entity;

			Moongate gate = new Moongate( false );
			if ( m_RedGate )
				gate.ItemID = 0xDDA;
			gate.Hue = m_GateHue > 0 ? m_GateHue : 0;
			gate.MoveToWorld( entity.Location, entity.Map );
			gate.TargetMap = Map.Internal;

			Timer.DelayCall<Mobile>( TimeSpan.FromSeconds( 1.0 ) , new TimerStateCallback<Mobile>( ChangeHide ), from );
			Timer.DelayCall<Moongate>(TimeSpan.FromSeconds( 3.0 ), new TimerStateCallback<Moongate>( KillGate ), gate );
		}
コード例 #5
0
        public override void HideEffects(Mobile from)
        {
            Effects.PlaySound(from.Location, from.Map, m_GateSound);
            Moongate gate = new Moongate(false);

            if (m_RedGate)
            {
                gate.ItemID = 0xDDA;
            }
            gate.Hue = m_GateHue;
            gate.MoveToWorld(from.Location, from.Map);
            gate.TargetMap = Map.Internal;

            Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(ChangeHide), from);
            Timer.DelayCall(TimeSpan.FromSeconds(3.5), new TimerStateCallback(KillGate), gate);
        }
コード例 #6
0
		public void Anim_Continue( object o )
		{
			object[] objs = (object[])o;
			Mobile from = objs[0] as Mobile;
			Entity entity = objs[1] as Entity;

			Moongate gate = new Moongate( false );
			if ( m_RedGate )
				gate.ItemID = 0xDDA;
			gate.Hue = m_GateHue > 0 ? m_GateHue : 0;
			gate.MoveToWorld( entity.Location, entity.Map );
			gate.TargetMap = Map.Internal;

			Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ) , new TimerStateCallback( ChangeHide ), from );
			Timer.DelayCall(TimeSpan.FromSeconds( 3.0 ), new TimerStateCallback( KillGate ), gate );
		}
コード例 #7
0
ファイル: GateHide.cs プロジェクト: zerodowned/UO-Forever
        private void Anim_Continue(AnimInfo info)
        {
            Mobile  from   = info.From;
            IEntity entity = info.Entity;

            Moongate gate = new Moongate(false);

            if (m_RedGate)
            {
                gate.ItemID = 0xDDA;
            }
            gate.Hue = m_GateHue > 0 ? m_GateHue : 0;
            gate.MoveToWorld(entity.Location, entity.Map);
            gate.TargetMap = Map.Internal;

            Timer.DelayCall <Mobile>(TimeSpan.FromSeconds(1.0), new TimerStateCallback <Mobile>(ChangeHide), from);
            Timer.DelayCall <Moongate>(TimeSpan.FromSeconds(3.0), new TimerStateCallback <Moongate>(KillGate), gate);
        }
コード例 #8
0
        public void Anim_Continue(object o)
        {
            object[] objs   = (object[])o;
            Mobile   from   = objs[0] as Mobile;
            Entity   entity = objs[1] as Entity;

            Moongate gate = new Moongate(false);

            if (m_RedGate)
            {
                gate.ItemID = 0xDDA;
            }
            gate.Hue = m_GateHue > 0 ? m_GateHue : 0;
            gate.MoveToWorld(entity.Location, entity.Map);
            gate.TargetMap = Map.Internal;

            Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(ChangeHide), from);
            Timer.DelayCall(TimeSpan.FromSeconds(3.0), new TimerStateCallback(KillGate), gate);
        }
コード例 #9
0
ファイル: Setup.cs プロジェクト: Ziden/ServUO-EC-Test-Fork
        public static void SetupDespise_OnCommand(CommandEventArgs e)
        {
            if (DespiseController.Instance == null)
            {
                foreach (Region region in Region.Regions)
                {
                    if (region.Name == "Despise" && region.Map == Map.Trammel)
                    {
                        foreach (Sector sector in region.Sectors)
                        {
                            List<Item> list = new List<Item>(sector.Items);

                            foreach (Item item in list)
                            {
                                if (item is XmlSpawner)
                                    ((XmlSpawner)item).DoReset = true;
                            }

                            list.Clear();
                        }
                    }
                }

                CommandEventArgs args = new CommandEventArgs(e.Mobile, null, null, new string[] { @"Data\Monsters\NewDespise" });
                XmlSpawner.Load_OnCommand(args);

                DespiseController controller = new DespiseController();
                controller.MoveToWorld(new Point3D(5571, 626, 30), Map.Trammel);

                DespiseAnkh ankh = new DespiseAnkh(Alignment.Good);
                ankh.MoveToWorld(new Point3D(5474, 525, 79), Map.Trammel);

                ankh = new DespiseAnkh(Alignment.Evil);
                ankh.MoveToWorld(new Point3D(5472, 754, 10), Map.Trammel);

                Moongate gate1 = new Moongate(false);
                Moongate gate2 = new Moongate(false);

                //Gate1
                gate1.MoveToWorld(new Point3D(5475, 735, 5), Map.Trammel);
                gate2.MoveToWorld(new Point3D(5458, 610, 50), Map.Trammel);
                HueGates(gate1, gate2);
                LinkGates(gate1, gate2);

                gate1 = new Moongate(false);
                gate2 = new Moongate(false);

                //Gate2
                gate1.MoveToWorld(new Point3D(5459, 674, 20), Map.Trammel);
                gate2.MoveToWorld(new Point3D(5454, 522, 60), Map.Trammel);
                HueGates(gate1, gate2);
                LinkGates(gate1, gate2);

                gate1 = new Moongate(false);
                gate2 = new Moongate(false);

                //Gate3
                gate1.MoveToWorld(new Point3D(5388, 753, 5), Map.Trammel);
                gate2.MoveToWorld(new Point3D(5387, 628, 30), Map.Trammel);
                HueGates(gate1, gate2);
                LinkGates(gate1, gate2);

                //Teleporters
                IPooledEnumerable eable = Map.Trammel.GetItemsInRange(new Point3D(5588, 631, 30), 2);
                DespiseTeleporter tele = null;

                //Wisp
                MysteriousWisp wisp = new MysteriousWisp();
                wisp.MoveToWorld(new Point3D(1303, 1088, 0), Map.Trammel);

                foreach (Item item in eable)
                {
                    if (item is Teleporter)
                    {
                        Teleporter old = (Teleporter)item;

                        tele = new DespiseTeleporter();
                        tele.PointDest = old.PointDest;
                        tele.MapDest = old.MapDest;
                        tele.MoveToWorld(old.Location, old.Map);

                        old.Delete();
                    }
                }
                eable.Free();

                e.Mobile.SendMessage("Despise Revamped setup! Don't forget to setup mob spawners an activate it!");
            }
            else
                e.Mobile.SendMessage("This has already been setup.");
        }
コード例 #10
0
        public bool GenerateSpawners()
        {
            Spawner    spawner;
            Static     item;
            Teleporter tele;
            bool       erased = RemoveSpawners();

            #region Angels Snack
            // Loot/Quest, found on Qunia
            #endregion

            #region Autolife
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1959, 513, -20), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueTrappedPixie");
            BlueStuff.Add(spawner);
            #endregion

            #region Bad Breath
            #endregion

            #region Blow Up
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1650, 351, -3), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueBomb");
            spawner.Count     = 5;
            spawner.HomeRange = 8;
            BlueStuff.Add(spawner);
            #endregion

            #region Demi
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(327, 532, -34), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueImp");
            spawner.Count     = 2;
            spawner.HomeRange = 8;
            spawner           = new Spawner();
            spawner.MoveToWorld(new Point3D(327, 532, -33), Map.Ilshenar);
            spawner.SpawnNames.Add("Imp");
            spawner.Count     = 3;
            spawner.HomeRange = 8;
            BlueStuff.Add(spawner);
            #endregion

            #region Dragon Force
            spawner = new Spawner();             // [go 1178 1512, -68
            spawner.MoveToWorld(new Point3D(1178, 1512, -68), Map.Ilshenar);
            spawner.SpawnNames.Add("BLDragon");
            spawner.HomeRange = 6;
            BlueStuff.Add(spawner);
            #endregion

            #region Drain Touch
            // Self Spawning
            #endregion

            #region Fifty Needles
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1530, 671, -14), Map.Ilshenar);
            spawner.Count = 3;
            spawner.SpawnNames.Add("BlueCactuar");
            BlueStuff.Add(spawner);
            #endregion

            #region Flame Thrower
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1931, 36, -28), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueGolem");
            BlueStuff.Add(spawner);
            #endregion

            #region Frog Drop
            QuinaTele quinatele = new QuinaTele();
            quinatele.MoveToWorld(new Point3D(919, 993, 12), Map.Ilshenar);
            BlueStuff.Add(quinatele);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1757, 888, -24), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueQuina");
            BlueStuff.Add(spawner);
            // Frogs
            item = new Static(8553);
            item.MoveToWorld(new Point3D(1778, 872, -24), Map.Ilshenar);
            BlueStuff.Add(item);
            item = new Static(8552);
            item.MoveToWorld(new Point3D(1777, 872, -24), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1778, 873, -25), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1647, 721, -13);
            BlueStuff.Add(tele);
            FrogSwampAddon frogdropaddon = new FrogSwampAddon();
            frogdropaddon.MoveToWorld(new Point3D(1645, 699, -24), Map.Ilshenar);
            BlueStuff.Add(frogdropaddon);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1647, 721, -13), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1778, 873, -25);
            BlueStuff.Add(tele);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1657, 711, -23), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueFrog");
            spawner.HomeRange = 8;
            spawner.Count     = 10;
            BlueStuff.Add(spawner);
            #endregion

            #region Goblin Punch
            GoblinCaveAddon goblincaveaddon = new GoblinCaveAddon();
            goblincaveaddon.MoveToWorld(new Point3D(1906, 674, -21), Map.Ilshenar);
            BlueStuff.Add(goblincaveaddon);
            // Teleporters
            item = new Static(8553);
            item.MoveToWorld(new Point3D(1706, 589, 13), Map.Ilshenar);
            BlueStuff.Add(item);
            item = new Static(8553);
            item.MoveToWorld(new Point3D(1707, 589, 13), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1706, 590, 11), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1973, 832, -4);
            BlueStuff.Add(tele);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1707, 590, 12), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1974, 832, -4);
            BlueStuff.Add(tele);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1973, 832, -4), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1706, 590, 11);
            BlueStuff.Add(tele);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1974, 832, -4), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1707, 590, 12);
            BlueStuff.Add(tele);
            // Spawners
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1976, 808, -11), Map.Ilshenar);                 // Main Room
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.HomeRange = 10;
            spawner.Count     = 10;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(2007, 796, -21), Map.Ilshenar);                 // Side of the Main Room
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.HomeRange = 8;
            spawner.Count     = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1968, 777, -21), Map.Ilshenar);                 // First 'T'
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.HomeRange = 12;
            spawner.Count     = 5;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1923, 792, -21), Map.Ilshenar);                 // Top of Circle
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.HomeRange = 12;
            spawner.Count     = 5;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1938, 807, -21), Map.Ilshenar);                 // Bottom of Circle
            spawner.SpawnNames.Add("Beetle");
            spawner.SpawnNames.Add("Beetle");
            spawner.SpawnNames.Add("Beetle");
            spawner.SpawnNames.Add("Beetle");
            spawner.SpawnNames.Add("Beetle");
            spawner.SpawnNames.Add("FireBeetle");
            spawner.Count = 2;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1995, 758, -21), Map.Ilshenar);                 // Another Cross Way
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.HomeRange = 12;
            spawner.Count     = 5;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1979, 742, -21), Map.Ilshenar);                 // Just after the one above.
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.HomeRange = 12;
            spawner.Count     = 5;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1963, 727, -21), Map.Ilshenar);                 // 'T' headed to the 2nd level
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.HomeRange = 12;
            spawner.Count     = 5;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1945, 762, -21), Map.Ilshenar);                 // Dirt Dead End (beetle here)
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.SpawnNames.Add("BlueGoblinCaster");
            spawner.SpawnNames.Add("BlueGoblinMelee");
            spawner.SpawnNames.Add("BlueGoblin");
            spawner.HomeRange = 12;
            spawner.Count     = 5;
            BlueStuff.Add(spawner);
            #endregion

            #region Guard Off
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(318, 1228, -38), Map.Ilshenar);
            spawner.HomeRange = 8;
            spawner.SpawnNames.Add("BlueRuneBeetle");
            BlueStuff.Add(spawner);
            #endregion

            #region Level 4 Holy
            // See White Wind
            #endregion

            #region Limit Glove
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(907, 1283, -46), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueCatoblepas");
            BlueStuff.Add(spawner);
            #endregion

            #region Magic Hammer
            #endregion

            #region Matra Magic
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1080, 1060, 0), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueTurkey");
            spawner.HomeRange = 15;
            spawner.Count     = 10;
            spawner.MinDelay  = TimeSpan.FromSeconds(30);
            spawner.MaxDelay  = TimeSpan.FromSeconds(30);
            BlueStuff.Add(spawner);
            #endregion

            #region Mighty Guard
            BeetleCaveAddon beetlecaveaddon = new BeetleCaveAddon();
            beetlecaveaddon.MoveToWorld(new Point3D(1952, 567, -26), Map.Ilshenar);
            BlueStuff.Add(beetlecaveaddon);

            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1963, 684, -21), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(2025, 701, -9);
            BlueStuff.Add(tele);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(2025, 701, -9), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1963, 684, -21);
            BlueStuff.Add(tele);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(2026, 701, -9), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1963, 684, -21);
            BlueStuff.Add(tele);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(2025, 701, -9), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1963, 684, -21);
            BlueStuff.Add(tele);
            // Spawners
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(2024, 675, -26), Map.Ilshenar);                 // First Junction
            spawner.SpawnNames.Add("BlueDullCopperElemental");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1993, 675, -26), Map.Ilshenar);                 // Near Center of Plus: Guards
            spawner.SpawnNames.Add("BlueShadowIronElemental");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1993, 648, -26), Map.Ilshenar);                 // End of Plus
            spawner.SpawnNames.Add("BlueMixedOreElemental");
            spawner.HomeRange = 1;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(2042, 660, -26), Map.Ilshenar);                 // Minor dead End T
            spawner.SpawnNames.Add("BlueCopperElemental");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(2058, 640, -26), Map.Ilshenar);                 // Right Before Big Room
            spawner.SpawnNames.Add("BlueBronzeElemental");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(2076, 576, -26), Map.Ilshenar);                 // NE/E Meet Up
            spawner.SpawnNames.Add("BlueIronBeetle");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(2019, 613, -26), Map.Ilshenar);                 // W Dead End
            spawner.HomeRange = 2;
            spawner.SpawnNames.Add("BlueGoldElemental");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(2021, 586, -26), Map.Ilshenar);                 // First Corner Headed to Lv 3
            spawner.Count = 3;
            spawner.SpawnNames.Add("BlueAgapiteElemental");
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1977, 605, -26), Map.Ilshenar);                 // Second Corner Headed to Lv 3
            spawner.HomeRange = 10;
            spawner.Count     = 8;
            spawner.SpawnNames.Add("BlueEarthElemental");
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(2049, 607, -26), Map.Ilshenar);                 // Center of Large Room
            spawner.SpawnNames.Add("BlueEarthElemental");
            spawner.HomeRange = 8;
            spawner.Count     = 10;
            BlueStuff.Add(spawner);
            #endregion

            #region Mindblast
            // Teleporters
            Moongate moon = new Moongate();
            moon.Dispellable = false;
            moon.Target      = new Point3D(362, 666, -28);
            moon.TargetMap   = Map.Ilshenar;
            moon.Hue         = 991;
            moon.Name        = "To a far off place...";
            moon.MoveToWorld(new Point3D(1183, 1130, -5), Map.Ilshenar);
            BlueStuff.Add(moon);

            item     = new Static(14186);
            item.Hue = 991;
            item.MoveToWorld(new Point3D(1183, 1130, -5), Map.Ilshenar);
            BlueStuff.Add(item);

            ArcaneCircleAddon arcanecircleaddon = new ArcaneCircleAddon();
            arcanecircleaddon.Hue = 991;
            arcanecircleaddon.MoveToWorld(new Point3D(1183, 1130, -5), Map.Ilshenar);
            BlueStuff.Add(arcanecircleaddon);

            moon             = new Moongate();
            moon.Dispellable = false;
            moon.Target      = new Point3D(1183, 1130, -5);
            moon.TargetMap   = Map.Ilshenar;
            moon.Hue         = 991;
            moon.Name        = "Back to your reality.";
            moon.MoveToWorld(new Point3D(362, 666, -28), Map.Ilshenar);
            BlueStuff.Add(moon);

            // Area
            MindflayerAddon mindflayeraddon = new MindflayerAddon();
            mindflayeraddon.MoveToWorld(new Point3D(323, 658, -28), Map.Ilshenar);
            BlueStuff.Add(mindflayeraddon);
            new MindflayerRegion();

            // Spawners
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(329, 666, -28), Map.Ilshenar);
            spawner.Count = 2;
            spawner.SpawnNames.Add("BlueMindflayer");
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(338, 666, -28), Map.Ilshenar);
            spawner.Count = 2;
            spawner.SpawnNames.Add("BlueMindflayer");
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(347, 666, -28), Map.Ilshenar);
            spawner.Count = 2;
            spawner.SpawnNames.Add("BlueMindflayer");
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(355, 666, -28), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueMindflayer");
            BlueStuff.Add(spawner);
            #endregion

            #region Night
            #endregion

            #region Poison Claw
            // Quest
            #endregion

            #region Shadow Flare
            // Quest
            #endregion

            #region Shield
            #endregion

            #region Stare
            item     = new Static(1180);
            item.Hue = 1;
            item.MoveToWorld(new Point3D(1960, 642, -26), Map.Ilshenar);
            BlueStuff.Add(item);
            item     = new Static(1180);
            item.Hue = 1;
            item.MoveToWorld(new Point3D(1961, 642, -26), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1960, 642, -26), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1962, 495, 39);
            BlueStuff.Add(tele);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1961, 642, -26), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1962, 495, 39);
            BlueStuff.Add(tele);
            BeholderCaveAddon beholdercave = new BeholderCaveAddon();
            beholdercave.MoveToWorld(new Point3D(1948, 481, -20), Map.Ilshenar);
            BlueStuff.Add(beholdercave);

            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1962, 496, 57), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1961, 642, -26);
            BlueStuff.Add(tele);

            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1977, 488, 27), Map.Ilshenar);
            spawner.SpawnNames.Add("Gazer");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1979, 505, 7), Map.Ilshenar);
            spawner.SpawnNames.Add("ElderGazer");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            item     = new Static(1180);
            item.Hue = 1;
            item.MoveToWorld(new Point3D(1952, 515, -20), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1952, 515, -20), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1959, 542, 40);
            BlueStuff.Add(tele);

            item = new Static(3024);               // Sign
            item.MoveToWorld(new Point3D(1951, 515, -26), Map.Ilshenar);
            item.Name = "Warning! Point of no return (without recall).";
            BlueStuff.Add(item);
            item = new Static(19);               // Pole
            item.MoveToWorld(new Point3D(1951, 515, -20), Map.Ilshenar);
            BlueStuff.Add(item);

            AnkhNorth ankh = new AnkhNorth(true);
            ankh.Hue = 1109;
            ankh.MoveToWorld(new Point3D(1955, 540, -20), Map.Ilshenar);
            BlueStuff.Add(ankh);

            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1975, 546, -20), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueBeholder");
            spawner.MinDelay = TimeSpan.FromMinutes(1);
            spawner.MaxDelay = TimeSpan.FromMinutes(3);
            BlueStuff.Add(spawner);
            #endregion

            #region Switch
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(607, 1315, -55), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueMongbat");
            spawner.Count     = 5;
            spawner.HomeRange = 8;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(607, 1315, -54), Map.Ilshenar);
            spawner.Count     = 15;
            spawner.HomeRange = 8;
            spawner.SpawnNames.Add("Mongbat");
            BlueStuff.Add(spawner);
            #endregion

            #region Thrust Kick
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1412, 804, -24), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueSkitteringHopper");
            spawner.Count     = 3;
            spawner.HomeRange = 8;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1412, 804, -24), Map.Ilshenar);
            spawner.SpawnNames.Add("SkitteringHopper");
            spawner.Count     = 5;
            spawner.HomeRange = 8;
            BlueStuff.Add(spawner);
            #endregion

            #region Trine
            #endregion

            #region Vanish
            #endregion

            #region White Wind
            // A to B
            item = new Static(14186);
            item.MoveToWorld(new Point3D(1463, 270, 42), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1463, 270, 42), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1191, 498, 103);
            BlueStuff.Add(tele);
            // B to A
            item = new Static(14186);
            item.MoveToWorld(new Point3D(1191, 498, 103), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1191, 498, 103), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1463, 270, 42);
            BlueStuff.Add(tele);
            // Walk over fix
            item = new Static(16168);
            item.MoveToWorld(new Point3D(1194, 507, 104), Map.Ilshenar);
            BlueStuff.Add(item);
            item = new Static(16168);
            item.MoveToWorld(new Point3D(1194, 508, 104), Map.Ilshenar);
            BlueStuff.Add(item);
            item = new Static(16168);
            item.MoveToWorld(new Point3D(1195, 507, 104), Map.Ilshenar);
            BlueStuff.Add(item);
            item = new Static(16168);
            item.MoveToWorld(new Point3D(1195, 508, 104), Map.Ilshenar);
            BlueStuff.Add(item);
            // Monsters
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1199, 511, 95), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueSnowElemental");
            spawner.Count = 4;
            BlueStuff.Add(spawner);
            // C to D
            item = new Static(14186);
            item.MoveToWorld(new Point3D(1212, 507, 63), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1212, 507, 63), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1455, 310, 100);
            BlueStuff.Add(tele);
            // D to C
            item = new Static(14186);
            item.MoveToWorld(new Point3D(1455, 310, 100), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1455, 310, 100), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1212, 507, 63);
            BlueStuff.Add(tele);
            // Monsters
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1457, 290, 80), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueSnowElemental");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1455, 307, 109), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueSnowElemental");
            spawner.Count = 3;
            BlueStuff.Add(spawner);
            // E to F
            item = new Static(14186);
            item.MoveToWorld(new Point3D(1461, 290, 71), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1461, 290, 71), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1226, 428, 71);
            BlueStuff.Add(tele);
            // F to E
            item = new Static(14186);
            item.MoveToWorld(new Point3D(1226, 428, 71), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1226, 428, 71), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1461, 290, 71);
            BlueStuff.Add(tele);
            // Monsters
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(1240, 439, 89), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueSnowElemental");
            spawner.Count = 6;
            BlueStuff.Add(spawner);
            // G to H
            item = new Static(14186);
            item.MoveToWorld(new Point3D(1257, 455, 65), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(1257, 455, 65), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(430, 612, -32);
            BlueStuff.Add(tele);
            // H to G
            item = new Static(14186);
            item.MoveToWorld(new Point3D(430, 612, -32), Map.Ilshenar);
            BlueStuff.Add(item);
            tele = new Teleporter();
            tele.MoveToWorld(new Point3D(430, 612, -32), Map.Ilshenar);
            tele.MapDest   = Map.Ilshenar;
            tele.PointDest = new Point3D(1257, 455, 65);
            BlueStuff.Add(tele);
            // Monsters
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(450, 619, -29), Map.Ilshenar);
            spawner.SpawnNames.Add("BlueEtherealWarrior");
            spawner.Count     = 3;
            spawner.HomeRange = 10;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(450, 619, -28), Map.Ilshenar);
            spawner.SpawnNames.Add("BluePixie");
            spawner.Count     = 6;
            spawner.HomeRange = 10;
            BlueStuff.Add(spawner);
            spawner = new Spawner();
            spawner.MoveToWorld(new Point3D(450, 619, -27), Map.Ilshenar);
            spawner.SpawnNames.Add("Wisp");
            spawner.Count     = 4;
            spawner.HomeRange = 10;
            BlueStuff.Add(spawner);
            #endregion


            return(erased);
        }
コード例 #11
0
ファイル: Setup.cs プロジェクト: Crome696/ServUO
        public static void SetupDespise_OnCommand(CommandEventArgs e)
        {
            if (DespiseController.Instance == null)
            {
                DespiseController controller = new DespiseController();
                WeakEntityCollection.Add("despise", controller);
                controller.MoveToWorld(new Point3D(5571, 626, 30), Map.Trammel);

                DespiseAnkh ankh = new DespiseAnkh(Alignment.Good);
                WeakEntityCollection.Add("despise", ankh);
                ankh.MoveToWorld(new Point3D(5474, 525, 79), Map.Trammel);

                ankh = new DespiseAnkh(Alignment.Evil);
                WeakEntityCollection.Add("despise", ankh);
                ankh.MoveToWorld(new Point3D(5472, 754, 10), Map.Trammel);

                Moongate gate1 = new Moongate(false);
                Moongate gate2 = new Moongate(false);
                WeakEntityCollection.Add("despise", gate1);
                WeakEntityCollection.Add("despise", gate2);

                //Gate1
                gate1.MoveToWorld(new Point3D(5475, 735, 5), Map.Trammel);
                gate2.MoveToWorld(new Point3D(5458, 610, 50), Map.Trammel);
                HueGates(gate1, gate2);
                LinkGates(gate1, gate2);

                gate1 = new Moongate(false);
                gate2 = new Moongate(false);
                WeakEntityCollection.Add("despise", gate1);
                WeakEntityCollection.Add("despise", gate2);

                //Gate2
                gate1.MoveToWorld(new Point3D(5459, 674, 20), Map.Trammel);
                gate2.MoveToWorld(new Point3D(5454, 522, 60), Map.Trammel);
                HueGates(gate1, gate2);
                LinkGates(gate1, gate2);

                gate1 = new Moongate(false);
                gate2 = new Moongate(false);
                WeakEntityCollection.Add("despise", gate1);
                WeakEntityCollection.Add("despise", gate2);

                //Gate3
                gate1.MoveToWorld(new Point3D(5388, 753, 5), Map.Trammel);
                gate2.MoveToWorld(new Point3D(5387, 628, 30), Map.Trammel);
                HueGates(gate1, gate2);
                LinkGates(gate1, gate2);

                //Teleporters
                IPooledEnumerable eable = Map.Trammel.GetItemsInRange(new Point3D(5588, 631, 30), 2);
                DespiseTeleporter tele = null;

                //Wisp
                MysteriousWisp wisp = new MysteriousWisp();
                WeakEntityCollection.Add("despise", wisp);
                wisp.MoveToWorld(new Point3D(1303, 1088, 0), Map.Trammel);

                foreach (Item item in eable)
                {
                    if (item is Teleporter)
                    {
                        Teleporter old = (Teleporter)item;

                        tele = new DespiseTeleporter();
                        WeakEntityCollection.Add("despise", tele);
                        tele.PointDest = old.PointDest;
                        tele.MapDest = old.MapDest;
                        tele.MoveToWorld(old.Location, old.Map);

                        old.Delete();
                    }
                }
                eable.Free();

                e.Mobile.SendMessage("Despise setup complete");
            }
            else
                e.Mobile.SendMessage("Despise appears to already be setup");
        }
コード例 #12
0
		public bool GenerateSpawners()
		{
			Spawner spawner;
			Static item;
			Teleporter tele;
			bool erased = RemoveSpawners();

			#region Angels Snack
			// Loot/Quest, found on Qunia
			#endregion

			#region Autolife
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1959, 513, -20 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueTrappedPixie" );
			BlueStuff.Add( spawner );
			#endregion

			#region Bad Breath
			#endregion

			#region Blow Up
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1650, 351, -3 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueBomb" );
			spawner.Count = 5;
			spawner.HomeRange = 8;
			BlueStuff.Add( spawner );
			#endregion

			#region Demi
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 327, 532, -34 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueImp" );
			spawner.Count = 2;
			spawner.HomeRange = 8;
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 327, 532, -33 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "Imp" );
			spawner.Count = 3;
			spawner.HomeRange = 8;
			BlueStuff.Add( spawner );
			#endregion

			#region Dragon Force
			spawner = new Spawner(); // [go 1178 1512, -68
			spawner.MoveToWorld( new Point3D( 1178, 1512, -68 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BLDragon" );
			spawner.HomeRange = 6;
			BlueStuff.Add( spawner );
			#endregion

			#region Drain Touch
			// Self Spawning
			#endregion

			#region Fifty Needles
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1530, 671, -14 ), Map.Ilshenar );
			spawner.Count = 3;
			spawner.SpawnNames.Add( "BlueCactuar" );
			BlueStuff.Add( spawner );
			#endregion

			#region Flame Thrower
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1931, 36, -28 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueGolem" );
			BlueStuff.Add( spawner );
			#endregion

			#region Frog Drop
			QuinaTele quinatele = new QuinaTele();
			quinatele.MoveToWorld( new Point3D( 919, 993, 12 ), Map.Ilshenar );
			BlueStuff.Add( quinatele );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1757, 888, -24 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueQuina" );
			BlueStuff.Add( spawner );
			// Frogs
			item = new Static( 8553 );
			item.MoveToWorld( new Point3D( 1778, 872, -24 ), Map.Ilshenar );
			BlueStuff.Add( item );
			item = new Static( 8552 );
			item.MoveToWorld( new Point3D( 1777, 872, -24 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1778, 873, -25 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1647, 721, -13 );
			BlueStuff.Add( tele );
			FrogSwampAddon frogdropaddon = new FrogSwampAddon();
			frogdropaddon.MoveToWorld( new Point3D( 1645, 699, -24 ), Map.Ilshenar );
			BlueStuff.Add( frogdropaddon );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1647, 721, -13 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1778, 873, -25 );
			BlueStuff.Add( tele );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1657, 711, -23 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueFrog" );
			spawner.HomeRange = 8;
			spawner.Count = 10;
			BlueStuff.Add( spawner );
			#endregion

			#region Goblin Punch
			GoblinCaveAddon goblincaveaddon = new GoblinCaveAddon();
			goblincaveaddon.MoveToWorld( new Point3D( 1906, 674, -21 ), Map.Ilshenar );
			BlueStuff.Add( goblincaveaddon );
			// Teleporters
			item = new Static( 8553 );
			item.MoveToWorld( new Point3D( 1706, 589, 13 ), Map.Ilshenar );
			BlueStuff.Add( item );
			item = new Static( 8553 );
			item.MoveToWorld( new Point3D( 1707, 589, 13 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1706, 590, 11 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1973, 832, -4 );
			BlueStuff.Add( tele );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1707, 590, 12 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1974, 832, -4 );
			BlueStuff.Add( tele );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1973, 832, -4 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1706, 590, 11 );
			BlueStuff.Add( tele );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1974, 832, -4 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1707, 590, 12 );
			BlueStuff.Add( tele );
			// Spawners
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1976, 808, -11 ), Map.Ilshenar ); // Main Room
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.HomeRange = 10;
			spawner.Count = 10;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 2007, 796, -21 ), Map.Ilshenar ); // Side of the Main Room
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.HomeRange = 8;
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1968, 777, -21 ), Map.Ilshenar ); // First 'T'
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.HomeRange = 12;
			spawner.Count = 5;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1923, 792, -21 ), Map.Ilshenar ); // Top of Circle
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.HomeRange = 12;
			spawner.Count = 5;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1938, 807, -21 ), Map.Ilshenar ); // Bottom of Circle
			spawner.SpawnNames.Add( "Beetle" );
			spawner.SpawnNames.Add( "Beetle" );
			spawner.SpawnNames.Add( "Beetle" );
			spawner.SpawnNames.Add( "Beetle" );
			spawner.SpawnNames.Add( "Beetle" );
			spawner.SpawnNames.Add( "FireBeetle" );
			spawner.Count = 2;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1995, 758, -21 ), Map.Ilshenar ); // Another Cross Way
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.HomeRange = 12;
			spawner.Count = 5;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1979, 742, -21 ), Map.Ilshenar ); // Just after the one above.
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.HomeRange = 12;
			spawner.Count = 5;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1963, 727, -21 ), Map.Ilshenar ); // 'T' headed to the 2nd level
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.HomeRange = 12;
			spawner.Count = 5;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1945, 762, -21 ), Map.Ilshenar ); // Dirt Dead End (beetle here)
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.SpawnNames.Add( "BlueGoblinCaster" );
			spawner.SpawnNames.Add( "BlueGoblinMelee" );
			spawner.SpawnNames.Add( "BlueGoblin" );
			spawner.HomeRange = 12;
			spawner.Count = 5;
			BlueStuff.Add( spawner );
			#endregion

			#region Guard Off
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 318, 1228, -38 ), Map.Ilshenar );
			spawner.HomeRange = 8;
			spawner.SpawnNames.Add( "BlueRuneBeetle" );
			BlueStuff.Add( spawner );
			#endregion

			#region Level 4 Holy
			// See White Wind
			#endregion

			#region Limit Glove
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 907, 1283, -46 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueCatoblepas" );
			BlueStuff.Add( spawner );
			#endregion

			#region Magic Hammer
			#endregion

			#region Matra Magic
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1080, 1060, 0 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueTurkey" );
			spawner.HomeRange = 15;
			spawner.Count = 10;
			spawner.MinDelay = TimeSpan.FromSeconds( 30 );
			spawner.MaxDelay = TimeSpan.FromSeconds( 30 );
			BlueStuff.Add( spawner );
			#endregion

			#region Mighty Guard
			BeetleCaveAddon beetlecaveaddon = new BeetleCaveAddon();
			beetlecaveaddon.MoveToWorld( new Point3D( 1952, 567, -26 ), Map.Ilshenar );
			BlueStuff.Add( beetlecaveaddon );

			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1963, 684, -21 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 2025, 701, -9 );
			BlueStuff.Add( tele );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 2025, 701, -9 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1963, 684, -21 );
			BlueStuff.Add( tele );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 2026, 701, -9 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1963, 684, -21 );
			BlueStuff.Add( tele );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 2025, 701, -9 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1963, 684, -21 );
			BlueStuff.Add( tele );
			// Spawners
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 2024, 675, -26 ), Map.Ilshenar ); // First Junction
			spawner.SpawnNames.Add( "BlueDullCopperElemental" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1993, 675, -26 ), Map.Ilshenar ); // Near Center of Plus: Guards
			spawner.SpawnNames.Add( "BlueShadowIronElemental" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1993, 648, -26 ), Map.Ilshenar ); // End of Plus
			spawner.SpawnNames.Add( "BlueMixedOreElemental" );
			spawner.HomeRange = 1;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 2042, 660, -26 ), Map.Ilshenar ); // Minor dead End T
			spawner.SpawnNames.Add( "BlueCopperElemental" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 2058, 640, -26 ), Map.Ilshenar ); // Right Before Big Room
			spawner.SpawnNames.Add( "BlueBronzeElemental" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 2076, 576, -26 ), Map.Ilshenar ); // NE/E Meet Up
			spawner.SpawnNames.Add( "BlueIronBeetle" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 2019, 613, -26 ), Map.Ilshenar ); // W Dead End
			spawner.HomeRange = 2;
			spawner.SpawnNames.Add( "BlueGoldElemental" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 2021, 586, -26 ), Map.Ilshenar ); // First Corner Headed to Lv 3
			spawner.Count = 3;
			spawner.SpawnNames.Add( "BlueAgapiteElemental" );
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1977, 605, -26 ), Map.Ilshenar ); // Second Corner Headed to Lv 3
			spawner.HomeRange = 10;
			spawner.Count = 8;
			spawner.SpawnNames.Add( "BlueEarthElemental" );
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 2049, 607, -26 ), Map.Ilshenar ); // Center of Large Room
			spawner.SpawnNames.Add( "BlueEarthElemental" );
			spawner.HomeRange = 8;
			spawner.Count = 10;
			BlueStuff.Add( spawner );
			#endregion

			#region Mindblast
			// Teleporters
			Moongate moon = new Moongate();
			moon.Dispellable = false;
			moon.Target = new Point3D( 362, 666, -28 );
			moon.TargetMap = Map.Ilshenar;
			moon.Hue = 991;
			moon.Name = "To a far off place...";
			moon.MoveToWorld( new Point3D( 1183, 1130, -5 ), Map.Ilshenar );
			BlueStuff.Add( moon );

			item = new Static( 14186 );
			item.Hue = 991;
			item.MoveToWorld( new Point3D( 1183, 1130, -5 ), Map.Ilshenar );
			BlueStuff.Add( item );

			ArcaneCircleAddon arcanecircleaddon = new ArcaneCircleAddon();
			arcanecircleaddon.Hue = 991;
			arcanecircleaddon.MoveToWorld( new Point3D( 1183, 1130, -5 ), Map.Ilshenar );
			BlueStuff.Add( arcanecircleaddon );

			moon = new Moongate();
			moon.Dispellable = false;
			moon.Target = new Point3D( 1183, 1130, -5 );
			moon.TargetMap = Map.Ilshenar;
			moon.Hue = 991;
			moon.Name = "Back to your reality.";
			moon.MoveToWorld( new Point3D( 362, 666, -28 ), Map.Ilshenar );
			BlueStuff.Add( moon );

			// Area
			MindflayerAddon mindflayeraddon = new MindflayerAddon();
			mindflayeraddon.MoveToWorld( new Point3D( 323, 658, -28 ), Map.Ilshenar );
			BlueStuff.Add( mindflayeraddon );
			new MindflayerRegion();

			// Spawners
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 329, 666, -28 ), Map.Ilshenar );
			spawner.Count = 2;
			spawner.SpawnNames.Add( "BlueMindflayer" );
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 338, 666, -28 ), Map.Ilshenar );
			spawner.Count = 2;
			spawner.SpawnNames.Add( "BlueMindflayer" );
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 347, 666, -28 ), Map.Ilshenar );
			spawner.Count = 2;
			spawner.SpawnNames.Add( "BlueMindflayer" );
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 355, 666, -28 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueMindflayer" );
			BlueStuff.Add( spawner );
			#endregion

			#region Night
			#endregion

			#region Poison Claw
			// Quest
			#endregion

			#region Shadow Flare
			// Quest
			#endregion

			#region Shield
			#endregion

			#region Stare
			item = new Static( 1180 );
			item.Hue = 1;
			item.MoveToWorld( new Point3D( 1960, 642, -26 ), Map.Ilshenar );
			BlueStuff.Add( item );
			item = new Static( 1180 );
			item.Hue = 1;
			item.MoveToWorld( new Point3D( 1961, 642, -26 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1960, 642, -26 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1962, 495, 39 );
			BlueStuff.Add( tele );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1961, 642, -26 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1962, 495, 39 );
			BlueStuff.Add( tele );
			BeholderCaveAddon beholdercave = new BeholderCaveAddon();
			beholdercave.MoveToWorld( new Point3D( 1948, 481, -20 ), Map.Ilshenar );
			BlueStuff.Add( beholdercave );

			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1962, 496, 57 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1961, 642, -26 );
			BlueStuff.Add( tele );

			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1977, 488, 27 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "Gazer" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1979, 505, 7 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "ElderGazer" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			item = new Static( 1180 );
			item.Hue = 1;
			item.MoveToWorld( new Point3D( 1952, 515, -20 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1952, 515, -20 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1959, 542, 40 );
			BlueStuff.Add( tele );

			item = new Static( 3024 ); // Sign
			item.MoveToWorld( new Point3D( 1951, 515, -26 ), Map.Ilshenar );
			item.Name = "Warning! Point of no return (without recall).";
			BlueStuff.Add( item );
			item = new Static( 19 ); // Pole
			item.MoveToWorld( new Point3D( 1951, 515, -20 ), Map.Ilshenar );
			BlueStuff.Add( item );

			AnkhNorth ankh = new AnkhNorth( true );
			ankh.Hue = 1109;
			ankh.MoveToWorld( new Point3D( 1955, 540, -20 ), Map.Ilshenar );
			BlueStuff.Add( ankh );

			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1975, 546, -20 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueBeholder" );
			spawner.MinDelay = TimeSpan.FromMinutes( 1 );
			spawner.MaxDelay = TimeSpan.FromMinutes( 3 );
			BlueStuff.Add( spawner );
			#endregion

			#region Switch
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 607, 1315, -55 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueMongbat" );
			spawner.Count = 5;
			spawner.HomeRange = 8;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 607, 1315, -54 ), Map.Ilshenar );
			spawner.Count = 15;
			spawner.HomeRange = 8;
			spawner.SpawnNames.Add( "Mongbat" );
			BlueStuff.Add( spawner );
			#endregion

			#region Thrust Kick
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1412, 804, -24 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueSkitteringHopper" );
			spawner.Count = 3;
			spawner.HomeRange = 8;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1412, 804, -24 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "SkitteringHopper" );
			spawner.Count = 5;
			spawner.HomeRange = 8;
			BlueStuff.Add( spawner );
			#endregion

			#region Trine
			#endregion

			#region Vanish
			#endregion

			#region White Wind
			// A to B
			item = new Static( 14186 );
			item.MoveToWorld( new Point3D( 1463, 270, 42 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1463, 270, 42 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1191, 498, 103 );
			BlueStuff.Add( tele );
			// B to A
			item = new Static( 14186 );
			item.MoveToWorld( new Point3D( 1191, 498, 103 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1191, 498, 103 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1463, 270, 42 );
			BlueStuff.Add( tele );
			// Walk over fix
			item = new Static( 16168 );
			item.MoveToWorld( new Point3D( 1194, 507, 104 ), Map.Ilshenar );
			BlueStuff.Add( item );
			item = new Static( 16168 );
			item.MoveToWorld( new Point3D( 1194, 508, 104 ), Map.Ilshenar );
			BlueStuff.Add( item );
			item = new Static( 16168 );
			item.MoveToWorld( new Point3D( 1195, 507, 104 ), Map.Ilshenar );
			BlueStuff.Add( item );
			item = new Static( 16168 );
			item.MoveToWorld( new Point3D( 1195, 508, 104 ), Map.Ilshenar );
			BlueStuff.Add( item );
			// Monsters
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1199, 511, 95 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueSnowElemental" );
			spawner.Count = 4;
			BlueStuff.Add( spawner );
			// C to D
			item = new Static( 14186 );
			item.MoveToWorld( new Point3D( 1212, 507, 63 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1212, 507, 63 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1455, 310, 100 );
			BlueStuff.Add( tele );
			// D to C
			item = new Static( 14186 );
			item.MoveToWorld( new Point3D( 1455, 310, 100 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1455, 310, 100 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1212, 507, 63 );
			BlueStuff.Add( tele );
			// Monsters
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1457, 290, 80 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueSnowElemental" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1455, 307, 109 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueSnowElemental" );
			spawner.Count = 3;
			BlueStuff.Add( spawner );
			// E to F
			item = new Static( 14186 );
			item.MoveToWorld( new Point3D( 1461, 290, 71 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1461, 290, 71 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1226, 428, 71 );
			BlueStuff.Add( tele );
			// F to E
			item = new Static( 14186 );
			item.MoveToWorld( new Point3D( 1226, 428, 71 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1226, 428, 71 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1461, 290, 71 );
			BlueStuff.Add( tele );
			// Monsters
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 1240, 439, 89 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueSnowElemental" );
			spawner.Count = 6;
			BlueStuff.Add( spawner );
			// G to H
			item = new Static( 14186 );
			item.MoveToWorld( new Point3D( 1257, 455, 65 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 1257, 455, 65 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 430, 612, -32 );
			BlueStuff.Add( tele );
			// H to G
			item = new Static( 14186 );
			item.MoveToWorld( new Point3D( 430, 612, -32 ), Map.Ilshenar );
			BlueStuff.Add( item );
			tele = new Teleporter();
			tele.MoveToWorld( new Point3D( 430, 612, -32 ), Map.Ilshenar );
			tele.MapDest = Map.Ilshenar;
			tele.PointDest = new Point3D( 1257, 455, 65 );
			BlueStuff.Add( tele );
			// Monsters
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 450, 619, -29 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BlueEtherealWarrior" );
			spawner.Count = 3;
			spawner.HomeRange = 10;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 450, 619, -28 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "BluePixie" );
			spawner.Count = 6;
			spawner.HomeRange = 10;
			BlueStuff.Add( spawner );
			spawner = new Spawner();
			spawner.MoveToWorld( new Point3D( 450, 619, -27 ), Map.Ilshenar );
			spawner.SpawnNames.Add( "Wisp" );
			spawner.Count = 4;
			spawner.HomeRange = 10;
			BlueStuff.Add( spawner );
			#endregion


			return erased;
		}
コード例 #13
0
ファイル: EventGates.cs プロジェクト: greeduomacro/GoUO
		public virtual void BEvent( Mobile from )  // code that creates the gates, starts delete timers, and broadcasts via world broadcast
		{

			int listcount = Server.Items.EGCPersi.EGCPers.Count;

			Point3D endloc = Server.Items.EGCPersi.EGCDest;
			Map endmap = Server.Items.EGCPersi.EGCMap;
			int times = Server.Items.EGCPersi.EGCDur.Minutes;

			if( from is PlayerMobile && listcount > 0 && endloc != Point3D.Zero )  // make sure the list is not empty before we start
			{
				foreach( EGEntry entry in Server.Items.EGCPersi.EGCPers )
				{
					Moongate firstGate = new Moongate( endloc, endmap );
					firstGate.Name = "Event Moongate";
					firstGate.Hue = 999;
					firstGate.MoveToWorld( entry.Location, entry.Map );
					Timer gdel = Timer.DelayCall( TimeSpan.FromMinutes( times ), new TimerCallback( ((Moongate)firstGate).Delete ) );
				}

				Console.WriteLine( "endloc is " + Server.Items.EGCPersi.EGCDest.ToString() + ", endmap is " + Server.Items.EGCPersi.EGCMap.ToString() + ", eglist count is " + listcount.ToString() + "." );

				World.Broadcast( 0x22, true, "An event is beginning now!  Brought to you by {0}", from.Name.ToString() );
				//World.Broadcast( 0x22, true, "World Gates will be open for {0} minutes.", Server.Items.EGCPersi.EGCDur.Minutes.ToString() );
			}
			else
			{
				from.SendMessage( "The location list for entrance gates is empty!" );
			}
		}