public override void OnResponse(NetState state, RelayInfo info) { if (info.ButtonID == 1) { m_Gate.EndConfirmation(m_From); } }
public override void OnResponse(NetState state, int index) { if (index == 0) { m_Gate.EndConfirmation(m_From); } if (m_From is PlayerMobile) { ((PlayerMobile)m_From).HasMenu = false; } }
protected override void OnTick() { m_Gate.EndConfirmation(m_From); }