コード例 #1
0
 public override void AddLoot()
 {
     MonsterNestLoot loot = new MonsterNestLoot( 6927, 0, this.LootLevel, "Scattered Orc Rubbish" );
     loot.MoveToWorld( this.Location, this.Map );
 }
コード例 #2
0
        public override void AddLoot()
        {
            MonsterNestLoot loot = new MonsterNestLoot(4313, 0, this.LootLevel, "Spider Eggs");

            loot.MoveToWorld(this.Location, this.Map);
        }
コード例 #3
0
ファイル: DragonNest.cs プロジェクト: Orion321/unknown-shard
        public override void AddLoot()
        {
            MonsterNestLoot loot = new MonsterNestLoot(4971, 32, this.LootLevel, "Dragon Eggs");

            loot.MoveToWorld(this.Location, this.Map);
        }
コード例 #4
0
		public override void AddLoot()
		{
			MonsterNestLoot loot = new MonsterNestLoot( 6927, 0, this.LootLevel, "Scattered Bones" );
			loot.MoveToWorld( this.Location, this.Map );
		}
コード例 #5
0
        public virtual void AddLoot()
        {
            MonsterNestLoot loot = new MonsterNestLoot(6585, this.Hue, this.m_LootLevel, "Monster Nest remains");

            loot.MoveToWorld(this.Location, this.Map);
        }
コード例 #6
0
		public override void AddLoot()
		{
			MonsterNestLoot loot = new MonsterNestLoot( 7100, 0, this.LootLevel, "Destroyed Rat Nest" );
			loot.MoveToWorld( this.Location, this.Map );
		}
コード例 #7
0
		public virtual void AddLoot()
		{
			MonsterNestLoot loot = new MonsterNestLoot( 6585, this.Hue, this.m_LootLevel, "Monster Nest remains" );
			loot.MoveToWorld( this.Location, this.Map );
		}
コード例 #8
0
ファイル: RatNest.cs プロジェクト: Orion321/unknown-shard
        public override void AddLoot()
        {
            MonsterNestLoot loot = new MonsterNestLoot(7100, 0, this.LootLevel, "Destroyed Rat Nest");

            loot.MoveToWorld(this.Location, this.Map);
        }
コード例 #9
0
		public override void AddLoot()
		{
			MonsterNestLoot loot = new MonsterNestLoot( 4971, 32, this.LootLevel, "Dragon Eggs" );
			loot.MoveToWorld( this.Location, this.Map );
		}
コード例 #10
0
		public override void AddLoot()
		{
			MonsterNestLoot loot = new MonsterNestLoot( 4313, 0, this.LootLevel, "Spider Eggs" );
			loot.MoveToWorld( this.Location, this.Map );
		}