protected override void OnTick() { m_Game.PlayerMessage("Time left: {0:0}:{1:00}:{2:00} <> Scores:", (int)(m_Game.TimeLeft.TotalSeconds / 60 / 60), (int)(m_Game.TimeLeft.TotalSeconds / 60) % 60, (int)(m_Game.TimeLeft.TotalSeconds) % 60); for (int i = 0; i < m_Game.Teams.Count; i++) { CTFTeam team = (CTFTeam)m_Game.Teams[i]; m_Game.PlayerMessage("Team {0}: {1} points", team.Name, team.Points); } }