public void QuitGame() { if (m_Game != null) { m_Game.EndGame(); } }
private static void EndGame_Target(Mobile from, object o) { if (o is CTFGame) { CTFGame game = (CTFGame)o; game.EndGame(); from.SendMessage("The game has been ended."); } else { from.BeginTarget(-1, false, TargetFlags.None, new TargetCallback(EndGame_Target)); from.SendMessage("Target the game stone."); } }