コード例 #1
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        static void GameTick(EventArgs args)
        {
            if (Player.IsDead)
            {
                return;
            }
            if (Config.Item("Misc.EMouse").GetValue <KeyBind>().Active)
            {
                EToMouse(Game.CursorPos);
            }

            if (LissUtils.Active("Killsteal"))
            {
                KillSteal();
            }
            if (LissUtils.ActiveKeyBind("Keys.Combo"))
            {
                ComboHandler();
            }
            if (LissUtils.ActiveKeyBind("Keys.Harass") || LissUtils.ActiveKeyBind("Keys.HarassT"))
            {
                HarassHandler();
            }
            if (LissUtils.ActiveKeyBind("Keys.Farm"))
            {
                FarmHandler();
            }
            if (LissUtils.ActiveKeyBind("Keys.Waveclear"))
            {
                WaveClearHandler();
            }
        }
コード例 #2
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
 private static void HarassHandler()
 {
     if (Player.ManaPercent < LissUtils.GetSlider("Harass.Mana"))
     {
         return;
     }
     if (LissUtils.Active("Harass.UseQ"))
     {
         var target = TargetSelector.GetTarget(Spells["Q"].Range, TargetSelector.DamageType.Magical);
         if (target != null)
         {
             CastQ(target);
         }
     }
     if (LissUtils.Active("Harass.UseW"))
     {
         var target = TargetSelector.GetTarget(Spells["W"].Range, TargetSelector.DamageType.Magical);
         if (target != null && target.IsValidTarget())
         {
             CastW(target);
         }
     }
     if (LissUtils.Active("Harass.UseE") && LissEMissile == null && !LissUtils.CanSecondE())
     {
         var target = TargetSelector.GetTarget(Spells["E"].Range, TargetSelector.DamageType.Magical);
         if (target != null && !target.IsInvulnerable)
         {
             CastE(target);
         }
     }
 }
コード例 #3
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        private static void OnDraw(EventArgs args)
        {
            if (LissUtils.Active("Misc.Debug"))
            {
                var poswts = Drawing.WorldToScreen(Player.Position);
                if (LissEMissile != null)
                {
                    var misposwts = Drawing.WorldToScreen(LissEMissile.Position);
                    Drawing.DrawText(misposwts.X, misposwts.Y, System.Drawing.Color.Red, LissEMissile.Position.ToString());
                }
            }

            if (LissUtils.Active("Drawing.DrawQ"))
            {
                Render.Circle.DrawCircle(Player.Position, Spells["Q"].Range, System.Drawing.Color.White);
            }
            if (LissUtils.Active("Drawing.DrawW"))
            {
                Render.Circle.DrawCircle(Player.Position, Spells["W"].Range, System.Drawing.Color.Green);
            }
            if (LissUtils.Active("Drawing.DrawE"))
            {
                Render.Circle.DrawCircle(Player.Position, Spells["E"].Range, System.Drawing.Color.RoyalBlue);
            }
            if (LissUtils.Active("Drawing.DrawR"))
            {
                Render.Circle.DrawCircle(Player.Position, Spells["R"].Range, System.Drawing.Color.Red);
            }
        }
コード例 #4
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        //return asap to check the most amount of times
        static void SecondEChecker(Obj_AI_Hero target)
        {
            if (LissUtils.AutoSecondE() && LissUtils.isHealthy() && LissEMissile != null && Spells["E"].IsReady())
            {
                if (Vector3.Distance(MissilePosition, target.ServerPosition) < Vector3.Distance(Player.ServerPosition, target.ServerPosition) && !LissUtils.PointUnderEnemyTurret(MissilePosition))
                {
                    Spells["E"].CastOnUnit(Player);
                    return;
                }
                var Enemiesatpoint  = Utility.GetEnemiesInRange(LissEMissile.Position, Spells["R"].Range);
                var enemiesatpointR = Enemiesatpoint.Count;

                if ((enemiesatpointR >= Config.Item("Combo.ecountR").GetValue <Slider>().Value&& SpellSlot.R.IsReady()) || (Enemiesatpoint.Any(e => e.IsKillableFromPoint(LissEMissile.Position) && Vector3.Distance(LissEMissile.Position, e.ServerPosition) < Vector3.Distance(Player.ServerPosition, e.ServerPosition))))
                {
                    if (LissUtils.PointUnderEnemyTurret(LissEMissile.Position) && LissUtils.Active("Misc.DontETurret"))
                    {
                        return;
                    }
                    Spells["E"].CastOnUnit(Player);
                    return;
                }
                var enemiesatpointW = Utility.CountEnemiesInRange(LissEMissile.Position, Spells["W"].Range);
                if (enemiesatpointW >= Config.Item("Combo.ecountW").GetValue <Slider>().Value&& SpellSlot.W.IsReady())
                {
                    if (LissUtils.PointUnderEnemyTurret(LissEMissile.Position) && LissUtils.Active("Misc.DontETurret"))
                    {
                        return;
                    }
                    Spells["E"].CastOnUnit(Player);
                    return;
                }
            }
        }
コード例 #5
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        public static bool IsKillableFromPoint(this Obj_AI_Hero target, Vector3 Point, bool ExcludeE = false)
        {
            double totaldmgavailable = 0;

            if (SpellSlot.Q.IsReady() && LissUtils.Active("Combo.UseQ") && Vector3.Distance(Point, target.ServerPosition) < Spells["Q"].Range + 35)
            {
                totaldmgavailable += Player.GetSpellDamage(target, SpellSlot.Q);
            }
            if (SpellSlot.W.IsReady() && LissUtils.Active("Combo.UseW") && Vector3.Distance(Point, target.ServerPosition) < Spells["W"].Range + 35)
            {
                totaldmgavailable += Player.GetSpellDamage(target, SpellSlot.W);
            }
            if (SpellSlot.E.IsReady() && LissUtils.Active("Combo.UseE") && Vector3.Distance(Point, target.ServerPosition) < Spells["E"].Range + 35 && !LissUtils.CanSecondE() && LissEMissile == null && !ExcludeE)
            {
                totaldmgavailable += Player.GetSpellDamage(target, SpellSlot.E);
            }
            if (SpellSlot.R.IsReady() && LissUtils.Active("Combo.UseR") && Vector3.Distance(Point, target.ServerPosition) < Spells["Q"].Range + 35)
            {
                totaldmgavailable += Player.GetSpellDamage(target, SpellSlot.R);
            }

            if (Spells["Ignite"].IsReady() && LissUtils.Active("Killsteal.UseIgnite") && Vector3.Distance(Point, target.ServerPosition) < Spells["Ignite"].Range + 15)
            {
                totaldmgavailable += Player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite);
            }
            return(totaldmgavailable > target.Health);
        }
コード例 #6
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        private static void ComboHandler()
        {
            var Target = TargetSelector.GetTarget(Spells["Q"].Range, TargetSelector.DamageType.Magical);

            if (Target == null || !Target.IsValidTarget())
            {
                Target = HeroManager.Enemies.Where(h => h.IsValidTarget() && (Vector3.Distance(h.ServerPosition, Player.ServerPosition) < Spells["Q"].Range) && !h.IsZombie).FirstOrDefault();
            }
            if (Target != null && !Target.IsInvulnerable)
            {
                if (LissUtils.Active("Combo.UseQ") && SpellSlot.Q.IsReady())
                {
                    CastQ(Target);
                }
                if (LissUtils.Active("Combo.UseW") && SpellSlot.W.IsReady())
                {
                    CastW(Target);
                }
                if (LissUtils.Active("Combo.UseE") && SpellSlot.E.IsReady())
                {
                    CastE(Target);
                }
                if (LissUtils.Active("Combo.UseR") && SpellSlot.R.IsReady() && !Target.IsZombie)
                {
                    CastR(Target);
                }
            }
        }
コード例 #7
0
        internal static float GetAvailableDamage(Obj_AI_Hero target)
        {
            if (ObjectManager.Player.Distance(target) > 3000) // save some fps
            {
                return(0);
            }

            bool   ExcludeE          = false;
            double totaldmgavailable = 0;

            if (SpellSlot.Q.IsReady() && LissUtils.Active("Combo.UseQ"))
            {
                totaldmgavailable += Player.GetSpellDamage(target, SpellSlot.Q);
            }
            if (SpellSlot.W.IsReady() && LissUtils.Active("Combo.UseW"))
            {
                totaldmgavailable += Player.GetSpellDamage(target, SpellSlot.W);
            }
            if (SpellSlot.E.IsReady() && LissUtils.Active("Combo.UseE") && !LissUtils.CanSecondE() && LissEMissile == null && !ExcludeE)
            {
                totaldmgavailable += Player.GetSpellDamage(target, SpellSlot.E);
            }
            if (SpellSlot.R.IsReady() && LissUtils.Active("Combo.UseR"))
            {
                totaldmgavailable += Player.GetSpellDamage(target, SpellSlot.R);
            }

            if (Spells["Ignite"].IsReady() && LissUtils.Active("Killsteal.UseIgnite"))
            {
                totaldmgavailable += Player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite);
            }

            return((float)totaldmgavailable);
        }
コード例 #8
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        private static void WaveClearHandler()
        {
            var Minions =
                ObjectManager.Get <Obj_AI_Minion>()
                .Where(
                    m =>
                    m.IsValidTarget() &&
                    (Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["Q"].Range ||
                     Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["W"].Range ||
                     Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["E"].Range));



            if (SpellSlot.Q.IsReady() && LissUtils.Active("Waveclear.UseQ"))
            {
                var qminions =
                    Minions.Where(m => Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["Q"].Range && m.IsValidTarget());
                MinionManager.FarmLocation QLocation = MinionManager.GetBestLineFarmLocation(qminions.Select(m => m.ServerPosition.To2D()).ToList(), Spells["Q"].Width, Spells["Q"].Range);
                if (QLocation.Position != null && QLocation.MinionsHit > 1)
                {
                    Spells["Q"].Cast(QLocation.Position);
                }
            }

            if (SpellSlot.E.IsReady() && LissUtils.Active("Waveclear.UseE"))
            {
                var eminions = Minions.Where(m => Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["E"].Range && m.IsValidTarget());
                if (LissEMissile == null && !LissUtils.CanSecondE())
                {
                    var Eminions =
                        Minions.Where(
                            m => Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["E"].Range);
                    MinionManager.FarmLocation ELocation =
                        MinionManager.GetBestLineFarmLocation(Eminions.Select(m => m.ServerPosition.To2D()).ToList(),
                                                              Spells["E"].Width, Spells["E"].Range);
                    if (ELocation.Position != null && ELocation.MinionsHit > 0)
                    {
                        Spells["E"].Cast(ELocation.Position);
                    }
                }
                else if (LissEMissile != null && LissUtils.Active("Waveclear.UseE2") && LissEMissile.Position == LissEMissile.EndPosition - 15 && SpellSlot.E.IsReady())
                {
                    if (LissUtils.PointUnderEnemyTurret(LissEMissile.Position) && LissUtils.Active("Misc.DontETurret"))
                    {
                        return;
                    }
                    Spells["E"].CastOnUnit(Player);
                }
            }

            if (SpellSlot.W.IsReady() && LissUtils.Active("Waveclear.UseW"))
            {
                var wminions = Minions.Where(m => Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["W"].Range && m.IsValidTarget());
                if (wminions.Count() > LissUtils.GetSlider("Waveclear.Wcount"))
                {
                    Spells["W"].CastOnUnit(Player);
                }
            }
        }
コード例 #9
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
 static void OnInterruptableTarget(Obj_AI_Hero sender, Interrupter2.InterruptableTargetEventArgs args)
 {
     if (Player.IsDead)
     {
         return;
     }
     if (LissUtils.Active("Interrupter") && sender.IsValidTarget())
     {
         if (LissUtils.Active("Interrupter.UseW") && Vector3.Distance(sender.ServerPosition, Player.ServerPosition) <= Spells["W"].Range)
         {
             Spells["W"].CastOnUnit(Player);
             return;
         }
         if (LissUtils.Active("Interrupter.UseR") && !LissUtils.Active("Blacklist." + sender.ChampionName) && Vector3.Distance(sender.ServerPosition, Player.ServerPosition) <= Spells["R"].Range)
         {
             Spells["R"].Cast(sender);
         }
     }
 }
コード例 #10
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        private static void FarmHandler()
        {
            if (Player.ManaPercent < LissUtils.GetSlider("Farm.Mana"))
            {
                return;
            }
            var Minions =
                ObjectManager.Get <Obj_AI_Minion>()
                .Where(
                    m =>
                    m.IsValidTarget() &&
                    (Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["Q"].Range ||
                     Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["W"].Range ||
                     Vector3.Distance(m.ServerPosition, Player.ServerPosition) <= Spells["E"].Range));

            if (SpellSlot.Q.IsReady() && LissUtils.Active("Farm.UseQ"))
            {
                var KillableMinionsQ = Minions.Where(m => m.Health <Player.GetSpellDamage(m, SpellSlot.Q) && Vector3.Distance(m.ServerPosition, Player.ServerPosition)> Player.AttackRange);
                if (KillableMinionsQ.Any())
                {
                    Spells["Q"].Cast(KillableMinionsQ.FirstOrDefault());
                }
            }
            if (SpellSlot.W.IsReady() && LissUtils.Active("Farm.UseW"))
            {
                var KillableMinionsW = Minions.Where(m => m.Health < Player.GetSpellDamage(m, SpellSlot.W) && Vector3.Distance(Player.ServerPosition, m.ServerPosition) < Spells["W"].Range);
                if (KillableMinionsW.Any())
                {
                    Spells["W"].CastOnUnit(Player);
                }
            }

            if (SpellSlot.E.IsReady() && LissUtils.Active("Farm.UseE") && LissEMissile == null && !LissUtils.CanSecondE() && LissEMissile == null && !LissUtils.CanSecondE())
            {
                var KillableMinionsE = Minions.Where(m => m.Health <Player.GetSpellDamage(m, SpellSlot.E) && Vector3.Distance(m.ServerPosition, Player.ServerPosition)> Player.AttackRange);
                if (KillableMinionsE.Any())
                {
                    Spells["E"].Cast(KillableMinionsE.FirstOrDefault().ServerPosition);
                }
            }
        }
コード例 #11
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        static void OnGapClose(ActiveGapcloser args)
        {
            if (Player.IsDead)
            {
                return;
            }
            var sender = args.Sender;

            if (LissUtils.Active("Interrupter.AntiGapClose") && sender.IsValidTarget())
            {
                if (LissUtils.Active("Interrupter.AG.UseW") && Vector3.Distance(args.End, Player.ServerPosition) <= Spells["W"].Range)
                {
                    Spells["W"].CastOnUnit(Player);
                    return;
                }
                if (LissUtils.Active("Interrupter.AG.UseR") && !LissUtils.Active("Blacklist." + sender.ChampionName) && Vector3.Distance(sender.ServerPosition, Player.ServerPosition) <= Spells["R"].Range)
                {
                    Spells["R"].Cast(sender);
                }
            }
        }
コード例 #12
0
        private static void OnDraw(EventArgs args)
        {
            if (Player.IsDead)
            {
                return;
            }
            if (LissUtils.Active("Misc.Debug"))
            {
                if (LissEMissile != null)
                {
                    var misposwts = Drawing.WorldToScreen(LissEMissile.Position);
                    Drawing.DrawText(misposwts.X, misposwts.Y, Color.Red, LissEMissile.Position.ToString());
                    Render.Circle.DrawCircle(LissEMissile.Position, 200, Color.Red);
                }
            }

            var DrawQ = Config.Item("Drawing.DrawQ").GetValue <Circle>();
            var DrawW = Config.Item("Drawing.DrawW").GetValue <Circle>();
            var DrawE = Config.Item("Drawing.DrawE").GetValue <Circle>();
            var DrawR = Config.Item("Drawing.DrawR").GetValue <Circle>();

            if (DrawQ.Active)
            {
                Render.Circle.DrawCircle(Player.Position, Spells["Q"].Range, DrawQ.Color);
            }
            if (DrawW.Active)
            {
                Render.Circle.DrawCircle(Player.Position, Spells["W"].Range, DrawW.Color);
            }
            if (DrawE.Active)
            {
                Render.Circle.DrawCircle(Player.Position, Spells["E"].Range, DrawE.Color);
            }
            if (DrawR.Active)
            {
                Render.Circle.DrawCircle(Player.Position, Spells["R"].Range, DrawE.Color);
            }
        }
コード例 #13
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        static void KillSteal()
        {
            var targets =
                HeroManager.Enemies.Where(x => x.IsValidTarget() && !x.IsInvulnerable & !x.IsZombie);

            if (SpellSlot.Q.IsReady() && LissUtils.Active("Killsteal.UseQ"))
            {
                Obj_AI_Hero qtarget =
                    targets.Where(x => x.Distance(Player.Position) < Spells["Q"].Range)
                    .MinOrDefault(x => x.Health);
                if (qtarget != null)
                {
                    var qdmg = Player.GetSpellDamage(qtarget, SpellSlot.Q);
                    if (qtarget.Health < qdmg)
                    {
                        var pred = Spells["Q"].GetPrediction(qtarget, false);
                        if (pred != null)
                        {
                            Spells["Q"].Cast(pred.CastPosition);
                        }
                    }
                }
            }
            if (SpellSlot.W.IsReady() && LissUtils.Active("Killsteal.UseW"))
            {
                Obj_AI_Hero wtarget =
                    targets.Where(x => x.Distance(Player.Position) < Spells["W"].Range)
                    .MinOrDefault(x => x.Health);
                if (wtarget != null)
                {
                    var wdmg = Player.GetSpellDamage(wtarget, SpellSlot.W);
                    if (wtarget.Health < wdmg)
                    {
                        Spells["W"].CastOnUnit(Player);
                    }
                }
            }

            Obj_AI_Hero etarget =
                targets.Where(x => x.Distance(Player.Position) < Spells["E"].Range).MinOrDefault(x => x.Health);

            if (SpellSlot.E.IsReady() && LissEMissile == null && !LissUtils.CanSecondE() && LissUtils.Active("Killsteal.UseE"))
            {
                if (etarget != null)
                {
                    var edmg = Player.GetSpellDamage(etarget, SpellSlot.E);
                    if (etarget.Health < edmg)
                    {
                        var pred = Spells["E"].GetPrediction(etarget, false);
                        if (pred != null)
                        {
                            Spells["E"].Cast(pred.CastPosition);
                        }
                    }
                }
            }

            if (LissEMissile != null && etarget != null && etarget.HealthPercent > 5 && etarget.HealthPercent < 15 && LissUtils.isHealthy() && LissUtils.Active("Killsteal.UseE2"))
            {
                if (Vector3.Distance(LissEMissile.Position, etarget.Position) < Spells["Q"].Range && SpellSlot.Q.IsReady() && etarget.Health < Player.GetSpellDamage(etarget, SpellSlot.Q))
                {
                    if (LissUtils.PointUnderEnemyTurret(LissEMissile.Position) && LissUtils.Active("Misc.DontETurret"))
                    {
                        return;
                    }
                    Spells["E"].CastOnUnit(Player);
                }
            }

            if (Spells["Ignite"].IsReady() && LissUtils.Active("Killsteal.UseIgnite"))
            {
                Obj_AI_Hero igntarget =
                    targets.Where(x => x.Distance(Player.Position) < Spells["Ignite"].Range)
                    .MinOrDefault(x => x.Health);
                if (igntarget != null)
                {
                    var igniteDmg = Player.GetSummonerSpellDamage(igntarget, Damage.SummonerSpell.Ignite);
                    if (igniteDmg > igntarget.Health)
                    {
                        Spells["Ignite"].Cast(igntarget);
                    }
                }
            }

            if (SpellSlot.R.IsReady() && LissUtils.Active("Killsteal.UseR"))
            {
                var Rtarget = targets.Where(h =>
                                            (Vector3.Distance(Player.ServerPosition, h.ServerPosition) < Spells["R"].Range) && h.CountEnemiesInRange(Spells["R"].Range) > 1 && h.Health < Player.GetSpellDamage(h, SpellSlot.R) && !LissUtils.Active("Blacklist." + h.ChampionName)).MinOrDefault(h => h.Health);
                if (Rtarget != null)
                {
                    Spells["R"].Cast(Rtarget);
                }
            }
        }
コード例 #14
0
ファイル: Lissandra.cs プロジェクト: as510446/LeagueSharp
        static void CastR(Obj_AI_Hero currenttarget)
        {
            var Check =
                HeroManager.Enemies
                .Where(
                    h => h.IsValidTarget(Spells["R"].Range) && h.CountEnemiesInRange(Spells["R"].Range) >= LissUtils.GetSlider("Combo.Rcount") && !LissUtils.Active("Blacklist." + h.ChampionName)).ToList();

            if (Player.CountEnemiesInRange(Spells["R"].Range) >= LissUtils.GetSlider("Combo.Rcount"))
            {
                Check.Add(Player);
            }
            if (Check != null)
            {
                if (Check.Contains(Player) && !LissUtils.isHealthy())
                {
                    Spells["R"].CastOnUnit(Player);
                    return;
                }
                var target = Check.FirstOrDefault();
                if (target != null)
                {
                    Spells["R"].Cast(target);
                    return;
                }
            }
            if (LissUtils.Active("Blacklist." + currenttarget.ChampionName))
            {
                return;
            }
            if (currenttarget.IsKillableFromPoint(Player.ServerPosition))
            {
                Spells["R"].Cast(currenttarget);
                return;
            }


            if (LissUtils.PointUnderAllyTurret(currenttarget.ServerPosition))
            {
                Spells["R"].Cast(currenttarget);
                return;
            }

            var dmgto = Player.GetSpellDamage(currenttarget, SpellSlot.R);

            if (dmgto > currenttarget.Health && currenttarget.Health >= 0.40 * dmgto)
            {
                Spells["R"].Cast(currenttarget);
                return;
            }

            var enemycount = LissUtils.GetSlider("Combo.Rcount");

            if (!LissUtils.isHealthy() && Player.CountEnemiesInRange(Spells["R"].Range - 100) >= enemycount)
            {
                Spells["R"].CastOnUnit(Player);
                return;
            }

            var possibilities = HeroManager.Enemies.Where(h => (h.IsValidTarget() && Vector3.Distance(h.ServerPosition, Player.ServerPosition) <= Spells["R"].Range || (h.IsKillableFromPoint(Player.ServerPosition) && h.IsValidTarget() && !h.IsInvulnerable)) && !LissUtils.Active("Blacklist." + h.ChampionName)).ToList();

            var arranged = possibilities.OrderByDescending(h => h.CountEnemiesInRange(Spells["R"].Range));

            if (LissUtils.Active("Misc.PrioritizeUnderTurret"))
            {
                var EnemyUnderTurret = arranged.Where(h => LissUtils.PointUnderAllyTurret(h.ServerPosition) && !h.IsInvulnerable);
                if (EnemyUnderTurret != null)
                {
                    var Enemytofocus = EnemyUnderTurret.MaxOrDefault(h => h.CountEnemiesInRange(Spells["R"].Range));
                    if (Enemytofocus != null)
                    {
                        Spells["R"].Cast(Enemytofocus);
                        return;
                    }
                }
            }

            var UltTarget = arranged.FirstOrDefault();

            if (UltTarget != null)
            {
                if (!LissUtils.isHealthy() &&
                    Player.CountEnemiesInRange(Spells["R"].Range) >
                    UltTarget.CountEnemiesInRange(Spells["R"].Range) + 1)
                {
                    Spells["R"].CastOnUnit(Player);
                    return;
                }
                Spells["R"].Cast(UltTarget);
            }
        }