private void Start() { _levelTraversalBehaviour = GameObject.Find("Level").GetComponent <LevelTraversalBehaviour>(); _playerMovementBehaviour = GameObject.Find("Player").GetComponent <PlayerMovementBehaviour>(); }
private void Start() { _playerMovementBehaviour = GetComponent <PlayerMovementBehaviour>(); _playerShootBehaviour = GetComponent <PlayerShootBehaviour>(); _animator = GetComponent <Animator>(); }