private void Start()
 {
     _levelTraversalBehaviour = GameObject.Find("Level").GetComponent <LevelTraversalBehaviour>();
     _playerMovementBehaviour = GameObject.Find("Player").GetComponent <PlayerMovementBehaviour>();
 }
 private void Start()
 {
     _playerMovementBehaviour = GetComponent <PlayerMovementBehaviour>();
     _playerShootBehaviour    = GetComponent <PlayerShootBehaviour>();
     _animator = GetComponent <Animator>();
 }