public override void LoadData() { base.LoadData(); Static = this; m_tmpPlayerPositions = new List<Vector3D>(); m_activeBotSpawningProxies = new HashSet<MyBotSpawningEnvironmentProxy>(); if (!Sync.IsServer) return; }
protected override void UnloadData() { base.UnloadData(); Static = null; m_tmpPlayerPositions = null; m_activeBotSpawningProxies = null; if (!Sync.IsServer) { return; } }
public override void LoadData() { base.LoadData(); Static = this; m_tmpPlayerPositions = new List <Vector3D>(); m_activeBotSpawningProxies = new HashSet <MyBotSpawningEnvironmentProxy>(); if (!Sync.IsServer) { return; } }
protected override void UnloadData() { base.UnloadData(); Static = null; m_tmpPlayerPositions = null; m_activeBotSpawningProxies = null; if (!Sync.IsServer) return; }