/// <summary> /// Initializes a new instance of the <see cref="ShopListingItem" /> class. /// </summary> /// <param name="shopItem">The <see cref="IShopListing" /> the entry is for.</param> /// <param name="item">The item of the entry.</param> /// <param name="count">The count for the entry.</param> /// <param name="isHq">A value indicating whether the <c>item</c> is high-quality.</param> public ShopListingItem(IShopListing shopItem, ItemBase item, int count, bool isHq) { ShopItem = shopItem; Item = item; Count = count; IsHq = isHq; }
/// <summary> /// Initializes a new instance of the <see cref="ShopListingItem" /> class. /// </summary> /// <param name="shopItem">The <see cref="IShopListing" /> the entry is for.</param> /// <param name="item">The item of the entry.</param> /// <param name="count">The count for the entry.</param> /// <param name="isHq">A value indicating whether the <c>item</c> is high-quality.</param> /// <param name="collectabilityRating">The collectability rating of the entry.</param> public ShopListingItem(IShopListing shopItem, ItemBase item, int count, bool isHq, int collectabilityRating) { ShopItem = shopItem; Item = item; Count = count; IsHq = isHq; CollectabilityRating = collectabilityRating; }