/// <summary>
 ///     Initializes a new instance of the <see cref="ShopListingItem" /> class.
 /// </summary>
 /// <param name="shopItem">The <see cref="IShopListing" /> the entry is for.</param>
 /// <param name="item">The item of the entry.</param>
 /// <param name="count">The count for the entry.</param>
 /// <param name="isHq">A value indicating whether the <c>item</c> is high-quality.</param>
 public ShopListingItem(IShopListing shopItem, ItemBase item, int count, bool isHq)
 {
     ShopItem = shopItem;
     Item = item;
     Count = count;
     IsHq = isHq;
 }
Esempio n. 2
0
 /// <summary>
 ///     Initializes a new instance of the <see cref="ShopListingItem" /> class.
 /// </summary>
 /// <param name="shopItem">The <see cref="IShopListing" /> the entry is for.</param>
 /// <param name="item">The item of the entry.</param>
 /// <param name="count">The count for the entry.</param>
 /// <param name="isHq">A value indicating whether the <c>item</c> is high-quality.</param>
 /// <param name="collectabilityRating">The collectability rating of the entry.</param>
 public ShopListingItem(IShopListing shopItem, ItemBase item, int count, bool isHq, int collectabilityRating)
 {
     ShopItem = shopItem;
     Item = item;
     Count = count;
     IsHq = isHq;
     CollectabilityRating = collectabilityRating;
 }