public GameGraphicClass() { logo = new GraphicClass(); backGround = new GraphicClass(); moreButtons = new MenuButtonGraphicClass[numberOfMoreStates]; for (int i = 0; i < numberOfMoreStates; i++) moreButtons[i] = new MenuButtonGraphicClass(); menuButtons = new MenuButtonGraphicClass[numberOfGameStates]; for (int i = 0; i < numberOfGameStates; i++) menuButtons[i] = new MenuButtonGraphicClass(); }
public GameGraphicClass() { logo = new GraphicClass(); backGround = new GraphicClass(); moreButtons = new MenuButtonGraphicClass[numberOfMoreStates]; for (int i = 0; i < numberOfMoreStates; i++) { moreButtons[i] = new MenuButtonGraphicClass(); } menuButtons = new MenuButtonGraphicClass[numberOfGameStates]; for (int i = 0; i < numberOfGameStates; i++) { menuButtons[i] = new MenuButtonGraphicClass(); } }