public GameGraphicClass()
        {
            logo = new GraphicClass();
            backGround = new GraphicClass();

            moreButtons = new MenuButtonGraphicClass[numberOfMoreStates];
            for (int i = 0; i < numberOfMoreStates; i++)
                moreButtons[i] = new MenuButtonGraphicClass();

            menuButtons = new MenuButtonGraphicClass[numberOfGameStates];
            for (int i = 0; i < numberOfGameStates; i++)
                menuButtons[i] = new MenuButtonGraphicClass();


        }
Exemple #2
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        public GameGraphicClass()
        {
            logo       = new GraphicClass();
            backGround = new GraphicClass();

            moreButtons = new MenuButtonGraphicClass[numberOfMoreStates];
            for (int i = 0; i < numberOfMoreStates; i++)
            {
                moreButtons[i] = new MenuButtonGraphicClass();
            }

            menuButtons = new MenuButtonGraphicClass[numberOfGameStates];
            for (int i = 0; i < numberOfGameStates; i++)
            {
                menuButtons[i] = new MenuButtonGraphicClass();
            }
        }