コード例 #1
0
ファイル: Form1.cs プロジェクト: arianneg/UintahSpreadsheet
        /// <summary>
        /// Continuously receive data from the server and take the appropriate actions.
        /// </summary>
        /// <param name="ss">The state for this specific socket connection.</param>
        private void ReceiveData(SocketState ss)
        {
            StringBuilder sb    = ss.sb;
            String        sbStr = sb.ToString();

            //MessageBox.Show("(CALLBACK) Message from server: " + sb.ToString()); // For debugging

            try
            {
                String[] messageTokens = sbStr.Split(new Char[] { '\t', '\n' }, StringSplitOptions.RemoveEmptyEntries);
                int      opCode        = int.Parse(messageTokens[0]);

                // Call the appropriate function based on the opCode
                switch (opCode)
                {
                case 0:
                    ShowSpreadsheetList(messageTokens);
                    break;

                case 1:
                    formName = temporaryName;
                    CreateNewSpreadsheet(messageTokens, formName);
                    break;

                case 2:
                    formName = temporaryName;
                    OpenOldSpreadsheet(messageTokens, formName);
                    break;

                case 3:
                    CellEdit(messageTokens);
                    break;

                case 4:
                    // MessageBox.Show(null, "Valid Edit", "Error Message", MessageBoxButtons.OK, MessageBoxIcon.Information);
                    break;

                case 5:
                    MessageBox.Show(null, "Invalid Edit", "Error Message", MessageBoxButtons.OK, MessageBoxIcon.Information);
                    break;

                case 6:
                    formName = temporaryName;
                    FileRename(messageTokens);
                    break;

                case 7:
                    MessageBox.Show(null, "File is saved", "Error Message", MessageBoxButtons.OK, MessageBoxIcon.Information);
                    break;

                case 8:
                    MessageBox.Show(null, "File is renamed", "Error Message", MessageBoxButtons.OK, MessageBoxIcon.Information);
                    break;

                case 9:
                    MessageBox.Show(null, "This filename exist. Please Try again", "Error Message", MessageBoxButtons.OK, MessageBoxIcon.Information);
                    break;
                }
            }
            catch (Exception)
            {
            }

            /*
             * The code below was not parsing correctly, so I commented it out and added back my old parsing code.
             * I understand what you're trying to do here, but it wasn't working. If you can get it working, then
             * that's fine, but please don't push any code that breaks code that's already working, upgrades
             * can be done later.
             */
            //String[] message = sbStr.Split(new Char[] { '\n' }, StringSplitOptions.RemoveEmptyEntries);

            // Process every but the last message because it may not be completed

            /*for (int i = 0; i < message.Length - 1; i++)
             * {
             *  try
             *  {
             *
             *      String[] messageTokens = message[i].Split(new Char[] { '\t' }, StringSplitOptions.RemoveEmptyEntries);
             *
             *      int opCode = int.Parse(messageTokens[0]);
             *
             *      // Call the appropriate function based on the opCode
             *      switch (opCode)
             *      {
             *          case 0:
             *              ShowSpreadsheetList(messageTokens);
             *              break;
             *          case 1:
             *              formName = temporaryName;
             *              CreateNewSpreadsheet(messageTokens);
             *              break;
             *          case 2:
             *              formName = temporaryName;
             *              OpenOldSpreadsheet(messageTokens);
             *              break;
             *          case 3:
             *              CellEdit(messageTokens);
             *              break;
             *          case 6:
             *              formName = temporaryName;
             *              FileRename(messageTokens);
             *              break;
             *          case 9:
             *              MessageBox.Show(null, "This filename exist. Please Try again", "Error Message", MessageBoxButtons.OK, MessageBoxIcon.Information);
             *              break;
             *
             *      }
             *  }
             *
             *  catch (Exception)
             *  {
             *
             *  }
             *
             *  ss.callMe = new Action<SocketState>(this.ReceiveData);
             *  //remove the every message + '\n' character
             *  ss.sb.Remove(0, message[i].Length + 1);
             * }*/

            ss.callMe = new Action <SocketState>(this.ReceiveData);
            ss.sb.Clear();
        }
コード例 #2
0
 // Creates a control object
 public NetworkControl()
 {
     theServer  = null;
     clientID   = -1;
     clientName = null;
 }
コード例 #3
0
ファイル: Form1.cs プロジェクト: arianneg/UintahSpreadsheet
 /// <summary>
 /// As soon as the connection to the server is successfully established, send the name of
 /// the requested spreadsheet to the server.
 /// </summary>
 /// <param name="ss">The state for this specific socket connection.</param>
 private void FirstContact(SocketState ss)
 {
     ss.callMe = new Action <SocketState>(this.ReceiveStartup);
 }
コード例 #4
0
 /// <summary>
 /// This is a small helper function that the client View code will call whenever it wants more data.
 /// Note: the client will probably want more data every time it gets data, and has finished processing
 /// it in its callbackFunction.
 /// </summary>
 /// <param name="ss">The SocketState object.</param>
 public static void GetData(SocketState ss)
 {
     ss.theSocket.BeginReceive(ss.messageBuffer, 0, 1024, SocketFlags.None, new AsyncCallback(Networking.ReceiveCallback), ss);
 }