コード例 #1
0
 public LevelInfo(
     Size levelSizeInTiles, string name, RigidAABB exit, List <RigidShape> staticShapes,
     Bitmap levelMap, List <Edge> raytracingEdges, NavMesh navMesh, List <Vector> botSpawnPoints,
     int wavesAmount, EntityFactory.PlayerInfo playerInfo, List <EntityFactory.BotInfo> botsInfo,
     List <CollectableWeaponInfo> collectableWeaponsInfo, List <Vector> botPatrolPoints)
 {
     LevelSizeInTiles       = levelSizeInTiles;
     Name                   = name;
     Exit                   = exit;
     StaticShapes           = staticShapes;
     LevelMap               = levelMap;
     RaytracingEdges        = raytracingEdges;
     NavMesh                = navMesh;
     BotSpawnPoints         = botSpawnPoints;
     BotPatrolPoints        = botPatrolPoints;
     WavesAmount            = wavesAmount;
     PlayerInfo             = playerInfo;
     BotsInfo               = botsInfo;
     CollectableWeaponsInfo = collectableWeaponsInfo;
 }