コード例 #1
0
        private void OnBannerSelect(GameObject go)
        {
            UIQuestSectionData dataOfClass = DataSource.FindDataOfClass <UIQuestSectionData>(go, (UIQuestSectionData)null);

            GlobalVars.SelectedSection.Set(dataOfClass.SectionID);
            FlowNode_GameObject.ActivateOutputLinks((Component)this, 100);
        }
コード例 #2
0
        private void OnItemSelect(GameObject go)
        {
            UIQuestSectionData dataOfClass = DataSource.FindDataOfClass <UIQuestSectionData>(go, (UIQuestSectionData)null);

            if (dataOfClass == null)
            {
                return;
            }
            GlobalVars.ReplaySelectedSection.Set(dataOfClass.SectionID);
            FlowNode_GameObject.ActivateOutputLinks((Component)this, 12);
        }
コード例 #3
0
        private void OnItemSelect(GameObject go)
        {
            UIQuestSectionData dataOfClass = DataSource.FindDataOfClass <UIQuestSectionData>(go, (UIQuestSectionData)null);

            GlobalVars.SelectedSection.Set(dataOfClass.SectionID);
            WorldMapController instance1 = WorldMapController.FindInstance(this.WorldMapControllerID);

            if (Object.op_Inequality((Object)instance1, (Object)null))
            {
                GameManager instance2 = MonoSingleton <GameManager> .Instance;
                for (int index = 0; index < instance2.Chapters.Length; ++index)
                {
                    if (instance2.Chapters[index].section == dataOfClass.SectionID)
                    {
                        instance1.GotoArea(instance2.Chapters[index].world);
                        break;
                    }
                }
            }
            FlowNode_GameObject.ActivateOutputLinks((Component)this, 100);
        }