Action <double> FcMove(int axis) { Action <double> move = point => { Ch.ToPoint(0, axis, point, Ch.ACSC_ASYNCHRONOUS, ref pWait); }; return(move); }
public override bool?Moveabs(string axis, double pos) { Ch.ToPoint(0, Axis [axis], pos, Ch.ACSC_ASYNCHRONOUS, ref pWait); return(true); }