コード例 #1
0
		/// <summary>
		/// Create an empty one to be stuck at the beginning of the task for Undo. Passed zero, one, or two
		/// TextStateInfo objects with the information about the endpoints. Info2 is always null if info1 is.
		/// </summary>
		public static RestoreSegmentsUndoAction CreateForUndo(FdoCache cache, TextStateInfo info1, TextStateInfo info2)
		{
			RestoreSegmentsUndoAction result = new RestoreSegmentsUndoAction();
			result.m_cache = cache;
			result.m_fForRedo = false;
			if (info2 != null)
				result.m_textStateInfo = new TextStateInfo[] {info1, info2};
			else if (info1 != null)
				result.m_textStateInfo = new TextStateInfo[] {info1};
			else
				result.m_textStateInfo = new TextStateInfo[0];
			return result;
		}
コード例 #2
0
		/// <summary>
		/// Create one for Redo, with the same information as the Undo one.
		/// </summary>
		public static RestoreSegmentsUndoAction CreateForRedo(RestoreSegmentsUndoAction undoAction)
		{
			RestoreSegmentsUndoAction result = new RestoreSegmentsUndoAction();
			result.m_textStateInfo = undoAction.m_textStateInfo;
			result.m_cache = undoAction.m_cache;
			result.m_fForRedo = true;
			return result;
		}
コード例 #3
0
		void CommonInit()
		{
			if (m_cache.ActionHandlerAccessor == null)
				return;
			m_parseOnUndoAction = RestoreSegmentsUndoAction.CreateForUndo(m_cache, m_anchorTextInfo, m_endpointTextInfo);
			m_cache.ActionHandlerAccessor.AddAction(m_parseOnUndoAction);
		}