コード例 #1
0
 public void ToggleMenu()
 {
     if (Menu != null)
     {
         Menu.SetActive(!Menu.activeSelf);
         //  GameManger_Master.isMenuOn = !GameManger_Master.isMenuOn;
         GameManger_Master.CallEventMenuToggle();//fireing
     }
     else
     {
         Debug.LogWarning("you haven't to assign ui in toggle menu script");
     }
 }
コード例 #2
0
        void OnCollisionEnter2D(Collision2D col)
        {
            if (col.gameObject.tag == "Ground")
            {
                Destroy(this.gameObject);
            }


            if (col.gameObject.tag == "Player")
            {
                Debug.Log("Player Died :/");
                GameManger_Master.CallEventGameOverBullet();
            }
        }
コード例 #3
0
ファイル: Bomb.cs プロジェクト: LailaOmran/NeverLikeBefore-
        public void OnCollisionEnter2D(Collision2D col)
        {
            if (col.gameObject.tag == "Ground")
            {
                Destroy(this.gameObject);
                colliderBombCue.GetComponent <SetPositionBetweenPlayerBombCue>().bombsCue.Remove(this.gameObject); Destroy(Explode, 2);
                Destroy(Shadow);
                OnExplode();
            }

            if (col.gameObject.tag == "Player")
            {
                /*
                 * Start player die animation.
                 */
                //  Destroy(col.gameObject);
                Debug.Log("Player Died :/");
                GameManger_Master.CallEventGameOver();
            }
        }