コード例 #1
0
        	public void execute(Player player, string[] arguments) {
                if (arguments.Length == 0)
                {
                    player.getPackets().sendMessage("[Pickup command]: ::item itemId amount or just ::item itemId");
                    return;
                }

                int itemId = 0;
                if (!int.TryParse(arguments[0], out itemId))
                    itemId = 0;
                int amount = 0;
                if(arguments.Length >= 2 && !int.TryParse(arguments[1], out amount))
                    amount = 0;
		        if (!player.inCombat()) {
                    if (amount > 1 && !ItemData.forId(itemId).isNoted() && !ItemData.forId(itemId).isStackable())
                    {
					    for (int i = 0; i < amount; i++) {
                            if (!player.getInventory().addItem(itemId))
                            {
							    break;
						    }
					    }
                    } else if(amount == 0) {
                        player.getInventory().addItem(itemId);
				    } else {
                        player.getInventory().addItem(itemId, amount);
				    }
		        }
	        }
コード例 #2
0
	    public static int[] getProtectedItem1(Player p) {
		    int[] protectedItem = new int[2];
		    protectedItem[0] = -1;

            foreach (Item item in p.getInventory().getItems()) {
                if(item.getItemId() == -1) continue;
                int price = item.getDefinition().getPrice().getMaximumPrice();
                if ((price > ItemData.forId(protectedItem[0]).getPrice().getMaximumPrice()))
                {
                    protectedItem[0] = item.getItemId();
				    protectedItem[1] = INVENTORY;
			    }
		    }

            foreach(Item item in p.getEquipment().getEquipment()) {
                if (item.getItemId() == -1) continue;
                int price = item.getDefinition().getPrice().getMaximumPrice();
                if (price > ItemData.forId(protectedItem[0]).getPrice().getMaximumPrice())
                {
                    protectedItem[0] = item.getItemId();
				    protectedItem[1] = EQUIPMENT;
			    }
            }
		    return protectedItem;
	    }
コード例 #3
0
	    public static void tagPillar(Player p, int pillarIndex) {
            AreaEvent tagPillarAreaEvent = new AreaEvent(p,  AGILITY_ARENA_PILLARS[pillarIndex][1]-1, AGILITY_ARENA_PILLARS[pillarIndex][2]-1, AGILITY_ARENA_PILLARS[pillarIndex][1]+1, AGILITY_ARENA_PILLARS[pillarIndex][2]+1);
            tagPillarAreaEvent.setAction(() => {
				if (p.getLocation().getZ() == 3) {
					p.setFaceLocation(new Location(AGILITY_ARENA_PILLARS[pillarIndex][1], AGILITY_ARENA_PILLARS[pillarIndex][2], 3));
					if (pillarIndex != currentPillar) {
						p.getPackets().sendMessage("You can only get a ticket when the flashing arrow is above the pillar!");
						return;
					}
                    if (p.isTaggedLastAgilityPillar())
                    {
						p.getPackets().sendMessage("You have already tagged this pillar, wait until the arrow moves again.");
						return;
					}
					int currentStatus = p.getAgilityArenaStatus();
					if (currentStatus == 0) {
						p.getPackets().sendConfig(309, 4);
						p.getPackets().sendMessage("You get tickets by tagging more than one pillar in a row. Tag the next pillar!");
					} else {
						p.getInventory().addItem(2996);
						p.getPackets().sendMessage("You recieve an Agility Arena ticket!");
					}
					p.setAgilityArenaStatus(currentStatus == 0 ? 1 : 1);
					p.setTaggedLastAgilityPillar(true);
				}
		    });
            Server.registerCoordinateEvent(tagPillarAreaEvent);
	    }
コード例 #4
0
	    protected static void createdAnimatedArmour(Player p, int index) {
		    if (p.getTemporaryAttribute("warriorGuildAnimator") == null) {
			    return;
		    }
		    p.setLastAnimation(new Animation(827));
		    p.setTemporaryAttribute("unmovable", true);
		    for (int i = 0; i < ARMOUR_SETS[index].Length; i++) {
			    p.getInventory().deleteItem(ARMOUR_SETS[index][i]);
		    }
		    p.getPackets().sendChatboxInterface(211);
		    p.getPackets().modifyText("You place the armour onto the platform where it", 211, 1);
		    p.getPackets().modifyText("dissapears...", 211, 2);
		    int animatorIndex = (int) p.getTemporaryAttribute("warriorGuildAnimator");
            Event createAnimatedArmourEvent = new Event(1500);
            int createAnimatedArmourCounter = 0;
            Npc npc = null;
            createAnimatedArmourEvent.setAction(() => {
                if (createAnimatedArmourCounter == 0)
                {
					p.getPackets().sendChatboxInterface(211);
					p.getPackets().modifyText("The animator hums, something appears to be working.", 211, 1);
					p.getPackets().modifyText("You stand back.", 211, 2);
					createAnimatedArmourEvent.setTick(500);
                }
                else if (createAnimatedArmourCounter == 1)
                {
					p.getWalkingQueue().forceWalk(0, + 3);
					createAnimatedArmourEvent.setTick(2000);
                }
                else if (createAnimatedArmourCounter == 2)
                {
					createAnimatedArmourEvent.setTick(500);
					Location minCoords = new Location(2849, 3534, 0);
					Location maxCoords = new Location(2861, 3545, 0);
					npc = new Npc(ANIMATED_ARMOUR[index]);
					npc.setMinimumCoords(minCoords);
					npc.setMaximumCoords(maxCoords);
					npc.setLocation(new Location(ANIMATOR_LOCATIONS[animatorIndex][0], ANIMATOR_LOCATIONS[animatorIndex][1], 0));
					npc.setWalkType(WalkType.STATIC);
					npc.setForceText("I'm ALIVE!");
					npc.setLastAnimation(new Animation(4166));
					npc.setEntityFocus(p.getClientIndex());
					npc.setOwner(p);
					npc.setTarget(p);
					p.getPackets().setArrowOnEntity(1, npc.getClientIndex());
					Server.getNpcList().Add(npc);
				} else {
					p.setEntityFocus(npc.getClientIndex());
					p.getPackets().softCloseInterfaces();
					createAnimatedArmourEvent.stop();
					p.removeTemporaryAttribute("unmovable");
					npc.getFollow().setFollowing(p);
				}
                createAnimatedArmourCounter++;
		    });
            Server.registerEvent(createAnimatedArmourEvent);
	    }
コード例 #5
0
 public void execute(Player player, string[] arguments)
 {
     int price = 0;
     for (int i = 0; i < player.getInventory().getItems().Length; i++)
     {
         if (player.getInventory().getItemInSlot(i) > 0)
         {
             price += (player.getInventory().getSlot(i).getDefinition().getPrice().getNormalPrice() * player.getInventory().getAmountInSlot(i));
             if (player.getInventory().getItemInSlot(i) == 995) //gold itself.
                 price += player.getInventory().getAmountInSlot(i);
         }
     }
     player.getPackets().sendMessage("Value of inventory: " + price.ToString("#,##0") + " in gold.");
 }
コード例 #6
0
	    public static int[] getProtectedItem2(Player p) {
		    int[] protectedItem = new int[2];
		    protectedItem[0] = -1;
		    int[] protectedItem1 = getProtectedItem1(p);
		    bool save;

            foreach (Item item in p.getInventory().getItems())
            {
                if (item.getItemId() == -1) continue;
                int amt = item.getItemAmount();
                int price = item.getDefinition().getPrice().getMaximumPrice();

                if (price > ItemData.forId(protectedItem[0]).getPrice().getMaximumPrice())
                {
                    save = true;
                    if (protectedItem1[1] == INVENTORY)
                    {
                        if (protectedItem1[0] == item.getItemId())
                        {
                            if (amt < 2)
                            {
                                save = false;
                            }
                        }
                    }
                    if (save)
                    {
                        protectedItem[0] = item.getItemId();
                        protectedItem[1] = INVENTORY;
                    }
                }
            }

            foreach (Item item in p.getEquipment().getEquipment())
            {
                if (item.getItemId() == -1) continue;
                int price = item.getDefinition().getPrice().getMaximumPrice();
                int amt = item.getItemAmount();
                if (price > ItemData.forId(protectedItem[0]).getPrice().getMaximumPrice())
                {
                    save = true;
                    if (protectedItem1[1] == EQUIPMENT)
                    {
                        if (protectedItem1[0] == item.getItemId())
                        {
                            if (amt < 2)
                            {
                                save = false;
                            }
                        }
                    }
                    if (save)
                    {
                        protectedItem[0] = item.getItemId();
                        protectedItem[1] = EQUIPMENT;
                    }
                }
            }

		    return protectedItem;
	    }
コード例 #7
0
	    public static int[] getProtectedItem4(Player p) {
		    int[] protectedItem = new int[2];
		    protectedItem[0] = -1;
		    int[] protectedItem1 = getProtectedItem1(p);
		    int[] protectedItem2 = getProtectedItem2(p);
		    int[] protectedItem3 = getProtectedItem3(p);
		    bool save;

            foreach (Item item in p.getInventory().getItems())
            {
                if (item.getItemId() == -1) continue;
                int amt = item.getItemAmount();
                int price = item.getDefinition().getPrice().getMaximumPrice();
                if (price > ItemData.forId(protectedItem[0]).getPrice().getMaximumPrice())
                {
				    save = true;
                    if (protectedItem1[0] == item.getItemId() && protectedItem1[1] == INVENTORY)
                    {
					    if (amt < 2) {
						    save = false;
					    }
				    }
                    if (protectedItem2[0] == item.getItemId() && protectedItem2[1] == INVENTORY)
                    {
					    if (amt < 2) {
						    save = false;
					    }
				    }
                    if (protectedItem3[0] == item.getItemId() && protectedItem3[1] == INVENTORY)
                    {
					    if (amt < 2) {
						    save = false;
					    }
				    }
				    if (amt == 2) {
					    int[][] array = {protectedItem1, protectedItem2, protectedItem3};
					    int k = 0;
					    for (int j = 0; j < array.Length; j++) {
                            if (array[j][0] == item.getItemId() && array[j][1] == INVENTORY)
                            {
							    k++;
						    }
					    }
					    if (k >= 2) {
						    save = false;
					    }
				    }
				    if (protectedItem1[1] == INVENTORY && protectedItem2[1] == INVENTORY && protectedItem3[1] == INVENTORY) {
                        if (protectedItem1[0] == item.getItemId() && protectedItem2[0] == item.getItemId() && protectedItem3[0] == item.getItemId())
                        {
						    if (amt < 4) {
							    save = false;
						    }
					    }
				    }
				    if (save) {
                        protectedItem[0] = item.getItemId();
					    protectedItem[1] = INVENTORY;
				    }
			    }
		    }

            foreach (Item item in p.getEquipment().getEquipment())
            {
                if (item.getItemId() == -1) continue;
                int price = item.getDefinition().getPrice().getMaximumPrice();
                int amt = item.getItemAmount();
                if (price > ItemData.forId(protectedItem[0]).getPrice().getMaximumPrice())
                {
				    save = true;
                    if (protectedItem1[0] == item.getItemId() && protectedItem1[1] == EQUIPMENT)
                    {
					    if (amt < 2) {
						    save = false;
					    }
				    }
                    if (protectedItem2[0] == item.getItemId() && protectedItem2[1] == EQUIPMENT)
                    {
					    if (amt < 2) {
						    save = false;
					    }
				    }
                    if (protectedItem3[0] == item.getItemId() && protectedItem3[1] == EQUIPMENT)
                    {
					    if (amt < 2) {
						    save = false;
					    }
				    }
				    if (amt == 2) {
					    int[][] array = {protectedItem1, protectedItem2, protectedItem3};
					    int k = 0;
					    for (int j = 0; j < array.Length; j++) {
                            if (array[j][0] == item.getItemId() && array[j][1] == EQUIPMENT)
                            {
							    k++;
						    }
					    }
					    if (k >= 2) {
						    save = false;
					    }
				    }
				    if (protectedItem1[1] == EQUIPMENT && protectedItem2[1] == EQUIPMENT && protectedItem3[1] == EQUIPMENT) {
                        if (protectedItem1[0] == item.getItemId() && protectedItem2[0] == item.getItemId() && protectedItem3[0] == item.getItemId())
                        {
						    if (amt < 4) {
							    save = false;
						    }
					    }
				    }
				    if (save) {
                        protectedItem[0] = item.getItemId();
					    protectedItem[1] = EQUIPMENT;
				    }
			    }
		    }
		    return protectedItem;
	    }
コード例 #8
0
	    private void handleActionButton3(Player player, Packet packet) {
		    int id = packet.readUShort();
		    int interfaceId = packet.readUShort();
		    int junk = packet.readLEShort();
		
		    int logType = (int) (player.getTemporaryAttribute("fletchType") == null ? -1 : (int) player.getTemporaryAttribute("fletchType")); // Bows (Fletching).
		    int ammoType = (int) (player.getTemporaryAttribute("ammoType") == null ? -1 : (int) player.getTemporaryAttribute("ammoType")); // Arrows (Fletching).
		    int boltType = (int) (player.getTemporaryAttribute("ammoType2") == null ? -1 : (int) player.getTemporaryAttribute("ammoType2")); // Bolts (Fletching).
		    int xbowType = (int) (player.getTemporaryAttribute("bowType2") == null ? -1 : (int) player.getTemporaryAttribute("bowType2")); // Xbows (Fletching).
		    int bowType = (int)  (player.getTemporaryAttribute("bowType") == null ? -1 : (int) player.getTemporaryAttribute("bowType")); // Longbow/Shortbow stringing (Fletching).
		    int grindItem = (int) (player.getTemporaryAttribute("herbloreGrindItem") == null ? -1 : (int) player.getTemporaryAttribute("herbloreGrindItem")); // item to be grinded (Herblore)
		    bool stringingBow = (bool) (player.getTemporaryAttribute("stringingBow") == null ? false : (bool) player.getTemporaryAttribute("stringingBow")); // Stringing bow/xbow (Fletching)
		    int unfinishedPotion = (int) (player.getTemporaryAttribute("unfinishedPotion") == null ? -1 : (int) player.getTemporaryAttribute("unfinishedPotion")); // unfinished potion to make (Herblore)
		    int completePotion = (int) (player.getTemporaryAttribute("completePotion") == null ? -1 : (int) player.getTemporaryAttribute("completePotion")); // unfinished potion to make (Herblore)
		    int cookItem = (int) (player.getTemporaryAttribute("meatItem") == null ? -1 : (int) player.getTemporaryAttribute("meatItem")); // item to cook (Cooking)
		    int dialogueStatus = (int) (player.getTemporaryAttribute("dialogue") == null ? -1 : (int) player.getTemporaryAttribute("dialogue")); // Dialogue status
		    int craftType = (int) (player.getTemporaryAttribute("craftType") == null ? -1 : (int) player.getTemporaryAttribute("craftType")); // 'Category' of item to craft
		    int leatherCraft = (int) (player.getTemporaryAttribute("leatherCraft") == null ? -1 : (int) player.getTemporaryAttribute("leatherCraft")); // Type of leather item to craft (high lvl hides)
		    int boltTips = (int) (player.getTemporaryAttribute("boltTips") == null ? -1 : (int) player.getTemporaryAttribute("boltTips")); // Type of bolt tips to cut
            JewelleryTeleport.JewellerySlot js = (JewelleryTeleport.JewellerySlot)player.getTemporaryAttribute("jewelleryTeleport") == null ? null : (JewelleryTeleport.JewellerySlot)player.getTemporaryAttribute("jewelleryTeleport");
		    Console.WriteLine("ACTIONBUTTON-3 "+ id);
		    if (JewelleryTeleport.teleport(player, id, js)) {
			    return;
		    }
		    switch(id) {
			    case 2:
				    if (player.getDuel() != null) {
					    if (player.getDuel().getStatus() == 6) {
						    player.getDuel().finishDuel(true, true);
						    player.getPackets().sendMessage("You climb through the trapdoor and forfeit the duel.");
						    break;
					    }
					    break;
				    } else
				    if (player.getTemporaryAttribute("barrowTunnel") != null) {
					    Barrows.verifyEnterTunnel(player);
					    return;
				    } else if (dialogueStatus == 1005) {
					    Slayer.doDialogue(player, 1006);
					    break;
				    } else if (dialogueStatus == 1009) {
					    Slayer.doDialogue(player, 1010);
					    break;
				    } else if (dialogueStatus == 1002) {
					    Slayer.doDialogue(player, 1013);
					    break;
				    } else if (dialogueStatus == 1017) {
					    Slayer.doDialogue(player, 1019);
					    break;
				    } else if (dialogueStatus == 1029) {
					    Slayer.doDialogue(player, 1029);
					    break;
				    } else if (dialogueStatus == 1053) {
					    Slayer.doDialogue(player, 1055);
					    break;
				    } else if (dialogueStatus > 1000) {
					    Slayer.doDialogue(player, 1006);
					    break;
				    } else if (dialogueStatus == 7) {
					    AgilityArena.doDialogue(player, 7);
					    break;
				    }  else if (dialogueStatus == 29) {
					    AgilityArena.doDialogue(player, 29);
					    break;
				    }  else if (dialogueStatus == 37) {
					    AgilityArena.doDialogue(player, 37);
					    break;
				    }  else if (dialogueStatus == 46) {
					    AgilityArena.doDialogue(player, 46);
					    break;
				    } else if (dialogueStatus == 79) {
					    WarriorGuild.talkToKamfreena(player, 79);
					    break;
				    } else if (dialogueStatus == 103) {
					    BrokenBarrows.showBobDialogue(player, 103);
					    break;
				    } else if (dialogueStatus == 109) {
					    BrokenBarrows.showBobDialogue(player, 109);
					    break;
				    } else if(dialogueStatus == 159) {
					    HomeArea.showAliDialogue(player, 159);
					    break;
				    } else if(dialogueStatus == 207) {
					    AlKharid.showAliDialogue(player, 207);
					    break;
				    } else if(dialogueStatus == 242) {
					    BoatOptions.showBentleyDialogue(player, 242);
					    break;
				    } else if (dialogueStatus == 450) {
					    FarmingAmulet.displayAllotmentOptions(player);
					    break;
				    } else if (dialogueStatus == 451) {
					    FarmingAmulet.teleportToPatch(player, 0);
					    break;
				    } else if (dialogueStatus == 452) {
					    FarmingAmulet.teleportToPatch(player, 4);
					    break;
				    } else if (dialogueStatus == 453) {
					    FarmingAmulet.teleportToPatch(player, 8);
					    break;
				    }
				    break;
		
			    case 13:
				    if (logType != -1) {
					    MakeBows.cutLog(player, 1, logType, 0, stringingBow, true);
					    break;
				    } else  if (craftType == 1 || craftType == 2) { // Clay pie dish
					    Clay.craftClay(player, 5, craftType, 1, true);
					    break;
				    } else if (leatherCraft != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(304, 8));
					    break;
				    } else if (craftType == 6) {// Crossbow string
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(304, 2));
					    break;
				    }
				    break;
				
			    case 12:
				    if (logType == 0) {
					    MakeBows.cutLog(player, 5, logType, 0, stringingBow, true);
					    break;
				    } else if (logType > 0){
					    MakeBows.cutLog(player, 1, logType, 1, stringingBow, true);
					    break;
				    } else  if (craftType == 1 || craftType == 2) { // Clay pie dish
					    Clay.craftClay(player, 10, craftType, 1, true);
					    break;
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 1, 4, leatherCraft, true); // Vambraces
					    break;
				    } else if (craftType == 6) {// Bowstring
					    Spinning.craftSpinning(player, 1, 1, true);
					    break;
				    }
				    break;
				
			    case 11:
				    if (logType == 0) {
					    MakeBows.cutLog(player, 10, logType, 0, stringingBow, true);
					    break;
				    } else if (logType > 0){
					    MakeBows.cutLog(player, 1, logType, 1, stringingBow, true);
					    break;
				    }  else  if (craftType == 1 || craftType == 2) { // Clay pie dish
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(306, 1));
					    break;
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 5, 4, leatherCraft, true); // Vambraces
					    break;
				    } else if (craftType == 6) {// Bowstring
					    Spinning.craftSpinning(player, 5, 1, true);
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Tiara
					    Silver.newSilverItem(player, 1, 121, true);
					    break;
				    }
				    break;
				
			    case 10:
				    if (logType == 0) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(305, 0));
					    break;
				    } else if (logType > 0){
					    MakeBows.cutLog(player, 5, logType, 1, stringingBow, true);
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay pot
					    Clay.craftClay(player, 1, craftType, 0, true);
					    break;
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 10, 4, leatherCraft, true); // Vambraces
					    break;
				    } else if (craftType == 6) {// Bowstring
					    Spinning.craftSpinning(player, 10, 1, true);
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Tiara
					    Silver.newSilverItem(player, 5, 121, true);
					    break;
				    }
				    break;
				
			    case 17:
				    if (logType != -1) {
					    MakeBows.cutLog(player, 1, logType, 1, stringingBow, true);
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay Bowl
					    Clay.craftClay(player, 5, craftType, 2, true);
				    }
				    break;
				
			    case 16:
				    if (logType != -1) {
					    MakeBows.cutLog(player, 5, logType, 1, stringingBow, true);
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay Bowl
					    Clay.craftClay(player, 10, craftType, 2, true);
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 1, 8, leatherCraft, true); // Chaps
					    break;
				    } else if (craftType == 6) {// Crossbow string
					    Spinning.craftSpinning(player, 1, 2, true);
					    break;
				    }
				    break;
				
			    case 15:
				    if (logType != -1) {
					    MakeBows.cutLog(player, 10, logType, 1, stringingBow, true);
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay Bowl
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(306, 2));
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 5, 8, leatherCraft, true); // Chaps
					    break;
				    } else if (craftType == 6) {// Crossbow string
					    Spinning.craftSpinning(player, 5, 2, true);
					    break;
				    }
				    break;
				
			    case 14:
				        if (craftType == 1 || craftType == 2) { // Clay pie dish
					    Clay.craftClay(player, 1, craftType, 1, true);
					    break;
				        } else if (logType == 0 && !stringingBow) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(305, 1));
					    break;
				    } else if (logType > 0){
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(305, 1));
					    break;
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 10, 8, leatherCraft, true); // Chaps
					    break;
				    } else if (craftType == 6) {// Crossbow string
					    Spinning.craftSpinning(player, 10, 2, true);
					    break;
				    }
				    break;
				
			    case 9:
				    if (logType == 0) {
					    MakeBows.cutLog(player, 1, logType, 2, false, true);
					    break;
				    } else if (logType > 0){
					    MakeBows.cutLog(player, 10, logType, 1, stringingBow, true);
					    break;
				    }  else if (craftType == 1 || craftType == 2) { // Clay pot
					    Clay.craftClay(player, 5, craftType, 0, true);
					    break;
				    }  else if (leatherCraft != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(304, 4));
					    break;
				    } else if (craftType == 6) {// Bowstring
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(304, 1));
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Tiara
					    Silver.newSilverItem(player, 10, 121, true);
					    break;
				    }
				    break;
				
			    case 8:
				    if (logType == 0) {
					    MakeBows.cutLog(player, 5, logType, 2, false, true);
					    break;
				    } else if (logType > 0){
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(305, 1));
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay pot
					    Clay.craftClay(player, 10, craftType, 0, true);
					    break;
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 1, 0, leatherCraft, true); // Body
					    break;
				    } else if (craftType == 6) {// Ball of wool
					    Spinning.craftSpinning(player, 1, 0, true);
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Tiara
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(303, 121));
					    break;
				    } else if (dialogueStatus < 1000) {
					    Dialogue.doDialogue(player, dialogueStatus);
					    break;
				    }
				    break;
				
			    case 7:
				    if (logType == 0) {
					    MakeBows.cutLog(player, 10, logType, 2, false, true);
					    break;
				    } else if (logType > 0){
					    MakeBows.cutLog(player, 1, logType, 0, stringingBow, true);
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay pot
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(306, 0));
					    break;
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 5, 0, leatherCraft, true); // Body
					    break;
				    } else if (craftType == 6) {// Ball of wool
					    Spinning.craftSpinning(player, 5, 0, true);
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Unholy symbol
					    Silver.newSilverItem(player, 1, 120, true);
					    break;
				    } else if (dialogueStatus > 1000) {
					    Slayer.doDialogue(player, dialogueStatus);
					    break;
				    } else if (dialogueStatus < 1000) {
					    Dialogue.doDialogue(player, dialogueStatus);
					    break;
				    }
				    break;
				
			    case 6:
				    if (logType == 0 && !stringingBow) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(305, 2));
					    break;
				    } else if (stringingBow && bowType != -1) {
					    MakeBows.cutLog(player, 1, logType, bowType, true, true);
					    break;
				    } else if (boltTips > -1) {
					    MakeAmmo.makeBoltTip(player, boltTips, 1, true);
					    break;
				    } else if (xbowType != -1) {
					    MakeXbow.createXbow(player, 1, xbowType, stringingBow, true);
					    break;
				    } else if (grindItem != -1) {
					    Herblore.grindIngredient(player, 1, true);
					    break;
				    } else if (unfinishedPotion != -1) {
					    Herblore.makeUnfinishedPotion(player, 1, true);
					    break;
				    } else if (completePotion != -1) {
					    Herblore.completePotion(player, 1, true);
					    break;
				    } else if (cookItem != -1) {
					    Cooking.cookItem(player, 1, true, player.getTemporaryAttribute("cookingFireLocation") != null);
					    break;
				    } else if (logType > 0){
					    MakeBows.cutLog(player, 5, logType, 0, false, true);
					    break;
				    } else if (leatherCraft != -1) {
					    Leather.craftDragonHide(player, 10, 0, leatherCraft, true); // Body
					    break;
				    } else if (craftType == 6) {// Ball of wool
					    Spinning.craftSpinning(player, 10, 0, true);
					    break;
				    } else if (craftType >= 50 && craftType <= 60) { // Cut gem
					    Jewellery.cutGem(player, craftType, 1, true);
					    break;
				    } else if (craftType >= 100 && craftType <= 110) { // String amulet
					    Jewellery.stringAmulet(player, craftType, 1, true);
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Unholy symbol
					    Silver.newSilverItem(player, 5, 120, true);
					    break;
				    } else if (dialogueStatus > 1000) {
					    Slayer.doDialogue(player, dialogueStatus);
					    break;
				    } else if (dialogueStatus == 7) {
					    AgilityArena.doDialogue(player, 41);
					    break;
				    } else if(dialogueStatus == 242) {
					    BoatOptions.showBentleyDialogue(player, 246);
					    break;
				    } else if (dialogueStatus == 451 || dialogueStatus == 452 || dialogueStatus == 453) {
					    FarmingAmulet.showOptions(player, 12622);
					    break;
				    } else if (dialogueStatus < 1000) {
					    Dialogue.doDialogue(player, dialogueStatus);
					    break;
				    }
				    break;
				
			    case 5:
				    if (ammoType != -1) {
					    MakeAmmo.createAmmo(player, 1, ammoType, false, true);
					    break;
				    } else if (stringingBow && bowType != -1) {
					    MakeBows.cutLog(player, 5, logType, bowType, true, true);
					    break;
				    } else if (boltType != -1) {
					    MakeAmmo.createAmmo(player, 1, boltType, true, true);
					    break;
				    } else if (xbowType != -1) {
					    MakeXbow.createXbow(player, 5, xbowType, stringingBow, true);
					    break;
				    } else if (grindItem != -1) {
					    Herblore.grindIngredient(player, 5, true);
					    break;
				    } else if (unfinishedPotion != -1) {
					    Herblore.makeUnfinishedPotion(player, 5, true);
					    break;
				    } else if (completePotion != -1) {
					    Herblore.completePotion(player, 5, true);
					    break;
				    } else if (cookItem != -1) {
					    Cooking.cookItem(player, 5, true, player.getTemporaryAttribute("cookingFireLocation") != null);
					    break;
				    } else if (logType != -1) {
					    MakeBows.cutLog(player, 10, logType, 0, false, true);
					    break;
				    } else if (dialogueStatus == 1002) {
					    Slayer.doDialogue(player, 1024);
					    break;
				    } else if (dialogueStatus == 1053) {
					    Slayer.doDialogue(player, 1061);
					    break;
				    } else if (dialogueStatus > 1000) {
					    Slayer.doDialogue(player, dialogueStatus);
					    break;
				    } else if (dialogueStatus == 7) {
					    AgilityArena.doDialogue(player, 34);
					    break;
				    } else if (leatherCraft != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(304, 0));
					    break;
				    } else if (craftType == 6) {// Ball of wool
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(304, 0));
					    break;
				    } else if (craftType >= 50 && craftType <= 60) { // Cut gem
					    Jewellery.cutGem(player, craftType, 5, true);
					    break;
				    } else if (craftType >= 100 && craftType <= 110) { // String amulet
					    Jewellery.stringAmulet(player, craftType, 5, true);
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Unholy symbol
					    Silver.newSilverItem(player, 10, 120, true);
					    break;
				    }  else if (dialogueStatus == 46) {
					    AgilityArena.doDialogue(player, 54);
					    break;
				    } else if(dialogueStatus == 242) {
					    BoatOptions.showBentleyDialogue(player, 245);
					    break;
				    } else if (dialogueStatus == 451) {
					    FarmingAmulet.teleportToPatch(player, 3);
					    break;
				    } else if (dialogueStatus == 452) {
					    FarmingAmulet.teleportToPatch(player, 7);
					    break;
				    } else if (dialogueStatus == 453) {
					    FarmingAmulet.teleportToPatch(player, 11);
					    break;
				    } else if (dialogueStatus == 450) {
					    player.getPackets().closeInterfaces();
					    break;
				    } else if (dialogueStatus != -1 && dialogueStatus < 1000){
					    Dialogue.doDialogue(player, dialogueStatus);
					    break;
				    } else if (boltTips > -1) {
					    MakeAmmo.makeBoltTip(player, boltTips, 5, true);
					    break;
				    }
				    break;
				
			    case 4:
				    if (ammoType != -1) {
					    MakeAmmo.createAmmo(player, 5, ammoType, false, true);
					    break;
				    } else if (boltType != -1) {
					    MakeAmmo.createAmmo(player, 5, boltType, true, true);
					    break;
				    } else if (xbowType != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, 0));
					    break;
				    } else if (stringingBow && bowType != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, 1));
					    break;
				    } else if (grindItem != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, 2));
					    break;
				    } else if (unfinishedPotion != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, 3));
					    break;
				    } else if (completePotion != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, 4));
					    break;
				    } else if (cookItem != -1) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, 5));
					    break;
				    } else if (logType != -1){
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(305, 0));
					    break;
				    } else if (craftType >= 50 && craftType <= 60) { // Cut gem
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, craftType));
					    break;
				    } else if (craftType >= 100 && craftType <= 110) { // String amulet
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, craftType));
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Unholy symbol
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(303, 120));
					    break;
				    } else if (dialogueStatus == 1053) {
					    Slayer.doDialogue(player, 1059);
					    break;
				    } else if (dialogueStatus == 1002) {
					    Slayer.doDialogue(player, 1025);
					    break;
				    } else if (dialogueStatus == 7) {
					    AgilityArena.doDialogue(player, 24);
					    break;
				    }  else if (dialogueStatus == 46) {
					    AgilityArena.doDialogue(player, 51);
					    break;
				    } else if (dialogueStatus == 109) {
					    BrokenBarrows.showBobDialogue(player, 114);
					    break;
				    } else if (dialogueStatus == 140 || dialogueStatus == 141) {
					    player.getPackets().closeInterfaces();
					    break;
				    } else if(dialogueStatus == 159) {
					    HomeArea.showAliDialogue(player, 177);
					    break;
				    } else if(dialogueStatus == 242) {
					    BoatOptions.showBentleyDialogue(player, 244);
					    break;
				    } else if (boltTips > -1) { // Cut bolt tips
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(309, 6));
					    break;
				    } else if (dialogueStatus == 451) {
					    FarmingAmulet.teleportToPatch(player, 2);
					    break;
				    } else if (dialogueStatus == 452) {
					    FarmingAmulet.teleportToPatch(player, 6);
					    break;
				    } else if (dialogueStatus == 450) {
					    FarmingAmulet.displayFruitTreeOptions(player);
					    break;
				    } else if (dialogueStatus == 453) {
					    FarmingAmulet.teleportToPatch(player, 10);
					    break;
				    }
				    break;
				
			    case 3:
				    if (player.getDuel() != null) {
					    player.getPackets().closeChatboxInterface();
					    break;
				    } else if (ammoType != -1) {
					    MakeAmmo.createAmmo(player, 10, ammoType, false, true);
					    break;
				    } else if (boltType != -1) {
					    MakeAmmo.createAmmo(player, 10, boltType, true, true);
					    break;
				    } else if (stringingBow && bowType != -1) {
					    MakeBows.cutLog(player, player.getInventory().getItemAmount(1777), logType, bowType, true, true);
					    break;
				    } else if (xbowType != -1) {
					    MakeXbow.createXbow(player, player.getInventory().getItemAmount(9438), xbowType, stringingBow, true);
					    break;
				    } else if (grindItem != -1) {
					    Herblore.grindIngredient(player, 28, true);
					    break;
				    } else if (unfinishedPotion != -1) {
					    Herblore.makeUnfinishedPotion(player, 28, true);
					    break;
				    } else if (completePotion != -1) {
					    Herblore.completePotion(player, 28, true);
					    break;
				    } else if (cookItem != -1) {
					    Cooking.cookItem(player, 28, true, player.getTemporaryAttribute("cookingFireLocation") != null);
					    break;
				    } else if (bowType != -1 && logType != -1) {
					    MakeBows.cutLog(player, 10, logType, bowType, false, true);
					    break;
				    } else if (craftType >= 50 && craftType <= 60) { // Cut gem
					    Jewellery.cutGem(player, craftType, 27, true);
					    break;
				    } else if (craftType >= 100 && craftType <= 110) { // String amulet
					    Jewellery.stringAmulet(player, craftType, 27, true);
					    break;
				    } else if (craftType >= 120 && craftType <= 130) { // Unholy symbol
					    Silver.newSilverItem(player, 27, 120, true);
					    break;
				    } else if (dialogueStatus == 1017) {
					    Slayer.doDialogue(player,  1017);
					    break;
				    } else if (dialogueStatus == 1053) {
					    Slayer.doDialogue(player, 1057);
					    break;
				    } else if (dialogueStatus == 1002) {
					    Slayer.doDialogue(player, 1021);
					    break;
				    } else if (dialogueStatus > 1000) {
					    Slayer.doDialogue(player, dialogueStatus);
					    break;
				    } else if (dialogueStatus == 7) {
					    AgilityArena.doDialogue(player, 17);
					    break;
				    }  else if (dialogueStatus == 29) {
					    AgilityArena.doDialogue(player, 33);
					    break;
				    }  else if (dialogueStatus == 37) {
					    AgilityArena.doDialogue(player, 39);
					    break;
				    }  else if (dialogueStatus == 46) {
					    AgilityArena.doDialogue(player, 48);
					    break;
				    } else if (dialogueStatus == 79) {
					    WarriorGuild.talkToKamfreena(player, 80);
					    break;
				    } else if (dialogueStatus == 103) {
					    BrokenBarrows.showBobDialogue(player, 105);
					    break;
				    } else if (dialogueStatus == 109) {
					    BrokenBarrows.showBobDialogue(player, 111);
					    break;
				    } else if(dialogueStatus == 159) {
					    HomeArea.showAliDialogue(player, 162);
					    break;
				    } else if(dialogueStatus == 207) {
					    AlKharid.showAliDialogue(player, 210);
					    break;
				    } else if(dialogueStatus == 242) {
					    BoatOptions.showBentleyDialogue(player, 243);
					    break;
				    } else if (boltTips > -1) {
					    MakeAmmo.makeBoltTip(player, boltTips, player.getInventory().getItemAmount((int)FletchingData.GEMS[boltTips][0]), true);
					    break;
				    } else if (dialogueStatus == 451) {
					    FarmingAmulet.teleportToPatch(player, 1);
					    break;
				    } else if (dialogueStatus == 450) {
					    FarmingAmulet.displayTreeOptions(player);
					    break;
				    } else if (dialogueStatus == 452) {
					    FarmingAmulet.teleportToPatch(player, 5);
					    break;
				    } else if (dialogueStatus == 453) {
					    FarmingAmulet.teleportToPatch(player, 9);
					    break;
				    }
				    break;
				
			    case 21:
				    if (logType == 0) {
					    MakeBows.cutLog(player, 1, logType, 3, false, true);
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay plant pot
					    Clay.craftClay(player, 5, craftType, 3, true);
					    break;
				    }
				    break;
				
			    case 20:
				    if (logType == 0) {
					    MakeBows.cutLog(player, 5, logType, 3, false, true);
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay plant pot
					    Clay.craftClay(player, 10, craftType, 3, true);
					    break;
				    }
				    break;

			    case 19:
				    if (logType == 0) {
					    MakeBows.cutLog(player, 10, logType, 3, false, true);
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay plant pot
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(306, 3));
					    break;
				    }
				    break;
	
			    case 18:
				    if (logType == 0) {
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(305, 3));
					    break;
				    } else if (craftType == 1 || craftType == 2) { // Clay Bowl
					    Clay.craftClay(player, 1, craftType, 2, true);
					    break;
				    }
				    break;
				
			    case 22:
				        if (craftType == 1 || craftType == 2) { // Clay plant pot
					    Clay.craftClay(player, 1, craftType, 3, true);
					    break;
				    }
				    break;
				
			    case 26:
				        if (craftType == 1 || craftType == 2) { // Clay lid
					    Clay.craftClay(player, 1, craftType, 4, true);
					    break;
				    }
				    break;
				
			    case 25:
				        if (craftType == 1 || craftType == 2) { // Clay lid
					    Clay.craftClay(player, 5, craftType, 4, true);
					    break;
				    }
				    break;
				
			    case 24:
				        if (craftType == 1 || craftType == 2) { // Clay lid
					    Clay.craftClay(player, 10, craftType, 4, true);
					    break;
				    }
				    break;
				
			    case 23:
				    if (craftType == 1 || craftType == 2) { // Clay lid
					    player.getPackets().displayEnterAmount();
					    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(306, 4));
					    break;
				    }
				    break;
				
			    case 1:
				    switch(id) {
					    case 1:
						    if (dialogueStatus == 1002) {
							    Slayer.doDialogue(player, dialogueStatus);
							    break;
						    } else if (dialogueStatus == 1053) {
							    Slayer.doDialogue(player, dialogueStatus);
							    break;
						    }
						    break;
				    }
				    break;
				
			    default:
				    Console.WriteLine("ACTIONBUTTON3 = " + id);
				    break;
		    }
		    if (dialogueStatus == -1) {
			    player.getPackets().closeInterfaces();
		    }
	    }
コード例 #9
0
	    private void handleInvenClickItem(Player player, Packet packet) {
		    int slot = packet.readLEShortA();
		    int item = packet.readShortA();
		    int childId = packet.readLEShort();
		    int interfaceId = packet.readLEShort();
		    if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    SkillHandler.resetAllSkills(player);
		    if (player.getInventory().getItemInSlot(slot) == item) {
			    player.getPackets().closeInterfaces();
			    if (Consumables.isEating(player, player.getInventory().getItemInSlot(slot), slot))
				    return;
			    else if (Herblore.idHerb(player, player.getInventory().getItemInSlot(slot)))
				    return;
			    else if (RuneCraft.fillPouch(player, (RuneCraftData.POUCHES)player.getInventory().getItemInSlot(slot)))
				    return;
			    else if (Prayer.wantToBury(player,  player.getInventory().getItemInSlot(slot), slot))
				    return;
			    else if (Teleport.useTeletab(player, player.getInventory().getItemInSlot(slot), slot))
				    return;
			    else if (FarmingAmulet.showOptions(player, player.getInventory().getItemInSlot(slot)))
				    return;

			    switch(item) {
				    case 4155: // Slayer gem
					    Slayer.doDialogue(player, 1051);
					    break;
					
				    case 6: // Dwarf multicannon
					    if (player.getCannon() != null) {
						    player.getPackets().sendMessage("You already have a cannon set up!");
						    break;
					    }
					    player.setCannon(new DwarfCannon(player));
					    break;
			
				    case 5073: // Nest with seeds.
				    case 5074: // Nest with jewellery.
					    Woodcutting.randomNestItem(player, item);
					    break;
					
				    case 952: // Spade
					    player.setLastAnimation(new Animation(830));
					    if (Barrows.enterCrypt(player)) {
						    player.getPackets().sendMessage("You've broken into a crypt!");
						    break;
					    }
					    player.getPackets().sendMessage("You find nothing.");
					    break;
			    }
		    }
	    }
コード例 #10
0
	    public static void doDialogue(Player p, int status) {
		    int newStatus = -1;
		    p.getPackets().softCloseInterfaces();
		    switch(status) {
			    case 1:
				    p.getPackets().sendPlayerHead(64, 2);
				    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("Ahoy Cap'n!", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 2;
				    break;
				
			    case 2:
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText("Ahoy there!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 3;
				    break;
				
			    case 3:
				    p.getPackets().sendNPCHead(4535, 241, 1);
				    p.getPackets().modifyText("Parrot", 241, 3);
				    p.getPackets().modifyText("Avast ye scurvy swabs!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 1);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 4;
				    break;
				
			    case 4:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("Huh?", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 5;
				    break;
				
			    case 5:
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText("Don't mind me parrot, he's Cracked Jenny's Tea Cup!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 6;
				    break;
				
			    case 6:
				    p.getPackets().sendChatboxInterface2(235);
				    p.getPackets().modifyText("What is this place?", 235, 2);
				    p.getPackets().modifyText("What do i do in the arena?", 235, 3);
				    p.getPackets().modifyText("I'd like to use the Agility Arena, please.", 235, 4);
				    p.getPackets().modifyText("Could you sell me a Skillcape of Agility?.", 235, 5);
				    p.getPackets().modifyText("See you later.", 235, 6);
				    newStatus = 7;
				    break;
				
			    case 7:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("What is this place?", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 8;
				    break;
				
			    case 8:
				    p.getPackets().sendNPCHead(437, 242, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3);
				    p.getPackets().modifyText("This, me hearty, is the entrance to the Brimhaven", 242, 4);
				    p.getPackets().modifyText("Agility Arena!", 242, 5);
				    p.getPackets().animateInterface(9827, 242, 2);
				    p.getPackets().sendChatboxInterface2(242);
				    newStatus = 9;
				    break;
				
			    case 9:
				    p.getPackets().sendNPCHead(437, 242, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3);
				    p.getPackets().modifyText("I were diggin for buried treasure when I found it!", 242, 4);
				    p.getPackets().modifyText("Amazed I was! It was a sight to behold!", 242, 5);
				    p.getPackets().animateInterface(9827, 242, 2);
				    p.getPackets().sendChatboxInterface2(242);
				    newStatus = 10;
				    break;
				
			    case 10:
				    p.getPackets().sendNPCHead(4535, 241, 1);
				    p.getPackets().modifyText("Parrot", 241, 3);
				    p.getPackets().modifyText("Buried treasure!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 1);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 11;
				    break;
				
			    case 11:
				    p.getPackets().sendNPCHead(437, 242, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3);
				    p.getPackets().modifyText("It were the biggest thing i'd ever seen! It must've been", 242, 4);
				    p.getPackets().modifyText("atleast a league from side to side!", 242, 5);
				    p.getPackets().animateInterface(9827, 242, 2);
				    p.getPackets().sendChatboxInterface2(242);
				    newStatus = 12;
				    break;
				
			    case 12:
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText("It made me list, I were that excited!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 13;
				    break;
				
			    case 13:
				    p.getPackets().sendNPCHead(4535, 241, 1);
				    p.getPackets().modifyText("Parrot", 241, 3);
				    p.getPackets().modifyText("Get on with it!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 1);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 14;
				    break;
				
			    case 14:
				    p.getPackets().sendNPCHead(437, 244, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 244, 3);
				    p.getPackets().modifyText("I'd found a huge cave with all these platforms. I reckon", 244, 4);
				    p.getPackets().modifyText("it be an ancient civilisation that made it. I had to be", 244, 5);
				    p.getPackets().modifyText("mighty careful as there was these traps everywhere!", 244, 6);
				    p.getPackets().modifyText("Dangerous it was!", 244, 7);
				    p.getPackets().animateInterface(9827, 244, 2);
				    p.getPackets().sendChatboxInterface2(244);
				    newStatus = 15;
				    break;
				
			    case 15:
				    p.getPackets().sendNPCHead(4535, 241, 1);
				    p.getPackets().modifyText("Parrot", 241, 3);
				    p.getPackets().modifyText("Danger! Danger!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 1);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 16;
				    break;
				
			    case 16:
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText("Entrance is only " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 6;
				    break;
				
			    case 17:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("What do I do in the arena?", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 18;
				    break;
				
			    case 18:
				    p.getPackets().sendNPCHead(437, 244, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 244, 3);
				    p.getPackets().modifyText("Well, me hearty, it's simple. Ye can cross between two", 244, 4);
				    p.getPackets().modifyText("platforms by using the traps or obstacles strung across", 244, 5);
				    p.getPackets().modifyText("'em. Try and make your way to the pillar that is", 244, 6);
				    p.getPackets().modifyText("indicated by the flashing arrow.", 244, 7);
				    p.getPackets().animateInterface(9827, 244, 2);
				    p.getPackets().sendChatboxInterface2(244);
				    newStatus = 19;
				    break;
				
			    case 19:
				    p.getPackets().sendNPCHead(437, 243, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 243, 3);
				    p.getPackets().modifyText("Ye receive tickets for tagging more than one pillar in a", 243, 4);
				    p.getPackets().modifyText("row. So ye won't get a ticket from the first pillar but", 243, 5);
				    p.getPackets().modifyText("ye will for every platform ye tag in a row after that.", 243, 6);
				    p.getPackets().animateInterface(9827, 243, 2);
				    p.getPackets().sendChatboxInterface2(243);
				    newStatus = 20;
				    break;
				
			    case 20:
				    p.getPackets().sendNPCHead(437, 244, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 244, 3);
				    p.getPackets().modifyText("If ye miss a platform ye will miss out on the next ticket", 244, 4);
				    p.getPackets().modifyText("so try and get every platform you can! When ye be", 244, 5);
				    p.getPackets().modifyText("done, take the tickets to Jackie over there and she'll", 244, 6);
				    p.getPackets().modifyText("exchange them for experience or items.", 244, 7);
				    p.getPackets().animateInterface(9827, 244, 2);
				    p.getPackets().sendChatboxInterface2(244);
				    newStatus = 21;
				    break;
				
			    case 21:
				    p.getPackets().sendNPCHead(4535, 242, 1);
				    p.getPackets().modifyText("Parrot", 242, 3);
				    p.getPackets().modifyText("Tag when green light means tickets!", 242, 4);
				    p.getPackets().modifyText("Tag when red light means green light!", 242, 5);
				    p.getPackets().animateInterface(9827, 242, 1);
				    p.getPackets().sendChatboxInterface2(242);
				    newStatus = 22;
				    break;
				
			    case 22:
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText("Thanks me hearty!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 23;
				    break;
				
			    case 23:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("Thanks!", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 6;
				    break;
				
			    case 24:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("I'd like to use the Agility Arena, please.", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 25;
				    break;
				
			    case 25:
				    string message = "";
				    if (p.hasPaidAgilityArena()) {
					    message = "Ye've already paid, so down ye goes...";
				    } else {
                        message = "Aye, Entrance be " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins.";
					    newStatus = 26;
				    }
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText(message, 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    break;
				
			    case 26:
				    p.getPackets().sendNPCHead(4535, 241, 1);
				    p.getPackets().modifyText("Parrot", 241, 3);
				    p.getPackets().modifyText("Pieces of eight!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 1);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 27;
				    break;
				
			    case 27:
				    p.getPackets().sendNPCHead(437, 242, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3);
				    p.getPackets().modifyText("A word of warning me hearty! There are dangerous", 242, 4);
				    p.getPackets().modifyText("traps down there!", 242, 5);
				    p.getPackets().animateInterface(9827, 242, 2);
				    p.getPackets().sendChatboxInterface2(242);
				    newStatus = 28;
				    break;
				
			    case 28:
				    if (!p.getInventory().hasItemAmount(995, AGILITY_ARENA_PRICE)) {
					    p.getPackets().sendPlayerHead(64, 2);
                        p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
					    p.getPackets().modifyText("I don't have enough money on me at the moment..", 64, 4);
					    p.getPackets().animateInterface(9827, 64, 2);
					    p.getPackets().sendChatboxInterface2(64);
					    newStatus = 31;
					    break;
				    }
                    p.getPackets().modifyText("Ok, here's " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins.", 228, 2);
				    p.getPackets().modifyText("Never mind.", 228, 3);
				    p.getPackets().sendChatboxInterface(228);
				    newStatus = 29;
				    break;
				
			    case 29:
				    if (p.getInventory().deleteItem(995, AGILITY_ARENA_PRICE)) {
					    p.setPaidAgilityArena(true);
				    }
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Ok, here's " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins.", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 30;
				    break;
				
			    case 30:
                    p.getPackets().sendMessage("You pay Cap'n Izzy " + AGILITY_ARENA_PRICE.ToString("#,##0") + " coins.");
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText("May the wind be in ye sails!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    break;
				
			    case 31:
				    p.getPackets().sendNPCHead(4535, 241, 1);
				    p.getPackets().modifyText("Parrot", 241, 3);
				    p.getPackets().modifyText("*Squawk*", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 1);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 32;
				    break;
				
			    case 32:
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText("No coins, no entrance!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    break;
				
			    case 33:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("Never mind.", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    break;
				
			    case 34:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("Could you sell me a Skillcape of Agility?", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 35;
				    break;
				
			    case 35:
				    p.getPackets().sendNPCHead(437, 244, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 244, 3);
				    if (p.getSkills().getMaxLevel(Skills.SKILL.AGILITY) < 99) {
					    p.getPackets().modifyText("Unfortunatly not. I may only sell the Skillcape of Agility", 244, 4);
					    p.getPackets().modifyText("to those that have conquered the obstacles of Runescape,", 244, 5);
					    p.getPackets().modifyText("can climb like a cat and run like the wind! which err..", 244, 6);
					    p.getPackets().modifyText("isnt you. Is there anything else?", 244, 7);
					    newStatus = 6;
				    } else {
					    p.getPackets().modifyText("Indeed! You have reached level 99 Agility and have", 244, 4);
					    p.getPackets().modifyText("become a master of dexterity. It would be a pleasure", 244, 5);
					    p.getPackets().modifyText("to sell you an Agility skillcape and hood for a sum of", 244, 6);
					    p.getPackets().modifyText(SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins.", 244, 7);
					    newStatus = 36;
				    }
				    p.getPackets().animateInterface(9827, 244, 2);
				    p.getPackets().sendChatboxInterface2(244);
				    break;
				
			    case 36:
				    p.getPackets().modifyText("I'll pay " + SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins.", 228, 2);
                    p.getPackets().modifyText(SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " is a crazy price!", 228, 3);
				    p.getPackets().sendChatboxInterface(228);
				    newStatus = 37;
				    break;
				
			    case 37:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("I'll pay " + SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " coins.", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 38;
				    break;
				
			    case 38:
				    if (p.getInventory().getTotalFreeSlots() < 2) {
					    p.getPackets().sendNPCHead(437, 241, 2);
					    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
					    p.getPackets().modifyText("Ye require 2 free inventory spaces!", 241, 4);
					    p.getPackets().animateInterface(9827, 241, 2);
					    p.getPackets().sendChatboxInterface2(241);
					    break;
				    }
				    if (p.getInventory().deleteItem(995, SkillHandler.SKILLCAPE_PRICE)) {
					    int cape = p.getSkills().hasMultiple99s() ? 9772 : 9771;
					    int hood = 9773;
					    p.getInventory().addItem(cape);
					    p.getInventory().addItem(hood);
					    p.getPackets().sendNPCHead(437, 242, 2);
					    p.getPackets().modifyText("Cap'n Izzy No-Beard", 242, 3);
					    p.getPackets().modifyText("One Agility Skillcape & hood.", 242, 4);
					    p.getPackets().modifyText("Wear it with pride.", 242, 5);
					    p.getPackets().animateInterface(9827, 242, 2);
					    p.getPackets().sendChatboxInterface2(242);
				    } else {
					    p.getPackets().sendNPCHead(437, 241, 2);
					    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
					    p.getPackets().modifyText("Ye don't have enough coins!", 241, 4);
					    p.getPackets().animateInterface(9827, 241, 2);
					    p.getPackets().sendChatboxInterface2(241);
				    }
				    break;
				
			    case 39:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText(SkillHandler.SKILLCAPE_PRICE.ToString("#,##0") + " is a crazy price!", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 40;
				    break;
				
			    case 40:
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
				    p.getPackets().modifyText("I'm sure ye will change your mind eventually..", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    break;
				
			    case 41:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("See you later.", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 42;
				    break;
				
			    case 42:
				    p.getPackets().sendNPCHead(437, 241, 2);
				    p.getPackets().modifyText("Cap'n Izzy No-Beard", 241, 3);
                    p.getPackets().modifyText("Aye, goodbye " + p.getLoginDetails().getUsername() + ".", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    break;
				
			    /*
			     * NOW TALKING TO JACKIE THE FRUIT
			     */
				
			    case 43:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("Ahoy there!", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 44;
				    break;
				
			    case 44:
				    p.getPackets().sendNPCHead(1055, 241, 2);
				    p.getPackets().modifyText("Pirate Jackie the Fruit", 241, 3);
				    p.getPackets().modifyText("Ahoy!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 45;
				    break;
				
			    case 45:
				    p.getPackets().sendChatboxInterface2(232);
				    p.getPackets().modifyText("What is this place?", 232, 2);
				    p.getPackets().modifyText("What do you do?", 232, 3);
				    p.getPackets().modifyText("I'd like to trade in my tickets, please.", 232, 4);
				    p.getPackets().modifyText("See you later.", 232, 5);
				    newStatus = 46;
				    break;
				
			    case 46:
				    p.getPackets().sendNPCHead(1055, 241, 2);
				    p.getPackets().modifyText("Pirate Jackie the Fruit", 241, 3);
				    p.getPackets().modifyText("Welcome to the Brimhaven Agility Arena!", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 47;
				    break;
				
			    case 47:
				    p.getPackets().sendNPCHead(1055, 242, 2);
				    p.getPackets().modifyText("Pirate Jackie the Fruit", 242, 3);
				    p.getPackets().modifyText("If ye want to know more, talk to Cap'n Izzy, after", 242, 4);
				    p.getPackets().modifyText("all... he did find it!", 242, 5);
				    p.getPackets().animateInterface(9827, 242, 2);
				    p.getPackets().sendChatboxInterface2(242);
				    newStatus = 45;
				    break;
				
			    case 48:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("What do you do?", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 49;
				    break;
				
			    case 49:
				    p.getPackets().sendNPCHead(1055, 244, 2);
				    p.getPackets().modifyText("Pirate Jackie the Fruit", 244, 3);
				    p.getPackets().modifyText("I be the jack o' tickets. I exchange the tickets ye", 244, 4);
				    p.getPackets().modifyText("Collect in the Agility arena for more stuff. Ye can", 244, 5);
				    p.getPackets().modifyText("obtain more Agility experience or items ye won't", 244, 6);
				    p.getPackets().modifyText("find anywhere else!", 244, 7);
				    p.getPackets().animateInterface(9827, 244, 2);
				    p.getPackets().sendChatboxInterface2(244);
				    newStatus = 50;
				    break;
				
			    case 50:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("Sounds good!", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 45;
				    break;
				
			    case 51:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("I'd like to trade in my tickets, please.", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 52;
				    break;
				
			    case 52:
				    p.getPackets().sendNPCHead(1055, 241, 2);
				    p.getPackets().modifyText("Pirate Jackie the Fruit", 241, 3);
				    p.getPackets().modifyText("Aye, ye be on the right track.", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 53;
				    break;
				
			    case 53:
				    p.getPackets().displayInterface(6);
				    break;
				
			    case 54:
				    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
				    p.getPackets().modifyText("See you later.", 64, 4);
				    p.getPackets().animateInterface(9827, 64, 2);
				    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 55;
				    break;
				
			    case 55:
				    p.getPackets().sendNPCHead(1055, 241, 2);
				    p.getPackets().modifyText("Pirate Jackie the Fruit", 241, 3);
				    p.getPackets().modifyText("Goodbye.", 241, 4);
				    p.getPackets().animateInterface(9827, 241, 2);
				    p.getPackets().sendChatboxInterface2(241);
				    break;
		    }
		    if (newStatus != -1) {
			    p.setTemporaryAttribute("dialogue", newStatus);
		    }
	    }
コード例 #11
0
 public static bool hasRunes(Player p, int[] runes, int[] amount)
 {
     for (int i = 0; i < runes.Length; i++)
     {
         if (checkForStaffs(p, runes[i]) != -1)
         {
             if (!p.getInventory().hasItemAmount(runes[i], amount[i]))
             {
                 return false;
             }
         }
     }
     return true;
 }
コード例 #12
0
	    private void handleClickSix(Player player, Packet packet) {
		    int interfaceId = packet.readUShort();
		    int child = packet.readUShort();
		    int slot = packet.readUShort();
		    Console.WriteLine("InterfaceOption 6: interfaceId: " + interfaceId);
		    switch(interfaceId) {
			    case 763: // Bank inventory - All.
				    player.getBank().deposit(slot, player.getInventory().getItemAmount(player.getInventory().getItemInSlot(slot)));
				    player.getBank().refreshBank();
				    break;
				
			    case 762: // Bank - All.
				    player.getBank().withdraw(slot, player.getBank().getAmountInSlot(slot));
				    player.getBank().refreshBank();
				    break;
				
 			    case 590: // Clan chat setup
 				    Clan clan = Server.getClanManager().getClanByOwner(player.getLoginDetails().getUsername());
				    if (clan == null) {
					    player.getPackets().sendMessage("Please create your clan chat before changing settings.");
					    break;
				    }
 				    switch(child) {
	 				    case 23: // "Who can enter chat" - lieutenant.
                            clan.setEnterRights(Clan.ClanRank.LIEUTENANT);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getEnterRights()), 590, 23);
	 					    break;
	 					
	 				    case 24: // "Who can talk in chat" - lieutenant.
                            clan.setTalkRights(Clan.ClanRank.LIEUTENANT);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getTalkRights()), 590, 24);
	 					    break;
	 					
	 				    case 25: // // "Who can kick in chat" - lieutenant.
                            clan.setKickRights(Clan.ClanRank.LIEUTENANT);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getKickRights()), 590, 25);
	 					    break;
	 					
	 				    case 26: // "Who can share loot" - lieutenant.
                            clan.setLootRights(Clan.ClanRank.LIEUTENANT);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getLootRights()), 590, 26);
	 					    break;
 				    }
 				    break;
		    }
	    }
コード例 #13
0
        private void handleExamineItemGE(Player player, Packet packet)
        {
            //6 in size.
            int someInt = packet.readInt();
            ushort inventorySlot = packet.readUShort();

		    if (inventorySlot < 0 || inventorySlot > 28 || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }

            int itemId = player.getInventory().getItemInSlot(inventorySlot);

            if (itemId < 0 || itemId > Constants.MAX_ITEMS)
            {
                return;
            }

            string examine = ItemData.forId(itemId).getExamine();
            player.getPackets().sendMessage("[GE someInt]: " + someInt + " if it's not 7012370, then tell me what you did");
            player.getPackets().sendMessage("[GE Sell]: " + examine);
        }
コード例 #14
0
	    private void handleRightClickTwo(Player player, Packet packet) {
		    int childId = packet.readLEShort();
		    int interfaceId = packet.readLEShort();
		    int slot = packet.readLEShort();
		    int item = packet.readLEShort();
		    if (slot < 0 || slot > 28 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    SkillHandler.resetAllSkills(player);
		    if (player.getInventory().getItemInSlot(slot) == item) {
			    player.getPackets().closeInterfaces();
			    switch(player.getInventory().getItemInSlot(slot)) {
				    case 5509: // Small pouch.
					    player.getPackets().sendMessage("There is " + player.getSmallPouchAmount() + " Pure essence in your small pouch. (holds 3).");
					    break;
					 
				    case 5510: // Medium pouch.
					    player.getPackets().sendMessage("There is " + player.getMediumPouchAmount() + " Pure essence in your medium pouch. (holds 6).");
					        break;
					 
				        case 5512: // Large pouch.
					        player.getPackets().sendMessage("There is " + player.getLargePouchAmount() + " Pure essence in your large pouch. (holds 9).");
					        break;
					 
				        case 5514: // Giant pouch.
					        player.getPackets().sendMessage("There is " + player.getGiantPouchAmount() + " Pure essence in your giant pouch. (holds 12).");
					        break;
			    }
		    }
	    }
コード例 #15
0
	    private void handleRightClickOne(Player player, Packet packet) {
		    int childId = packet.readLEShort();
		    int interfaceId = packet.readLEShort();
		    int item = packet.readLEShortA();
		    int slot = packet.readLEShortA();
		    if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    SkillHandler.resetAllSkills(player);
		    if (player.getInventory().getItemInSlot(slot) == item) {
			    player.getPackets().closeInterfaces();
			    if (interfaceId == 149 && childId == 0) {
				    if (Herblore.emptyPotion(player, player.getInventory().getItemInSlot(slot), slot)) {
					    return;
				    } else if (JewelleryTeleport.useJewellery(player, player.getInventory().getItemInSlot(slot), slot, false)) {
					    return;
				    }
			    }
		    }
	    }
コード例 #16
0
	    private void handleSwapSlot2(Player player, Packet packet) {
		    int interfaceId = packet.readLEShort();
		    int child = packet.readUShort();
		    int newSlot = packet.readLEShort();
		    int interface2 = packet.readUShort();
		    int child2 = packet.readUShort();
		    int oldSlot = packet.readLEShort();
		    int oldItem = player.getInventory().getItemInSlot(oldSlot);
		    int oldAmount = player.getInventory().getAmountInSlot(oldSlot);
		    int newItem = player.getInventory().getItemInSlot(newSlot);
		    int newAmount = player.getInventory().getAmountInSlot(newSlot);
		    if (oldSlot > 28 || oldSlot < 0 || newSlot > 28 || oldSlot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    switch (interfaceId) {
			    case 621: // Shop.
			    case 763: // Bank.
			    case 336: // Duel
				    player.getInventory().getSlot(oldSlot).setItemId(newItem);
				    player.getInventory().getSlot(oldSlot).setItemAmount(newAmount);
				    player.getInventory().getSlot(newSlot).setItemId(oldItem);
				    player.getInventory().getSlot(newSlot).setItemAmount(oldAmount);
				    break;
			
			    default:
                    misc.WriteError("UNHANDLED ITEM SWAP 2 : interface = " + interfaceId);
				    break;
		    }
		    //No need to update the screen since the client does it for us!
		    player.getPackets().refreshInventory();
	    }
コード例 #17
0
	    private void handleSwapSlot(Player player, Packet packet) {
		    int oldSlot = packet.readUShort();
		    int childId = packet.readLEShort();
		    int interfaceId = packet.readLEShort();
		    int newSlot = packet.readShortA();
		    int swapType = packet.readByteS();
		    int oldItem = player.getInventory().getItemInSlot(oldSlot);
		    int oldAmount = player.getInventory().getAmountInSlot(oldSlot);
		    int newItem = player.getInventory().getItemInSlot(newSlot);
		    int newAmount = player.getInventory().getAmountInSlot(newSlot);
		    if (oldSlot > 28 || oldSlot < 0 || newSlot > 28 || oldSlot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    switch (interfaceId) {
			    case 149:
				    if (swapType == 0 && childId == 0) {
					    player.getInventory().getSlot(oldSlot).setItemId(newItem);
					    player.getInventory().getSlot(oldSlot).setItemAmount(newAmount);
					    player.getInventory().getSlot(newSlot).setItemId(oldItem);
					    player.getInventory().getSlot(newSlot).setItemAmount(oldAmount);
				    }
				    break;
			
			    default:
                    misc.WriteError("UNHANDLED ITEM SWAP 1 : interface = " + interfaceId);
				    break;
		    }
		    //No need to update the screen since the client does it for us!
	    }
コード例 #18
0
	    private void handleDropItem(Player player, Packet packet) {
            int item = packet.readShortA();
		    int slot = packet.readShortA();
		    int interfaceId = packet.readLEShort();
		    int childId = packet.readUShort();
		    if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    SkillHandler.resetAllSkills(player);
		    if (player.getInventory().getItemInSlot(slot) == item) {
			    player.getPackets().closeInterfaces();
			    if (ItemData.isPlayerBound(player.getInventory().getItemInSlot(slot))) {
	                Item[] items = {new Item(player.getInventory().getItemInSlot(slot), 1)};
                    //player.getPackets().sendItems(94, 0, 93, items);
	                player.getPackets().modifyText("Are you sure you want to destroy this item?", 94, 3); // Title
	                //player.getPackets().modifyText("Yes", 94, 4); // Yes
	                //player.getPackets().modifyText("No", 94, 5); // No
	                player.getPackets().modifyText("", 94, 10); // Line 1
	                player.getPackets().modifyText("If you wish to get another Fire cape, you must", 94, 11); // Line 2
	                player.getPackets().modifyText("complete the Fight cave minigame again.", 94, 12); // Line 3
	                player.getPackets().modifyText("Fire Cape", 94, 13); // Item name
	                player.getPackets().sendChatboxInterface(94);
				    return;
			    }
			    int id = player.getInventory().getItemInSlot(slot);
			    int amt = player.getInventory().getAmountInSlot(slot);
			    GroundItem i = new GroundItem(id, amt, new Location(player.getLocation().getX(), player.getLocation().getY(), player.getLocation().getZ()), player);
			    if (player.getInventory().deleteItem(id, slot, amt)) {
				    if (!Server.getGroundItems().addToStack(id, amt, player.getLocation(), player)) {
					    Server.getGroundItems().newEntityDrop(i);
				    }
			    }
		    }
	    }
コード例 #19
0
	    private void handleItemOnObject(Player player, Packet packet) {
		    int objectX = packet.readShortA();
		    int item = packet.readUShort();
		    int objectY = packet.readLEShort();
		    int slot = packet.readUShort();
		    int interfaceId = packet.readLEShort();
		    int child = packet.readUShort();
		    int objectId = packet.readShortA();
		    if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    Console.WriteLine("Item on object = " + objectId + " " + objectX + " " + objectY);
		    SkillHandler.resetAllSkills(player);
		    player.getPackets().closeInterfaces();
		    player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
		    if (player.getInventory().getItemInSlot(slot) == item) {
			    if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId)) {
				    return;
			    } else if (Farming.interactWithPatch(player, objectId, objectX, objectY, player.getInventory().getItemInSlot(slot))) {
				    return;
			    } else if (WarriorGuild.useAnimator(player, player.getInventory().getItemInSlot(slot), objectId, objectX, objectY)) {
				    return;
			    }
			    if (player.getInventory().getItemInSlot(slot) == 7936) {
				    if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY)) {
					    return;
				    }
				    if (RuneCraft.useTalisman(player, objectId, objectX, objectY)) {
					    return;
				    }
			    }
			    switch(objectId) {
				    case 6: // Cannon:
					    DwarfCannon cannon = player.getCannon();
					    Location l = new Location(objectX, objectY, player.getLocation().getZ());
					    if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2))) {
						    player.getPackets().sendMessage("This isn't your cannon!");
						    break;
					    }
					    cannon.loadCannon();
					    break;
					
				    case 36781: // Lumbridge fountain.
				    case 24214:	// Fountain in east Varrock.
				    case 24265:	// Varrock main fountain.
				    case 11661:	// Falador waterpump.
				    case 11759:	// Falador south fountain.
				    case 879:	// Camelot fountains.
				    case 29529:	// Sink.
				    case 874:	// Sink.
					    if (FillVial.fillingVial(player, new Location(objectX, objectY, player.getLocation().getZ())) && player.getInventory().getItemInSlot(slot) == 229) {
						    break;
					    }
					    break;
					
				    case 2728: // Range in Catherby
					    if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), false, -1, -1)) {
						    break;	
					    }
					    break;
					
				    case 2732: // Fire
					    if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), true, objectX, objectY)) {
						    break;	
					    }
					    break;
					
				    case 36956: // Lumbridge furnace
				    case 11666: // Falador furnace
					    if (Smelting.wantToSmelt(player, player.getInventory().getItemInSlot(slot))) {
						    break;
					    } else if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId)) {
						    break;
					    }
					    break;
					
				    case 2783: // Anvil
					    if (Smithing.wantToSmithOnAnvil(player, player.getInventory().getItemInSlot(slot), new Location(objectX, objectY, player.getLocation().getZ()))) {
						    break;
					    }
					    break;
					
				    default:
					    player.getPackets().sendMessage("Nothing interesting happens.");
					    break;
			    }
		    }
	    }
コード例 #20
0
	    private void handleClickThree(Player player, Packet packet) {
		    int interfaceId = packet.readUShort();
		    int child = packet.readUShort();
		    int slot = packet.readUShort();
		    Console.WriteLine("InterfaceOption 3: interfaceId: " + interfaceId);
		    switch(interfaceId) {
			    case 154: // Craft normal leather.
				    Leather.craftNormalLeather(player, child, player.getInventory().getItemAmount(1741), true);
				    break;
			
			    case 542: // Glassblowing.
				    int totalGlass = player.getInventory().getItemAmount(1775);
				    switch(child) {
					    case 40: // Make all beer glass.
						    Glass.craftGlass(player, totalGlass, 0, true);
						    break;
						
					    case 41: // Make all candle lantern.
						    Glass.craftGlass(player, totalGlass, 1, true);
						    break;
						
					    case 42: // Make all oil lamp.
						    Glass.craftGlass(player, totalGlass, 2, true);
						    break;
						
					    case 38: // Make all vial.
						    Glass.craftGlass(player, totalGlass, 3, true);
						    break;
						
					    case 44: // Make all Fishbowl
						    Glass.craftGlass(player, totalGlass, 4, true);
						    break;
						
					    case 39: // Make all orb.
						    Glass.craftGlass(player, totalGlass, 5, true);
						    break;
						
					    case 43: // Make all lantern lens
						    Glass.craftGlass(player, totalGlass, 6, true);
						    break;
						
					    case 45: // Make all dorgeshuun light orb.
						    Glass.craftGlass(player, totalGlass, 7, true);
						    break;
				    }
				    break;
				
			    case 763: // Bank inventory - 10.
				    player.getBank().deposit(slot, 10);
				    player.getBank().refreshBank();
				    break;
				
			    case 762: // Bank - 10.
				    player.getBank().withdraw(slot, 10);
				    player.getBank().refreshBank();
				    break;
				
 			    case 336: // Trade/stake inventory - trade 10.
 				    if (player.getTrade() != null) {
 					    player.getTrade().tradeItem(slot, 10);
 					    break;
 				    }
 				    if (player.getDuel() != null) {
 					    player.getDuel().stakeItem(slot, 10);
 					    break;
 				    }
 				    break;
 				
 			    case 335: // Trade interface - remove 10.
 				    player.getTrade().removeItem(slot, 10);
 				    break;
 				
 			    case 631: // Duel interface - remove 10.
 				    if (player.getDuel() != null) {
					    player.getDuel().removeItem(slot, 5);
					    break;
 				    }
 				    break;
 				
 			    case 620: // Shop - buy 5.
 				    player.getShopSession().buyItem(slot, 5);
 				    break;
 				
 			    case 621: // Shop - sell 5.
 				    player.getShopSession().sellItem(slot, 5);
 				    break;
 				
 			    case 590: // Clan chat setup
 				    Clan clan = Server.getClanManager().getClanByOwner(player.getLoginDetails().getUsername());
				    if (clan == null) {
					    player.getPackets().sendMessage("Please create your clan chat before changing settings.");
					    break;
				    }
 				    switch(child) {
	 				    case 23: // "Who can enter chat" - recruit.
                            clan.setEnterRights(Clan.ClanRank.RECRUIT);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getEnterRights()), 590, 23);
	 					    break;
	 					
	 				    case 24: // "Who can talk in chat" - recruit.
                            clan.setTalkRights(Clan.ClanRank.RECRUIT);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getTalkRights()), 590, 24);
	 					    break;
	 					
	 				    case 26: // "Who can share loot" - recruit.
                            clan.setLootRights(Clan.ClanRank.RECRUIT);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getLootRights()), 590, 26);
	 					    break;
 				    }
 				    break;
		    }
	    }
コード例 #21
0
	    private void handleClickFour(Player player, Packet packet) {
		    int interfaceId = packet.readUShort();
		    int child = packet.readUShort();
		    int slot = packet.readUShort();
		    Console.WriteLine("InterfaceOption 4: interfaceId: " + interfaceId);
		    switch(interfaceId) {
			    case 763: // Bank inventory - Custom amount.
				    player.getBank().deposit(slot, player.getBank().getLastXAmount());
				    player.getBank().refreshBank();
				    break;
				
			    case 762: // Bank - Custom amount.
				    player.getBank().withdraw(slot, player.getBank().getLastXAmount());
				    player.getBank().refreshBank();
				    break;
			
			    case 154: // Craft normal leather.
				    player.getPackets().displayEnterAmount();
				    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(154, child));
				    break;
				
			    case 542: // Glassblowing.
				    switch(child) {
					    case 40: // Make X beer glass.
					    case 41: // Make X candle lantern.
					    case 42: // Make X oil lamp.
					    case 38: // Make X vial.
					    case 44: // Make X Fishbowl
					    case 39: // Make X orb.
					    case 43: // Make X lantern lens
					    case 45: // Make X dorgeshuun light orb.
						    player.getPackets().displayEnterAmount();
						    player.setTemporaryAttribute("interfaceVariable", new EnterVariable(542, child));
						    break;
				    }
				    break;
			    case 336: // Trade/stake inventory - trade all.
				    if (player.getTrade() != null) {
					    player.getTrade().tradeItem(slot, player.getInventory().getItemAmount(player.getInventory().getItemInSlot(slot)));
					    break;
				    }
				    if (player.getDuel() != null) {
					    player.getDuel().stakeItem(slot, player.getInventory().getItemAmount(player.getInventory().getItemInSlot(slot)));
					    break;
				    }
				    break;
				
			    case 335: // Trade interface - remove all.
				    player.getTrade().removeItem(slot, player.getTrade().getItemAmount(player.getTrade().getItemInSlot(slot)));
				    break;
				
 			    case 631: // Duel interface - remove All
 				    if (player.getDuel() != null) {
					    player.getDuel().removeItem(slot, player.getDuel().getItemAmount(player.getDuel().getItemInSlot(slot)));
					    break;
 				    }
 				    break;
				
 			    case 620: // Shop - buy 10.
 				    player.getShopSession().buyItem(slot, 10);
 				    break;
 				
 			    case 621: // Shop - sell 10.
 				    player.getShopSession().sellItem(slot, 10);
 				    break;
 				
 			    case 590: // Clan chat setup
 				    Clan clan = Server.getClanManager().getClanByOwner(player.getLoginDetails().getUsername());
				    if (clan == null) {
					    player.getPackets().sendMessage("Please create your clan chat before changing settings.");
					    break;
				    }
 				    switch(child) {
	 				    case 23: // "Who can enter chat" - corporal.
                            clan.setEnterRights(Clan.ClanRank.CORPORAL);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getEnterRights()), 590, 23);
	 					    break;
	 					
	 				    case 24: // "Who can talk in chat" - corporal.
                            clan.setTalkRights(Clan.ClanRank.CORPORAL);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getTalkRights()), 590, 24);
	 					    break;
	 					
	 				    case 25: // // "Who can kick in chat" - corporal.
                            clan.setKickRights(Clan.ClanRank.CORPORAL);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getKickRights()), 590, 25);
	 					    break;
	 					
	 				    case 26: // "Who can share loot" - corporal.
                            clan.setLootRights(Clan.ClanRank.CORPORAL);
	 					    player.getPackets().modifyText(clan.getRankString(clan.getLootRights()), 590, 26);
	 					    break;
 				    }
 				    break;
		    }
	    }
コード例 #22
0
	    private void handleEquipItem(Player player, Packet packet) {
		    int item = packet.readLEShort();
		    int slot = packet.readShortA();
		    int interfaceId = packet.readInt();
		    if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    SkillHandler.resetAllSkills(player);
		    if (player.getInventory().getItemInSlot(slot) == item) {
			    //player.getPackets().closeInterfaces();
			    if (RuneCraft.emptyPouch(player, (RuneCraftData.POUCHES)player.getInventory().getItemInSlot(slot))) {
				    return;
			    }
			    player.getEquipment().equipItem(player.getInventory().getItemInSlot(slot), slot);
		    }
	    }
コード例 #23
0
	    protected static void getBarrowReward(Player p) {
		    int barrowChance = misc.random(BARROWS_CHANCE);
		    int killCount = p.getBarrowKillCount();
		    if (barrowChance == 0) {
			    int reward = BARROW_REWARDS[misc.random(BARROW_REWARDS.Length - 1)];
			    p.getInventory().addItemOrGround(reward);
		    }
		    if (misc.random(20) == 0) {
			    p.getInventory().addItemOrGround(1149); // Dragon med helm.
		    } else if (misc.random(15) == 0) {
			    int halfKey = misc.random(1) == 0 ? 985 : 987; 
			    p.getInventory().addItemOrGround(halfKey); // Half key.
		    }
		    if (misc.random(3) == 0 || p.getBarrowTunnel() == KARIL) { // Bolt racks.
			    int amount = getAmountOfReward(4740, killCount);
			    p.getInventory().addItemOrGround(4740, amount);
		    }
		    if (misc.random(3) == 0) { // Blood runes
			    int amount = getAmountOfReward(565, killCount);
			    p.getInventory().addItemOrGround(565, amount);
		    }
		    if (misc.random(2) == 0) { // Death runes
			    int amount = getAmountOfReward(560, killCount);
			    p.getInventory().addItemOrGround(560, amount);
		    }
		    if (misc.random(1) == 0) { // Chaos runes
			    int amount = getAmountOfReward(562, killCount);
			    p.getInventory().addItemOrGround(562, amount);
		    }
		    if (misc.random(1) == 0) { // Coins
			    int amount = getAmountOfReward(995, killCount);
			    p.getInventory().addItemOrGround(995, amount);
		    }
		    if (misc.random(1) == 0) {
			    int amount = getAmountOfReward(558, killCount); // Mind runes.
			    p.getInventory().addItemOrGround(558, amount);
		    }
	    }
コード例 #24
0
	    public void pickupItem(Player p, int id, Location location) {
		    GroundItem item = itemExists(location, id);
		    if (item != null && p.getSprites().getPrimarySprite() == -1 && p.getSprites().getSecondarySprite() == -1) {
			    if (item.getDefinition().isPlayerBound() && !item.getOwner().Equals(p)) {
				    return;
			    }
			    if (!p.getInventory().addItem(item.getItemId(), item.getItemAmount())) {
				    return;
			    }
			    clearGlobalItem(item);
			    if (item.isRespawn()) {
				    GroundItem i = item;
                    Event itemRespawnEvent = new Event(60000);
                    itemRespawnEvent.setAction(() => {
						GroundItem respawn = new GroundItem(i.getItemId(), i.getItemAmount(), i.getLocation(), null);
						respawn.setRespawn(true);
						respawn.setGlobal(true);
						newGlobalItem(respawn);
                        itemRespawnEvent.stop();
				    });
			    }
		    }
	    }
コード例 #25
0
	    public static bool dialogue(Player p, Npc npc, bool rightClickPay) {
		    if ((npc.getId() != 1055 && npc.getId() != 437) || (rightClickPay && npc.getId() != 437)) {
			    return false;
		    }
		    p.setEntityFocus(npc.getClientIndex());
            AreaEvent dialogueAreaEvent = new AreaEvent(p, npc.getLocation().getX()-1, npc.getLocation().getY()-1, npc.getLocation().getX()+1, npc.getLocation().getY()+1);
            dialogueAreaEvent.setAction(() => {
				npc.setFaceLocation(p.getLocation());
				int status = npc.getId() == 1055 ? 43 : 1;
				if (rightClickPay) {
					if (!p.getInventory().hasItemAmount(995, AGILITY_ARENA_PRICE)) {
						p.getPackets().sendMessage("You don't have enough money to pay the entrance fee.");
						return;
					}
					status = 29;
				}
				doDialogue(p, status);
		    });
            Server.registerCoordinateEvent(dialogueAreaEvent);
		    return true;
	    }
コード例 #26
0
        public bool tradeItem(int slot, int amount)
        {
            int  itemId    = player.getInventory().getItemInSlot(slot);
            bool stackable = ItemData.forId(itemId).isStackable();
            int  tradeSlot = findItem(itemId);

            if (amount <= 0 || itemId == -1 || status > 2)
            {
                return(false);
            }
            if (ItemData.forId(itemId).isPlayerBound())
            {
                player.getPackets().sendMessage("You cannot trade that item.");
                return(false);
            }
            if (!stackable)
            {
                tradeSlot = findFreeSlot();
                if (tradeSlot == -1)
                {
                    player.getPackets().sendMessage("An error occured whilst trying to find free a trade slot.");
                    return(false);
                }
                if (amount > player.getInventory().getItemAmount(itemId))
                {
                    amount = player.getInventory().getItemAmount(itemId);
                }
                for (int i = 0; i < amount; i++)
                {
                    tradeSlot = findFreeSlot();
                    if (!player.getInventory().deleteItem(itemId) || tradeSlot == -1)
                    {
                        break;
                    }
                    items[tradeSlot] = new Item(itemId, 1);
                }
                if (status == 2 || player2.getTrade().getStatus() == 2)
                {
                    this.status = 1;
                    player2.getTrade().setStatus(1);
                    player.getPackets().modifyText("", 335, 36);
                    player2.getPackets().modifyText("", 335, 36);
                }
                refreshTrade();
                return(true);
            }
            else if (stackable)
            {
                tradeSlot = findItem(itemId);
                if (tradeSlot == -1)
                {
                    tradeSlot = findFreeSlot();
                    if (tradeSlot == -1)
                    {
                        player.getPackets().sendMessage("An error occured whilst trying to find free a trade slot.");
                        return(false);
                    }
                }
                if (amount > player.getInventory().getAmountInSlot(slot))
                {
                    amount = player.getInventory().getAmountInSlot(slot);
                }
                if (player.getInventory().deleteItem(itemId, amount))
                {
                    if (items[tradeSlot] == null)
                    {
                        items[tradeSlot] = new Item(itemId, amount);
                    }
                    else
                    {
                        if (items[tradeSlot].getItemId() == itemId)
                        {
                            items[tradeSlot].setItemId(itemId);
                            items[tradeSlot].setItemAmount(items[tradeSlot].getItemAmount() + amount);
                        }
                    }
                    if (status == 2 || player2.getTrade().getStatus() == 2)
                    {
                        this.status = 1;
                        player2.getTrade().setStatus(1);
                        player.getPackets().modifyText("", 335, 36);
                        player2.getPackets().modifyText("", 335, 36);
                    }
                    refreshTrade();
                    return(true);
                }
            }
            return(false);
        }
コード例 #27
0
	    private void handleItemOnNPC(Player player, Packet packet) {
		    int interfaceId = packet.readInt();
		    int slot = packet.readLEShort();
		    int npcIndex = packet.readLEShort();
		    int item = packet.readLEShortA();
		    if (npcIndex < 0 || npcIndex > Constants.MAX_NPCS || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
            Npc npc = Server.getNpcList()[npcIndex];
            if (npc == null || npc.isDestroyed()) {
                return;
            }
		    SkillHandler.resetAllSkills(player);
		    player.getPackets().closeInterfaces();
		    Console.WriteLine("Item on NPC " + npc.getId());
		    if (player.getInventory().getItemInSlot(slot) == item) {
			    switch(npc.getId()) {
				    case 519: // Bob
					    BrokenBarrows.talkToBob(player, npc, player.getInventory().getItemInSlot(slot), 0);
					    break;
			    }
		    }
	    }
コード例 #28
0
	    private void handleItemOnItem(Player player, Packet packet) {
		    int itemSlot = packet.readUShort();
		    int unused = packet.readInt();
		    int withSlot = packet.readLEShort();
		    int unused2 = packet.readInt();
		    int itemUsed = packet.readLEShortA();
		    int usedWith = packet.readLEShortA();
		    if (itemSlot > 28 || itemSlot < 0 || withSlot > 28 || withSlot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    SkillHandler.resetAllSkills(player);
		    player.getPackets().closeInterfaces();
		    if (player.getInventory().getSlot(itemSlot).getItemId() == itemUsed && player.getInventory().getSlot(withSlot).getItemId() == usedWith) {
			    if (Fletching.isFletching(player, itemUsed, usedWith)) {
				    return;
			    } else if (Herblore.doingHerblore(player, itemUsed, usedWith)) {
				    return;
			    } else if (Herblore.mixDoses(player, itemUsed, usedWith, itemSlot, withSlot)) {
				    return;
			    } else if (Crafting.wantsToCraft(player, itemUsed, usedWith)) {
				    return;
			    } else if (Firemaking.isFiremaking(player, itemUsed, usedWith, itemSlot, withSlot)) {
				    return;
			    } else if (Farming.plantSapling(player, itemUsed, usedWith)) {
				    return;
			    } else {
				    player.getPackets().sendMessage("Nothing interesting happens.");
			    }
		    }
		
	    }
コード例 #29
0
	    public void useDoor(Player p, int doorId) {
		    bool running =  p.getWalkingQueue().isRunToggled();
		    if (doorId == 9369) { // main entrance
			    int y = p.getLocation().getY() >= 5177 ? 5177 : 5175;
                CoordinateEvent mainEntranceCoordinateEvent = new CoordinateEvent(p, new Location(2399, y, 0));
                mainEntranceCoordinateEvent.setAction(() => {
					p.getWalkingQueue().setRunToggled(false);
                    p.getWalkingQueue().resetWalkingQueue();
					p.getPackets().clearMapFlag();
					p.setTemporaryAttribute("unmovable", true);
					p.getWalkingQueue().forceWalk(0, y == 5177 ? -2 : +2);
                    Event useMainDoorEvent = new Event(1000);
                    useMainDoorEvent.setAction(() => {
                        useMainDoorEvent.stop();
						p.removeTemporaryAttribute("unmovable");
						p.getWalkingQueue().setRunToggled(running);
					});
                    Server.registerEvent(useMainDoorEvent);
			    });
                Server.registerCoordinateEvent(mainEntranceCoordinateEvent);
            }
            else if (doorId == 9368)
            { // game door
                int y = p.getLocation().getY() >= 5169 ? 5169 : 5167;
                CoordinateEvent gameDoorCoordinateEvent = new CoordinateEvent(p, new Location(2399, y, 0));
                gameDoorCoordinateEvent.setAction(() =>
                {
                    if (playersPlaying.Count == 1)
                    {
                        sendNPCMessage(p, "Here is some TokKul, as a reward.");
                        p.getInventory().addItemOrGround(6529, tokkulReward);
                    }
                    removePlayingPlayer(p);
                    p.getWalkingQueue().setRunToggled(false);
                    p.getWalkingQueue().resetWalkingQueue();
                    p.getPackets().clearMapFlag();
                    if (y == 5167)
                    {
                        p.getWalkingQueue().forceWalk(0, +2);
                    }
                    else
                    {
                        p.getPackets().sendMessage("You are unable to bypass the hot barrier.");
                        return;
                    }
                    p.setTemporaryAttribute("unmovable", true);
                    Event gameDoorEvent = new Event(1000);
                    gameDoorEvent.setAction(() =>
                    {
                        gameDoorEvent.stop();
                        p.removeTemporaryAttribute("unmovable");
                        p.getWalkingQueue().setRunToggled(running);
                        p.getPackets().sendMessage("You leave the fight pit.");
                        resetVariables(p);
                    });
                    Server.registerEvent(gameDoorEvent);
                });
                Server.registerCoordinateEvent(gameDoorCoordinateEvent);
            }
	    }
コード例 #30
0
 public void newSellOffer(byte slot)
 {
     this.currentOffer = new SellOffer(slot, p.getLoginDetails().getLongName());
     myGEItems[slot]   = this.currentOffer;
     p.getPackets().sendConfig(1109, -1);
     p.getPackets().sendConfig(1110, 0);
     p.getPackets().sendConfig(1111, 0);
     p.getPackets().sendConfig(1112, slot);
     p.getPackets().sendConfig(1113, 1);
     p.getPackets().sendConfig(1114, 0);
     p.getPackets().sendConfig(1115, 0);
     p.getPackets().sendConfig(1116, 0);
     p.getPackets().displayInventoryInterface(107);
     p.getPackets().setRightClickOptions(1026, 107 * 65536 + 18, 0, 27);
     object[] opts = new object[] { "", "", "", "", "Offer", -1, 0, 7, 4, 93, 7012370 };
     p.getPackets().sendClientScript(149, opts, "IviiiIsssss");
     p.getPackets().sendItems(-1, 65535, 93, p.getInventory().getItems());
 }
コード例 #31
0
	    public static void showBobDialogue(Player p, int status) {
		    p.getPackets().softCloseInterfaces();
		    int index = -1;
		    int newStatus = -1;
		    if (p.getTemporaryAttribute("bobsAxesBarrowItem") != null) {
			    int item = (int)p.getTemporaryAttribute("bobsAxesBarrowItem");
			    index = getIndex(item);
			    if (index == -1) {
				    return;
			    } else if (item == (int)DATA[index][0]) {
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("That item isn't broken..", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
				    return;
			    } else if (item != (int)DATA[index][1]) {
				    return;
			    }
		    }
		    switch(status) {
			    case 101:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("That'll cost you " + ((int)DATA[index][2]).ToString("#,##0") + " gold coins to fix, are you sure?", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 102;
				    break;
				
			    case 102:
                    p.getPackets().modifyText("Yes, I'm sure!", 557, 2);
                    p.getPackets().modifyText("On second thoughts, no thanks.", 557, 3);
                    p.getPackets().sendChatboxInterface2(557);
				    newStatus = 103;
				    break;
				
			    case 103:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Yes, I'm sure!", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 104;
				    break;
				
			    case 104:
				    if (!p.getInventory().hasItemAmount(995, (int)DATA[index][2])) {
                        p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                        p.getPackets().modifyText("Bob", 241, 3);
                        p.getPackets().modifyText("You don't have enough money to pay for the repair!", 241, 4);
                        p.getPackets().animateInterface(9827, 241, 2);
                        p.getPackets().sendChatboxInterface2(241);
					    break;
				    } else {
					    if (!p.getInventory().hasItem((int)DATA[index][1])) {
                            p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                            p.getPackets().modifyText("Bob", 241, 3);
                            p.getPackets().modifyText("The item seems to have gone from your inventory.", 241, 4);
                            p.getPackets().animateInterface(9827, 241, 2);
                            p.getPackets().sendChatboxInterface2(241);
						    break;
					    } else if (p.getInventory().deleteItem(995, (int)DATA[index][2])) {
                            p.getInventory().replaceSingleItem((int)DATA[index][1], (int)DATA[index][0]);
                            p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                            p.getPackets().modifyText("Bob", 241, 3);
                            p.getPackets().modifyText("There you go, happy doing business with you!", 241, 4);
                            p.getPackets().animateInterface(9827, 241, 2);
                            p.getPackets().sendChatboxInterface2(241);
                            p.getPackets().sendMessage("You pay Bob his fee and he repairs your " + (string)DATA[index][3] + ".");
						    break;
					    }
				    }
				    break;
				
			    case 105:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("On second thoughts, no thanks.", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 106;
				    break;
				
			    case 106:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("Ok, but don't expect my prices to change anytime soon!", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
				    break;
				
			    case 107:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("Hello there " + p.getLoginDetails().getUsername() + ", what can i do for you?", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 108;
				    break;
				
			    case 108:
                    p.getPackets().modifyText("Could you please repair my Barrow item?", 230, 2);
                    p.getPackets().modifyText("I'm interested in buying an axe.", 230, 3);
                    p.getPackets().modifyText("Nevermind.", 230, 4);
                    p.getPackets().sendChatboxInterface2(230);
				    newStatus = 109;
				    break;
				
			    case 109:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Could you please repair my Barrow item?", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 110;
				    break;
				
			    case 110:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("Certainly! Show me the item and i'll see what i can do.", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
				    break;
				
			    case 111:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("I'm interested in buying an axe.", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
				    newStatus = 112;
				    break;
				
			    case 112:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("What a coincidence! Axes are my speciality!", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
				    newStatus = 113;
				    break;
				
			    case 113:
				    //TODO open bob's shop
				    break;
				
			    case 114:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Nevermind.", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
				    break;
		    }
		    if (newStatus != -1) {
			    p.setTemporaryAttribute("dialogue", newStatus);
		    }
	    }
コード例 #32
0
	    protected static void changeJewellery(Player p, JewellerySlot js) {
		    bool gloryAmulet = js.index < 2;
		    bool newItem = true;
		    string s = js.index == 2 ? "Ring of Dueling" : js.index == 3 ?  "Games necklace" : "Amulet of Glory";
		    for (int i = 0; i < JEWELLERY[js.index].Length; i++) {
			    int charges = i;
			    if (!js.wearing) {
				    Item item = p.getInventory().getSlot(js.slot);
				    if (item.getItemId() == JEWELLERY[js.index][i]) {
					    if (gloryAmulet) {
						    charges--;
					    }
					    string t = charges > 1 ? " charges" : " charge";
					    if (charges > 0) {
						    p.getPackets().sendMessage("The " + s + " now has " + charges + t + " .");
					    } else if (gloryAmulet && charges == 0) {
                            p.getPackets().sendMessage("The Amulet of Glory has run out of charges.");
					    } else if (!gloryAmulet && charges <= 1) {
						    newItem = false;
                            p.getPackets().sendMessage("The " + s + " crumbles to dust.");
						    p.getInventory().deleteItem(item.getItemId(), js.slot, 1);
					    }
					    if (newItem) {
						    item.setItemId(JEWELLERY[js.index][i - 1]);
                            p.getPackets().refreshInventory();
					    }
					    break;
				    }
			    } else {
				    Item item = p.getEquipment().getSlot((ItemData.EQUIP)js.slot);
				    if (item.getItemId() == JEWELLERY[js.index][i]) {
					    if (gloryAmulet) {
						    charges--;
					    }
					    string t = charges > 1 ? " charges" : " charge";
					    if (charges > 0) {
                            p.getPackets().sendMessage("The " + s + " now has " + charges + t + " .");
					    } else if (gloryAmulet && charges == 0) {
                            p.getPackets().sendMessage("The Amulet of Glory has run out of charges.");
					    } else if (!gloryAmulet && charges <= 1) {
						    newItem = false;
                            p.getPackets().sendMessage("The " + s + " crumbles to dust.");
						    item.setItemId(-1);
						    item.setItemAmount(0);
					    }
					    if (newItem) {
						    item.setItemId(JEWELLERY[js.index][i - 1]);
					    }
                        p.getPackets().refreshEquipment();
					    break;
				    }
			    }
		    }
	    }