コード例 #1
0
        public void handlePacket(Player player, Packet packet) {
		    int size = packet.getLength();
		    if(packet.getPacketId() == PacketHandlers.PacketId.WALK_2) {
			    size -= 14;
		    }
            player.getWalkingQueue().resetWalkingQueue();
		    int steps = (size - 5) / 2;

            if (steps > WalkingQueue.MAX_WALKING_WAYPOINTS)
            {
                misc.WriteError("Warning: Walk command contains too many steps (" + steps + ") currently set to 50 [maybe need increase?]");
                return;
            }

            player.getWalkingQueue().setIsRunning(packet.readByteA() == 1);
		    bool following = false;
            if (!canWalk(player, packet, following))
            {
                player.getPackets().clearMapFlag();
                player.getWalkingQueue().resetWalkingQueue();
                return;
            }

            int firstX = packet.readUShort() - (player.getLocation().getRegionX() - 6) * 8;
            int firstY = packet.readShortA() - (player.getLocation().getRegionY() - 6) * 8;
		    player.getWalkingQueue().addToWalkingQueue(firstX, firstY);

            for (int i = 0; i < steps; i++) //all the waypoints.
                player.getWalkingQueue().addToWalkingQueue((packet.readByteA() + firstX), (packet.readByteS() + firstY));

            if (player.getTeleportTo() != null) //is teleporting?
                player.getWalkingQueue().resetWalkingQueue();


		    if (player.getTemporaryAttribute("homeTeleporting") != null) {
			    player.removeTemporaryAttribute("homeTeleporting");
		    }
		    SkillHandler.resetAllSkills(player);
		    if (player.getTrade() != null)
			    player.getTrade().decline();
            if (player.getDuel() != null) {
                if (player.getDuel().getStatus() < 4)
                    player.getDuel().declineDuel();
                else if (player.getDuel().getStatus() == 8)
                    player.getDuel().recieveWinnings(player);
            }
			if (player.getTarget() != null) {
				if (!following && player.getTarget().getAttacker() != null && player.getTarget().getAttacker().Equals(player))
					player.getTarget().setAttacker(null);
			}		    
            
            if (!following) {
			    player.getFollow().setFollowing(null);
				player.setTarget(null);
				player.removeTemporaryAttribute("autoCasting");
			    if (player.getEntityFocus() != 65535)
				    player.setEntityFocus(65535);
		    }
		    player.getPackets().closeInterfaces();
	    }
コード例 #2
0
	    private void handleClanRanks(Player player, Packet packet) {
		    int rank = packet.readByteA();
		    long name = packet.readLong();
		    if (name < 0 || (rank < 0 || rank > 6)) {
			    return;
		    }
		    Clan clan = Server.getClanManager().getClanByOwner(player.getLoginDetails().getUsername());
		    if (clan != null) {
			    ClanUser user = clan.getUserByName(misc.longToPlayerName(name));
			    if (user != null) {
				    user.setClanRights((Clan.ClanRank)rank);
				    Server.getClanManager().updateClan(clan);
			    } 
                Clan.ClanRank userExists;
                if (clan.getUsersWithRank().TryGetValue(misc.longToPlayerName(name), out userExists))
                    clan.getUsersWithRank()[misc.longToPlayerName(name)] = (Clan.ClanRank)rank;  //Exists already, so altar.
                else
                    clan.getUsersWithRank().Add(misc.longToPlayerName(name), (Clan.ClanRank)rank); //Not existed yet. so add
		    }
	    }