コード例 #1
0
        public static async Task <ClientVersionInfo> Get(string buildType = "WindowsStudio", string branch = "roblox")
        {
            string jsonUrl = $"https://clientsettingscdn.{branch}.com/v2/client-version/{buildType}";

            using (WebClient http = new WebClient())
            {
                var    getJsonData = http.DownloadStringTaskAsync(jsonUrl);
                string jsonData    = await getJsonData.ConfigureAwait(false);

                var json        = Program.ReadJsonDictionary(jsonData);
                var versionInfo = new ClientVersionInfo();

                if (json.TryGetValue("version", out string version))
                {
                    versionInfo.Version = version;
                }

                if (json.TryGetValue("clientVersionUpload", out string versionGuid))
                {
                    versionInfo.VersionGuid = versionGuid;
                }

                return(versionInfo);
            }
        }
コード例 #2
0
        public static async Task <ClientVersionInfo> Get(string buildType = "WindowsStudio", string branch = "roblox")
        {
            string jsonUrl = $"https://clientsettings.{branch}.com/v1/client-version/{buildType}";

            using (WebClient http = new WebClient())
            {
                string jsonData = await http.DownloadStringTaskAsync(jsonUrl);

                jsonData = jsonData.Replace('{', ' ');

                if (jsonData.Contains("bootstrap"))
                {
                    int boot = jsonData.IndexOf("bootstrap");
                    jsonData = jsonData.Substring(0, boot - 2);
                }
                else
                {
                    jsonData = jsonData.Replace('}', ' ');
                }

                var versionInfo = new ClientVersionInfo();
                jsonData = jsonData.Trim();

                foreach (string kvPairStr in jsonData.Split(','))
                {
                    string[] kvPair = kvPairStr.Split(':');

                    string key = kvPair[0]
                                 .Replace('"', ' ')
                                 .Trim();

                    string val = kvPair[1]
                                 .Replace('"', ' ')
                                 .Trim();

                    if (key == "version")
                    {
                        versionInfo.Version = val;
                        continue;
                    }
                    else if (key == "clientVersionUpload")
                    {
                        versionInfo.Guid = val;
                        continue;
                    }

                    Console.WriteLine("Unhandled key: {0}?", key);
                }

                return(versionInfo);
            }
        }
コード例 #3
0
        // This does a quick check of /versionQTStudio without resolving
        // if its the proper version-guid for gametest builds. This should
        // make gametest update checks faster... at least for 64-bit users.
        public static async Task <string> GetFastVersionGuid(string branch)
        {
            if (branch == "roblox")
            {
                string binaryType = GetStudioBinaryType();
                var    info       = await ClientVersionInfo.Get(binaryType);

                return(info.Guid);
            }
            else
            {
                string fastUrl = $"https://s3.amazonaws.com/setup.{branch}.com/versionQTStudio";
                return(await http.DownloadStringTaskAsync(fastUrl));
            }
        }
コード例 #4
0
        private async void editFVariables_Click(object sender, EventArgs e)
        {
            bool allow = true;

            // Create a warning prompt if the user hasn't disabled this warning.
            var warningDisabled = Program.GetBool("Disable Flag Warning");

            if (!warningDisabled)
            {
                SystemSounds.Hand.Play();
                allow = false;

                Form warningPrompt = createFlagWarningPrompt();
                warningPrompt.ShowDialog();

                DialogResult result = warningPrompt.DialogResult;

                if (result == DialogResult.Yes)
                {
                    Program.SetValue("Disable Flag Warning", warningPrompt.Enabled);
                    allow = true;
                }
            }

            if (allow)
            {
                string branch = (string)branchSelect.SelectedItem;

                Enabled       = false;
                UseWaitCursor = true;

                ClientVersionInfo info = await RobloxStudioInstaller.GetCurrentVersionInfo(branch);

                Hide();

                await RobloxStudioInstaller.BringUpToDate(branch, info.Guid, "Some newer flags might be missing.");

                FlagEditor editor = new FlagEditor(branch);
                editor.ShowDialog();

                Show();
                BringToFront();

                Enabled       = true;
                UseWaitCursor = false;
            }
        }
コード例 #5
0
        public static async Task <ClientVersionInfo> Get(string buildType = "WindowsStudio", string branch = "roblox")
        {
            string jsonUrl = $"https://clientsettingscdn.{branch}.com/v1/client-version/{buildType}";

            using (WebClient http = new WebClient())
            {
                string jsonData = await http.DownloadStringTaskAsync(jsonUrl);

                var json        = Program.ReadJsonDictionary(jsonData);
                var versionInfo = new ClientVersionInfo();

                json.TryGetValue("version", out versionInfo.Version);
                json.TryGetValue("clientVersionUpload", out versionInfo.Guid);

                return(versionInfo);
            }
        }
コード例 #6
0
        public static async Task <StudioDeployLogs> Get(string branch)
        {
            StudioDeployLogs logs = null;

            if (LogCache.ContainsKey(branch))
            {
                logs = LogCache[branch];
            }
            else
            {
                logs = new StudioDeployLogs(branch);
            }

            var    getDeployHistory = HistoryCache.GetDeployHistory(branch);
            string deployHistory    = await getDeployHistory.ConfigureAwait(false);

            if (logs.LastDeployHistory != deployHistory)
            {
                int maxVersion = int.MaxValue;

                if (branch == "roblox")
                {
                    string binaryType = StudioBootstrapper.GetStudioBinaryType();

                    var getInfo = ClientVersionInfo.Get(binaryType);
                    var info    = await getInfo.ConfigureAwait(false);

                    int version = info.Version
                                  .Split('.')
                                  .Select(int.Parse)
                                  .Skip(1)
                                  .First();

                    maxVersion = version;
                }

                logs.LastDeployHistory = deployHistory;
                logs.UpdateLogs(deployHistory, maxVersion);
            }

            return(logs);
        }
コード例 #7
0
        private async void editExplorerIcons_Click(object sender, EventArgs e)
        {
            Enabled       = false;
            UseWaitCursor = true;

            string            branch = (string)branchSelect.SelectedItem;
            ClientVersionInfo info   = await RobloxStudioInstaller.GetCurrentVersionInfo(branch);

            Hide();
            await RobloxStudioInstaller.BringUpToDate(branch, info.Guid, "The explorer icons may have received an update.");

            var editor = new ExplorerIconEditor(branch);

            editor.ShowDialog();

            Show();
            BringToFront();

            Enabled       = true;
            UseWaitCursor = false;
        }
コード例 #8
0
        private async void editExplorerIcons_Click(object sender, EventArgs e)
        {
            Enabled       = false;
            UseWaitCursor = true;

            string            branch = (string)branchSelect.SelectedItem;
            ClientVersionInfo info   = await StudioBootstrapper.GetCurrentVersionInfo(branch);

            Hide();
            await StudioBootstrapper.BringUpToDate(branch, info.Guid, "对象图标可能已被更新。");

            var editor = new ClassIconEditor(branch);

            editor.ShowDialog();

            Show();
            BringToFront();

            Enabled       = true;
            UseWaitCursor = false;
        }
コード例 #9
0
        public async Task RunInstaller(string branch)
        {
            restore();

            setStatus("Checking for updates");
            echo("Checking build installation...");

            string currentBranch  = Program.GetString("BuildBranch", "roblox");
            string currentVersion = versionRegistry.GetString("VersionGuid");

            bool   shouldInstall = (forceInstall || currentBranch != branch);
            string fastVersion   = await GetFastVersionGuid(currentBranch);

            if (branch == "roblox")
            {
                buildVersion = fastVersion;
            }

            ClientVersionInfo versionInfo = null;

            if (shouldInstall || fastVersion != currentVersion)
            {
                if (currentBranch != "roblox")
                {
                    echo("Possible update detected, verifying...");
                }

                versionInfo = await GetCurrentVersionInfo(branch, fastVersion);

                buildVersion = versionInfo.Guid;
            }
            else
            {
                buildVersion = fastVersion;
            }

            if (currentVersion != buildVersion || shouldInstall)
            {
                echo("This build needs to be installed!");
                bool studioClosed = await shutdownStudioProcesses();

                if (studioClosed)
                {
                    string binaryType = GetStudioBinaryType();
                    string studioDir  = GetStudioDirectory();
                    string versionId  = versionInfo.Version;

                    restore();
                    setStatus($"Installing Version {versionId} of Roblox Studio...");

                    var taskQueue = new List <Task>();

                    echo("Grabbing package manifest...");
                    List <PackageManifest> pkgManifest = await PackageManifest.Get(branch, buildVersion);

                    echo("Grabbing file manifest...");
                    fileManifest = await FileManifest.Get(branch, buildVersion);

                    progressBar.Maximum = 1;
                    progressBar.Value   = 0;

                    progressBar.Style = ProgressBarStyle.Continuous;
                    progressBar.Refresh();

                    foreach (PackageManifest package in pkgManifest)
                    {
                        Task installer = Task.Run(() => installPackage(package));
                        taskQueue.Add(installer);
                    }

                    await Task.WhenAll(taskQueue.ToArray());

                    echo("Writing AppSettings.xml...");

                    string appSettings = Path.Combine(studioDir, "AppSettings.xml");
                    File.WriteAllText(appSettings, appSettingsXml);

                    setStatus("Deleting unused files...");
                    await deleteUnusedFiles();

                    progressBar.Style = ProgressBarStyle.Marquee;
                    progressBar.Refresh();

                    Program.SetValue("BuildBranch", branch);

                    versionRegistry.SetValue("Version", versionId);
                    versionRegistry.SetValue("VersionGuid", buildVersion);
                }
                else
                {
                    progressBar.Style = ProgressBarStyle.Marquee;
                    progressBar.Refresh();

                    echo("Update cancelled. Launching on current branch and version.");
                }
            }
            else
            {
                echo("This version of Roblox Studio has been installed!");
            }

            setStatus("Configuring Roblox Studio...");

            echo("Updating registry protocols...");
            Program.UpdateStudioRegistryProtocols();

            if (exitWhenClosed)
            {
                echo("Applying flag configuration...");
                FlagEditor.ApplyFlags();

                echo("Patching explorer icons...");
                await ExplorerIconEditor.PatchExplorerIcons();
            }

            setStatus("Starting Roblox Studio...");
            echo("Roblox Studio is up to date!");

            await Task.Delay(1000);
        }
コード例 #10
0
        public static async Task <ClientVersionInfo> GetCurrentVersionInfo(string branch, string fastVersionGuid = "")
        {
            string binaryType = GetStudioBinaryType();

            if (branch == "roblox")
            {
                return(await ClientVersionInfo.Get(binaryType));
            }

            if (fastVersionGuid != "")
            {
                string latestGuid;

                if (binaryType == "WindowsStudio64")
                {
                    latestGuid = versionRegistry.GetString("LatestGuid_x86");
                }
                else
                {
                    latestGuid = versionRegistry.GetString("LatestGuid_x64");
                }

                // If we already determined the fast version guid is pointing
                // to the other version of Roblox Studio, fallback to the
                // version data that has been cached already.

                if (fastVersionGuid == latestGuid)
                {
                    string versionId   = versionRegistry.GetString("Version");
                    string versionGuid = versionRegistry.GetString("VersionGuid");

                    ClientVersionInfo proxy = new ClientVersionInfo()
                    {
                        Version = versionId,
                        Guid    = versionGuid
                    };

                    return(proxy);
                }
            }

            // Unfortunately as of right now, the ClientVersionInfo end-point on
            // gametest isn't available to the public, so I have to use some hacks
            // with the DeployHistory.txt file to figure out what version guid to use.

            var logData = await StudioDeployLogs.Get(branch);

            var currentLogs = logData.CurrentLogs;
            int numLogs     = currentLogs.Count;

            DeployLog latest = currentLogs[numLogs - 1];
            DeployLog prev   = currentLogs[numLogs - 2];

            DeployLog build_x86, build_x64;

            // If these builds aren't using the same perforce changelist,
            // then the 64-bit version hasn't been deployed yet. There is
            // usually a ~5 minute gap between the new 32-bit version being
            // deployed, and the 64-bit version proceeding it.

            if (prev.Changelist != latest.Changelist)
            {
                build_x86 = latest;
                build_x64 = prev;
            }
            else
            {
                build_x86 = prev;
                build_x64 = latest;
            }

            var info = new ClientVersionInfo();

            if (binaryType == "WindowsStudio64")
            {
                info.Version = build_x64.ToString();
                info.Guid    = build_x64.VersionGuid;
            }
            else
            {
                info.Version = build_x86.ToString();
                info.Guid    = build_x86.VersionGuid;
            }

            versionRegistry.SetValue("LatestGuid_x86", build_x86.VersionGuid);
            versionRegistry.SetValue("LatestGuid_x64", build_x64.VersionGuid);

            return(info);
        }
コード例 #11
0
        public static async Task <ClientVersionInfo> GetCurrentVersionInfo(string branch, string fastGuid = "")
        {
            string targetVersion = Program.GetString("TargetVersion");

            if (targetVersion != "")
            {
                return(await GetTargetVersionInfo(branch, targetVersion));
            }

            string binaryType = GetStudioBinaryType();
            bool   is64Bit    = Environment.Is64BitOperatingSystem;

            if (branch == "roblox")
            {
                return(await ClientVersionInfo.Get(binaryType));
            }

            if (fastGuid == "")
            {
                fastGuid = await GetFastVersionGuid(branch);
            }

            string latestFastGuid = versionRegistry.GetString("LatestFastGuid");
            var    info           = new ClientVersionInfo();

            if (latestFastGuid == fastGuid)
            {
                string version = versionRegistry.GetString("Version");
                info.Version = version;

                string latest_x86 = versionRegistry.GetString("LatestGuid_x86");
                string latest_x64 = versionRegistry.GetString("LatestGuid_x64");

                if (latestFastGuid == latest_x64 && is64Bit)
                {
                    info.Guid = latest_x64;
                    return(info);
                }

                if (latestFastGuid == latest_x86 && !is64Bit)
                {
                    info.Guid = latest_x86;
                    return(info);
                }
            }

            // Unfortunately the ClientVersionInfo end-point on sitetest
            // isn't available to the public, so I have to parse the
            // DeployHistory.txt file on their setup s3 bucket.

            var logData = await StudioDeployLogs.Get(branch);

            DeployLog build_x86 = logData.CurrentLogs_x86.Last();
            DeployLog build_x64 = logData.CurrentLogs_x64.Last();

            if (is64Bit)
            {
                info.Version = build_x64.VersionId;
                info.Guid    = build_x64.VersionGuid;
            }
            else
            {
                info.Version = build_x86.VersionId;
                info.Guid    = build_x86.VersionGuid;
            }

            versionRegistry.SetValue("LatestFastGuid", fastGuid);
            versionRegistry.SetValue("LatestGuid_x86", build_x86.VersionGuid);
            versionRegistry.SetValue("LatestGuid_x64", build_x64.VersionGuid);

            return(info);
        }
コード例 #12
0
        public async Task RunInstaller(string branch, bool setStartEvent = false)
        {
            restore();

            setStatus("检查更新中");
            echo("检查该构建版本是否可安装...");

            string currentBranch  = Program.GetString("BuildBranch", "roblox");
            string currentVersion = versionRegistry.GetString("VersionGuid");

            bool   shouldInstall = (forceInstall || currentBranch != branch);
            string fastVersion   = await GetFastVersionGuid(currentBranch);

            ClientVersionInfo versionInfo = null;

            if (shouldInstall || fastVersion != currentVersion)
            {
                if (currentBranch != "roblox")
                {
                    echo("发现已有更新,验证中...");
                }

                versionInfo = await GetCurrentVersionInfo(branch, fastVersion);

                buildVersion = versionInfo.Guid;
            }
            else
            {
                buildVersion = fastVersion;
            }

            if (currentVersion != buildVersion || shouldInstall)
            {
                echo("此构建版本需要安装!");
                bool studioClosed = await shutdownStudioProcesses();

                if (studioClosed)
                {
                    string binaryType = GetStudioBinaryType();
                    string studioDir  = GetStudioDirectory();
                    string versionId  = versionInfo.Version;

                    restore();
                    setStatus($"正在安装版本为 {versionId} 的 Roblox Studio...");

                    var taskQueue = new List <Task>();
                    writtenFiles = new HashSet <string>();

                    echo("正在获取版本元信息...");
                    var pkgManifest = await PackageManifest.Get(branch, buildVersion);

                    echo("正在获取文件元信息...");
                    fileManifest = await FileManifest.Get(branch, buildVersion);

                    progressBar.Maximum = 5000;
                    progressBar.Value   = 0;

                    progressBar.Style = ProgressBarStyle.Continuous;
                    progressBar.Refresh();

                    foreach (var package in pkgManifest)
                    {
                        Task installer = Task.Run(() => installPackage(branch, package));
                        taskQueue.Add(installer);
                    }

                    await Task.WhenAll(taskQueue);

                    echo("正在写入 AppSettings.xml...");

                    string appSettings = Path.Combine(studioDir, "AppSettings.xml");
                    File.WriteAllText(appSettings, appSettingsXml);

                    setStatus("正在搜索未使用的文件...");
                    await deleteUnusedFiles();

                    progressBar.Style = ProgressBarStyle.Marquee;
                    progressBar.Refresh();

                    Program.SetValue("BuildBranch", branch);

                    versionRegistry.SetValue("Version", versionId);
                    versionRegistry.SetValue("VersionGuid", buildVersion);
                }
                else
                {
                    progressBar.Style = ProgressBarStyle.Marquee;
                    progressBar.Refresh();

                    echo("更新已取消,正在启动当前已有分支版本...");
                }
            }
            else
            {
                echo("该版本安装成功!");
            }

            setStatus("正在配置 Roblox Studio...");

            echo("正在更新注册表...");
            Program.UpdateStudioRegistryProtocols();

            if (exitWhenClosed)
            {
                echo("应用参数配置中...");
                FlagEditor.ApplyFlags();

                echo("修改浏览窗口图标中...");
                await ClassIconEditor.PatchExplorerIcons();
            }

            setStatus("正在启动 Roblox Studio...");
            echo("Roblox Studio 已为最新版!");

            if (setStartEvent)
            {
                SystemEvent start = new SystemEvent("RobloxStudioModManagerStart");

                autoExitTask = Task.Run(async() =>
                {
                    bool started = await start.WaitForEvent();
                    start.Close();

                    if (started)
                    {
                        await Task.Delay(500);
                        Application.Exit();
                    }
                });

                StartEvent = start;
            }
        }