コード例 #1
0
        private void Initialize()
        {
            _editableImageConstraint = new TycoonTileConstraint2i();
            _sampler = new DualImageSampler2i();

            _terrainGenerator = new TerrainGenerator2i <TerrainMesher2i>();
            _meshUpdater      = new TerrainMeshUpdater();
            _groupsSelector   = new GroupsByCameraVisibilitySelector();
            _imageProvider    = new EditableMatrixImage2i(InitialTexture, InitialTextureScale, _sampler, _editableImageConstraint);
        }
コード例 #2
0
        private void DisposeService()
        {
            (_imageProvider as IDisposable)?.Dispose();
            _imageProvider = null;

            (_editableImageConstraint as IDisposable)?.Dispose();
            _editableImageConstraint = null;

            (_sampler as IDisposable)?.Dispose();
            _sampler = null;

            (_terrainGenerator as IDisposable)?.Dispose();
            _terrainGenerator = null;

            (_meshUpdater as IDisposable)?.Dispose();
            _meshUpdater = null;

            (_groupsSelector as IDisposable)?.Dispose();
            _groupsSelector = null;
        }