コード例 #1
0
        protected override void Update(GameTime gameTime)
        {
            if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed)
            {
                this.Exit();
            }



            player.Update(gameTime, GR);
            GR.Update(gameTime, player);
            health.Update(mic, player);
            zombie.Update(gameTime, player);
            //  cierra.Update(gameTime, player);

            health.Update(GR, player);
            mic.Update(gameTime, player);
            base.Update(gameTime);
        }