public bool TryReadBeInt32(out int i32) { if (!LoadedImage.TryReadBeInt32(this.bytes, (uint)off, out i32)) { return(false); } off += 4; return(true); }
public bool TryReadBeInt32(out int i32) { if (!LoadedImage.TryReadBeInt32(this.bytes, (uint)off, out i32)) { return(false); } off += 4; return(true); }