protected sealed override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { Menu = new Menu(Name, Name); Menu.AddItem(new MenuItem("WKillable", "Use Only If Killable By Combo").SetValue(false)); Menu.AddItem(new MenuItem("Enabled", "Enabled").SetValue(true)); logic = new LogicAll(); }
//protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) //{ // logic = new LogicAll(); // drawDamage = new HeroHealthBarIndicator(); // base.OnLoad(sender, eventArgs); //} protected sealed override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { Menu = new Menu(Name, Name); Menu.AddItem(new MenuItem(Name + "Enabled", "Enabled").SetValue(true)); logic = new LogicAll(); drawDamage = new HeroHealthBarIndicator(); base.OnLoad(sender, eventArgs); }
protected sealed override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { Menu.AddItem( new MenuItem("Enemies", "Don't R Into >= x Enemies").SetValue(new Slider(2, 0, 5))); Menu.AddItem(new MenuItem("Turret", "Don't R Into Turret").SetValue(true)); Menu.AddItem(new MenuItem("Killable", "Only If Killable").SetValue(true)); rLogic = new PaleCascadeLogic(); logic = new LogicAll(); }
protected sealed override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { Menu.AddItem(new MenuItem(Name + "EInterrupt", "Interrupt").SetValue(true)); Menu.AddItem(new MenuItem(Name + "EGapcloser", "Anti-Gapcloser").SetValue(true)); Menu.AddItem(new MenuItem(Name + "EKillable", "Use Only If Killable By Combo").SetValue(true)); Menu.AddItem(new MenuItem(Name + "ERange", "E Range").SetValue(new Slider(300, 350))); Menu.AddItem( new MenuItem(Name + "MinTargets", "Min Targets In Range").SetValue(new Slider(2, 0, 5))); Menu.AddItem(new MenuItem(Name + "EMana", "Mana %").SetValue(new Slider(45, 0, 100))); logic = new LogicAll(); }
protected sealed override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { Menu.AddItem( new MenuItem("Keybind", "Keybind").SetValue(new KeyBind('Z', KeyBindType.Press))); Menu.AddItem(new MenuItem("Range", "Range ").SetValue(new Slider(825, 0, 825))); Menu.AddItem(new MenuItem("UseW", "Use W").SetValue(true)); Menu.AddItem(new MenuItem("UseE", "Use E").SetValue(true)); Menu.AddItem(new MenuItem("ERange", "E Range").SetValue(new Slider(330, 0, 350))); Menu.AddItem(new MenuItem("EKillable", "Only E If Killable").SetValue(true)); logic = new LogicAll(); qLogic = new CrescentStrikeLogic(); }
/// <summary> /// Called when [load]. /// </summary> /// <param name="sender">The sender.</param> /// <param name="eventArgs">The <see cref="Base.FeatureBaseEventArgs" /> instance containing the event data.</param> protected sealed override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { if (Variables.Spells != null) { Variables.Spells[SpellSlot.Q].SetSkillshot(0.25f, 185, 1600, false, SkillshotType.SkillshotCone); } Menu.AddItem(new MenuItem("QRange", "Q Range ").SetValue(new Slider(820, 0, 825))); Menu.AddItem(new MenuItem("QMana", "Mana %").SetValue(new Slider(10, 0, 100))); qLogic = new CrescentStrikeLogic(); logic = new LogicAll(); Prediction.Initialize(Menu); }