static void ChooseOperation(EditModeGenerate tool, bool isSceneGUI) { var generator = tool.CurrentGenerator; bool enabled = generator.HaveBrushes; EditorGUI.BeginDisabledGroup(!enabled); { if (isSceneGUI) { GUILayout.BeginVertical(GUI.skin.box, Width100); } else { GUILayout.BeginVertical(GUIStyle.none); } { bool mixedValues = !enabled; CSGOperationType operation = generator.CurrentCSGOperationType; EditorGUI.BeginChangeCheck(); operation = CSG_EditorGUIUtility.ChooseOperation(operation, mixedValues); if (EditorGUI.EndChangeCheck()) { generator.CurrentCSGOperationType = operation; } } GUILayout.EndVertical(); } EditorGUI.EndDisabledGroup(); }
static void ShowCSGOperations(bool isSceneGUI, EditModePlace tool, FilteredSelection filteredSelection) { bool operations_enabled = (tool != null && filteredSelection.NodeTargets.Length > 0 && filteredSelection.NodeTargets.Length == (filteredSelection.BrushTargets.Length + filteredSelection.OperationTargets.Length)); EditorGUI.BeginDisabledGroup(!operations_enabled); { bool mixedValues = tool == null || ((filteredSelection.BrushTargets.Length == 0) && (filteredSelection.OperationTargets.Length == 0)); CSGOperationType operationType = CSGOperationType.Additive; if (tool != null) { if (filteredSelection.BrushTargets.Length > 0) { operationType = filteredSelection.BrushTargets[0].OperationType; for (int i = 1; i < filteredSelection.BrushTargets.Length; i++) { if (filteredSelection.BrushTargets[i].OperationType != operationType) { mixedValues = true; } } } else if (filteredSelection.OperationTargets.Length > 0) { operationType = filteredSelection.OperationTargets[0].OperationType; } if (filteredSelection.OperationTargets.Length > 0) { for (int i = 0; i < filteredSelection.OperationTargets.Length; i++) { if (filteredSelection.OperationTargets[i].OperationType != operationType) { mixedValues = true; } } } } GUILayout.BeginVertical(isSceneGUI ? GUI.skin.box : GUIStyle.none); { bool passThroughValue = false; if (tool != null && filteredSelection.BrushTargets.Length == 0 && filteredSelection.OperationTargets.Length > 0 && filteredSelection.OperationTargets.Length == filteredSelection.NodeTargets.Length) // only operations { bool?passThrough = filteredSelection.OperationTargets[0].PassThrough; for (int i = 1; i < filteredSelection.OperationTargets.Length; i++) { if (passThrough.HasValue && passThrough.Value != filteredSelection.OperationTargets[i].PassThrough) { passThrough = null; break; } } mixedValues = !passThrough.HasValue || passThrough.Value; var ptMixedValues = !passThrough.HasValue; passThroughValue = passThrough.HasValue ? passThrough.Value : false; if (CSG_EditorGUIUtility.PassThroughButton(passThroughValue, ptMixedValues)) { Undo.RecordObjects(filteredSelection.OperationTargets, "Changed CSG operation of nodes"); foreach (var operation in filteredSelection.OperationTargets) { operation.PassThrough = true; } InternalCSGModelManager.CheckForChanges(); EditorApplication.RepaintHierarchyWindow(); } if (passThroughValue) { operationType = (CSGOperationType)255; } } EditorGUI.BeginChangeCheck(); { operationType = CSG_EditorGUIUtility.ChooseOperation(operationType, mixedValues); } if (EditorGUI.EndChangeCheck() && tool != null) { Undo.RecordObjects(filteredSelection.NodeTargets, "Changed CSG operation of nodes"); for (int i = 0; i < filteredSelection.BrushTargets.Length; i++) { filteredSelection.BrushTargets[i].OperationType = operationType; } for (int i = 0; i < filteredSelection.OperationTargets.Length; i++) { filteredSelection.OperationTargets[i].PassThrough = false; filteredSelection.OperationTargets[i].OperationType = operationType; } InternalCSGModelManager.CheckForChanges(); EditorApplication.RepaintHierarchyWindow(); } } GUILayout.EndVertical(); } EditorGUI.EndDisabledGroup(); }
static public void OnInspectorGUI(Editor editor, UnityEngine.Object[] targets) { TooltipUtility.InitToolTip(editor); try { var models = new CSGModel[targets.Length]; for (int i = targets.Length - 1; i >= 0; i--) { models[i] = targets[i] as CSGModel; if (!models[i]) { ArrayUtility.RemoveAt(ref models, i); } } CSG_GUIStyleUtility.InitStyles(); ShowRealtimeCSGDisabledMessage(); if (models.Length > 0 && models.Length == targets.Length) { CSGModelComponentInspectorGUI.OnInspectorGUI(targets); return; } var filteredSelection = EditModeManager.FilteredSelection; var targetNodes = filteredSelection.NodeTargets; var targetModels = filteredSelection.ModelTargets; var targetBrushes = filteredSelection.BrushTargets; var targetOperations = filteredSelection.OperationTargets; if (targetNodes == null) { return; } bool?isPrefab = false; PrefabInstantiateBehaviour?prefabBehaviour = PrefabInstantiateBehaviour.Reference; PrefabSourceAlignment? prefabSourceAlignment = PrefabSourceAlignment.AlignedTop; PrefabDestinationAlignment?prefabDestinationAlignment = PrefabDestinationAlignment.AlignToSurface; if (targetNodes.Length > 0) { var gameObject = targetNodes[0].gameObject; isPrefab = CSGPrefabUtility.IsPrefabAsset(gameObject); prefabBehaviour = targetNodes[0].PrefabBehaviour; prefabSourceAlignment = targetNodes[0].PrefabSourceAlignment; prefabDestinationAlignment = targetNodes[0].PrefabDestinationAlignment; for (int i = 1; i < targetNodes.Length; i++) { gameObject = targetNodes[i].gameObject; var currentIsPrefab = CSGPrefabUtility.IsPrefabAsset(gameObject); var currentPrefabBehaviour = targetNodes[i].PrefabBehaviour; var currentPrefabSourceAlignment = targetNodes[i].PrefabSourceAlignment; var currentPrefabDestinationAlignment = targetNodes[i].PrefabDestinationAlignment; if (isPrefab.HasValue && isPrefab.Value != currentIsPrefab) { isPrefab = null; } if (prefabBehaviour.HasValue && prefabBehaviour.Value != currentPrefabBehaviour) { prefabBehaviour = null; } if (prefabSourceAlignment.HasValue && prefabSourceAlignment.Value != currentPrefabSourceAlignment) { prefabSourceAlignment = null; } if (prefabDestinationAlignment.HasValue && prefabDestinationAlignment.Value != currentPrefabDestinationAlignment) { prefabDestinationAlignment = null; } } } GUILayout.BeginVertical(GUI.skin.box); { if (isPrefab.HasValue && isPrefab.Value) { EditorGUILayout.LabelField(PrefabLabelContent); } else { EditorGUILayout.LabelField(RaySnappingLabelContent); TooltipUtility.SetToolTip(RaySnappingBehaviourTooltip); } EditorGUI.indentLevel++; { if (isPrefab.HasValue && isPrefab.Value) { EditorGUI.showMixedValue = !prefabBehaviour.HasValue; var prefabBehavour = prefabBehaviour.HasValue ? prefabBehaviour.Value : PrefabInstantiateBehaviour.Reference; EditorGUI.BeginChangeCheck(); { prefabBehavour = (PrefabInstantiateBehaviour)EditorGUILayout.EnumPopup(PrefabInstantiateBehaviourContent, prefabBehavour); TooltipUtility.SetToolTip(PrefabInstantiateBehaviourTooltip); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); for (int i = 0; i < targetNodes.Length; i++) { targetNodes[i].PrefabBehaviour = prefabBehavour; } } EditorGUI.showMixedValue = false; } EditorGUI.showMixedValue = !prefabDestinationAlignment.HasValue; var destinationAlignment = prefabDestinationAlignment.HasValue ? prefabDestinationAlignment.Value : PrefabDestinationAlignment.AlignToSurface; EditorGUI.BeginChangeCheck(); { destinationAlignment = (PrefabDestinationAlignment)EditorGUILayout.EnumPopup(DestinationAlignmentContent, destinationAlignment); TooltipUtility.SetToolTip(DestinationAlignmentTooltip); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); for (int i = 0; i < targetNodes.Length; i++) { targetNodes[i].PrefabDestinationAlignment = destinationAlignment; } } EditorGUI.showMixedValue = false; EditorGUI.showMixedValue = !prefabSourceAlignment.HasValue; var sourceAlignment = prefabSourceAlignment.HasValue ? prefabSourceAlignment.Value : PrefabSourceAlignment.AlignedFront; EditorGUI.BeginChangeCheck(); { sourceAlignment = (PrefabSourceAlignment)EditorGUILayout.EnumPopup(SourceAlignmentContent, sourceAlignment); TooltipUtility.SetToolTip(SourceAlignmentTooltip); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); for (int i = 0; i < targetNodes.Length; i++) { targetNodes[i].PrefabSourceAlignment = sourceAlignment; } } EditorGUI.showMixedValue = false; } EditorGUI.indentLevel--; } GUILayout.EndVertical(); GUILayout.Space(10); if (targetModels.Length == 0) { int invalidOperationType = 999; bool? handleAsOne = null; bool selMixedValues = false; CSGOperationType operationType = (CSGOperationType)invalidOperationType; bool opMixedValues = false; if (targetBrushes.Length > 0) { operationType = targetBrushes[0].OperationType; } for (int b = 1; b < targetBrushes.Length; b++) { var brush = targetBrushes[b]; if (operationType != brush.OperationType) { opMixedValues = true; } } foreach (var operation in targetOperations) { if (operationType == (CSGOperationType)invalidOperationType) { operationType = operation.OperationType; } else if (operationType != operation.OperationType) { opMixedValues = true; } if (!handleAsOne.HasValue) { handleAsOne = operation.HandleAsOne; } else if (handleAsOne.Value != operation.HandleAsOne) { selMixedValues = true; } } GUILayout.BeginVertical(GUI.skin.box); { bool passThroughValue = false; if (targetBrushes.Length == 0 && targetOperations.Length > 0) // only operations { bool?passThrough = targetOperations[0].PassThrough; for (int i = 1; i < targetOperations.Length; i++) { if (passThrough.HasValue && passThrough.Value != targetOperations[i].PassThrough) { passThrough = null; break; } } opMixedValues = !passThrough.HasValue || passThrough.Value; var ptMixedValues = !passThrough.HasValue; passThroughValue = passThrough.HasValue ? passThrough.Value : false; if (CSG_EditorGUIUtility.PassThroughButton(passThroughValue, ptMixedValues)) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); foreach (var operation in targetOperations) { operation.PassThrough = true; } InternalCSGModelManager.CheckForChanges(); EditorApplication.RepaintHierarchyWindow(); } if (passThroughValue) { operationType = (CSGOperationType)255; } } EditorGUI.BeginChangeCheck(); { operationType = CSG_EditorGUIUtility.ChooseOperation(operationType, opMixedValues); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation of nodes"); foreach (var brush in targetBrushes) { brush.OperationType = operationType; } foreach (var operation in targetOperations) { operation.PassThrough = false; operation.OperationType = operationType; } InternalCSGModelManager.CheckForChanges(); EditorApplication.RepaintHierarchyWindow(); } } GUILayout.EndVertical(); if (targetOperations.Length == 0 && targetModels.Length == 0) { GUILayout.Space(10); if (targetBrushes.Length == 1) { GUILayout.BeginVertical(GUI.skin.box); { EditorGUI.indentLevel++; OpenSurfaces = EditorGUILayout.Foldout(OpenSurfaces, SurfacesContent); EditorGUI.indentLevel--; if (OpenSurfaces) { var targetShape = targetBrushes[0].Shape; var texGens = targetShape.TexGens; var texGenFlagArray = targetShape.TexGenFlags; for (int t = 0; t < texGens.Length; t++) { GUILayout.Space(2); var texGenFlags = texGenFlagArray[t]; var material = targetShape.TexGens[t].RenderMaterial; var physicsMat = targetShape.TexGens[t].PhysicsMaterial; EditorGUI.BeginChangeCheck(); { GUILayout.BeginHorizontal(); { GUILayout.Space(4); material = CSG_EditorGUIUtility.MaterialImage(material); GUILayout.Space(2); GUILayout.BeginVertical(); { //EditorGUI.BeginDisabledGroup(texGenFlags != TexGenFlags.None); { material = EditorGUILayout.ObjectField(material, typeof(Material), true) as Material; } //EditorGUI.EndDisabledGroup(); physicsMat = EditorGUILayout.ObjectField(physicsMat, typeof(PhysicMaterial), true) as PhysicMaterial; texGenFlags = EditModeCommonGUI.OnSurfaceFlagButtons(texGenFlags); } GUILayout.EndVertical(); GUILayout.Space(4); } GUILayout.EndHorizontal(); } if (EditorGUI.EndChangeCheck()) { var selectedBrushSurfaces = new [] { new SelectedBrushSurface(targetBrushes[0], t) }; using (new UndoGroup(selectedBrushSurfaces, "discarding surface")) { texGenFlagArray[t] = texGenFlags; targetShape.TexGens[t].RenderMaterial = material; targetShape.TexGens[t].PhysicsMaterial = physicsMat; } } GUILayout.Space(4); } } } GUILayout.EndVertical(); } } if (handleAsOne.HasValue) { EditorGUI.BeginChangeCheck(); { EditorGUI.showMixedValue = selMixedValues; handleAsOne = EditorGUILayout.Toggle(HandleAsOneLabel, handleAsOne.Value); } if (EditorGUI.EndChangeCheck()) { Undo.RecordObjects(targetNodes, "Changed CSG operation 'Handle as one object'"); foreach (var operation in targetOperations) { operation.HandleAsOne = handleAsOne.Value; } EditorApplication.RepaintHierarchyWindow(); } } } #if false if (targetNodes.Length == 1) { var node = targetNodes[0]; var brush = node as CSGBrush; if (brush != null) { var brush_cache = CSGSceneManager.GetBrushCache(brush); if (brush_cache == null || brush_cache.childData == null || brush_cache.childData.modelTransform == null) { EditorGUILayout.LabelField("brush-cache: null"); } else { EditorGUILayout.LabelField("node-id: " + brush.brushNodeID); } } var operation = node as CSGOperation; if (operation != null) { var operation_cache = CSGSceneManager.GetOperationCache(operation); if (operation_cache == null || operation_cache.childData == null || operation_cache.childData.modelTransform == null) { EditorGUILayout.LabelField("operation-cache: null"); } else { EditorGUILayout.LabelField("operation-id: " + operation.operationNodeID); } } var model = node as CSGModel; if (model != null) { var model_cache = CSGSceneManager.GetModelCache(model); if (model_cache == null || model_cache.meshContainer == null) { EditorGUILayout.LabelField("model-cache: null"); } else { EditorGUILayout.LabelField("model-id: " + model.modelNodeID); } } } #endif } finally { TooltipUtility.DrawToolTip(getLastRect: true, goUp: true); } }