コード例 #1
0
    public List <DIYTableData> GetDIYTableDatasByHeroPartAndSex(HeroPart heroPart, HeroSex sex)
    {
        List <DIYTableData> dIYTableDatas = new List <DIYTableData>();

        foreach (KeyValuePair <int, DIYTableData> item in DIYTableDataDic)
        {
            if (item.Value.part == (int)heroPart && item.Value.sex == (int)sex)
            {
                dIYTableDatas.Add(item.Value);
            }
        }
        return(dIYTableDatas);
    }
コード例 #2
0
 //there should be another construcor for reading saved Heros from file/db
 public Hero(string name, HeroProfession profession, HeroRace race, HeroSex sex,
             HeroStats stats, int level, int cost, int salary, int age)
 {
     Name       = name;
     Profession = profession;
     Race       = race;
     Sex        = sex;
     Stats      = stats;
     Level      = level;
     Cost       = cost;
     Exp        = StaticValues.startingExp;
     Salary     = salary;
     Age        = age;
     Portrait   = Cache.GetPortrait(Sex, Race, Profession);
 }
コード例 #3
0
    public Hero OnRandomOneHero()
    {
        HeroJob     heroJob     = (HeroJob)Random.Range((int)HeroJob.Archer, (int)HeroJob.NULL);
        HeroSex     sex         = Random.Range(0, 100) > 50 ? HeroSex.Female : HeroSex.Male;
        HeroQuality heroQuality = (HeroQuality)Random.Range((int)HeroQuality.B, (int)HeroQuality.NULL);
        Hero        hero        = new Hero
        {
            id          = GetRandomId(),
            heroLevel   = 1,
            heroJob     = heroJob,
            heroQuality = heroQuality,
            heroSex     = sex
        };
        ///////获取身体/////////////////////////////////////////////
        List <DIYTableData> dIYTableDatas = DataManager.GetInstance().GetDIYTableDatasByHeroJobAndSex(heroJob, sex);

        if (dIYTableDatas.Count > 0)
        {
            int          bodyIndex = Random.Range(0, dIYTableDatas.Count);
            DIYTableData body      = dIYTableDatas[bodyIndex];
            hero.heroPartDic[HeroPart.Body] = body.id;
        }
        List <DIYTableData> dIYTableDataHairs = DataManager.GetInstance().GetDIYTableDatasByHeroPartAndSex(HeroPart.Hair, sex);

        if (dIYTableDataHairs.Count > 0)
        {
            int          hairIndex = Random.Range(0, dIYTableDataHairs.Count);
            DIYTableData hairdata  = dIYTableDataHairs[hairIndex];
            hero.heroPartDic[HeroPart.Hair] = hairdata.id;
        }
        int min_age        = DataManager.instance.GetConfigValueToInt("min_age");
        int max_age        = DataManager.instance.GetConfigValueToInt("max_age");
        int have_beard_age = DataManager.instance.GetConfigValueToInt("have_beard_age");
        int age            = Random.Range(min_age, max_age); //随机年龄

        if (age < have_beard_age && sex == HeroSex.Male)     //xx岁以下不添加胡子
        {
            List <DIYTableData> dIYTableDataBeards = DataManager.GetInstance().GetDIYTableDatasByHeroPartAndSex(HeroPart.Beard, sex);
            if (dIYTableDataBeards.Count > 0)
            {
                int          beardIndex = Random.Range(0, dIYTableDataBeards.Count);
                DIYTableData bearddata  = dIYTableDataBeards[beardIndex];
                hero.heroPartDic[HeroPart.Beard] = bearddata.id;
            }
        }
        return(hero);
    }