static void RemoveAllCollider() { EditorRemoveColliders.RemoveCollidersOfType <Collider>(); }
static void RemoveTerrainCollider() { EditorRemoveColliders.RemoveCollidersOfType <TerrainCollider>(); }
static void RemoveSphereCollider() { EditorRemoveColliders.RemoveCollidersOfType <SphereCollider>(); }
static void RemoveMeshCollider() { EditorRemoveColliders.RemoveCollidersOfType <MeshCollider>(); }
static void RemoveBoxCollider() { EditorRemoveColliders.RemoveCollidersOfType <BoxCollider>(); }