static void RemoveAllCollider()
 {
     EditorRemoveColliders.RemoveCollidersOfType <Collider>();
 }
 static void RemoveTerrainCollider()
 {
     EditorRemoveColliders.RemoveCollidersOfType <TerrainCollider>();
 }
 static void RemoveSphereCollider()
 {
     EditorRemoveColliders.RemoveCollidersOfType <SphereCollider>();
 }
 static void RemoveMeshCollider()
 {
     EditorRemoveColliders.RemoveCollidersOfType <MeshCollider>();
 }
 static void RemoveBoxCollider()
 {
     EditorRemoveColliders.RemoveCollidersOfType <BoxCollider>();
 }