// Inspector public override void OnInspectorGUI() { // Get target activator = target as RayfireActivator; if (activator == null) { return; } // Space GUILayout.Space(8); // Show center toggle EditorGUI.BeginChangeCheck(); activator.showGizmo = GUILayout.Toggle(activator.showGizmo, " Show Gizmo ", "Button", GUILayout.Height(22)); if (EditorGUI.EndChangeCheck()) { SceneView.RepaintAll(); } // Buttons if (Application.isPlaying == true) { // Begin GUILayout.BeginHorizontal(); // Cache buttons if (GUILayout.Button(" Start ", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireActivator != null) { (targ as RayfireActivator).TriggerAnimation(); } } } if (GUILayout.Button(" Stop ", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireActivator != null) { (targ as RayfireActivator).StopAnimation(); } } } if (GUILayout.Button("Reset", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireActivator != null) { (targ as RayfireActivator).ResetAnimation(); } } } // End EditorGUILayout.EndHorizontal(); } // Space GUILayout.Space(1); // Begin GUILayout.BeginHorizontal(); // Cache buttons if (GUILayout.Button("Add Position", GUILayout.Height(22))) { activator.AddPosition(activator.transform.position); } if (GUILayout.Button("Remove Last", GUILayout.Height(22))) { if (activator.positionList.Count > 0) { activator.positionList.RemoveAt(activator.positionList.Count - 1); } } if (GUILayout.Button("Clear All", GUILayout.Height(22))) { activator.positionList.Clear(); } // End EditorGUILayout.EndHorizontal(); // Space GUILayout.Space(3); // Positions info if (activator.positionList != null && activator.positionList.Count > 0) { GUILayout.Label("Positions : " + activator.positionList.Count); // Space GUILayout.Space(2); } // Space GUILayout.Space(8); // Draw script UI DrawDefaultInspector(); }
// Inspector public override void OnInspectorGUI() { // Get target RayfireActivator activator = target as RayfireActivator; // Space GUILayout.Space(8); // Buttons if (Application.isPlaying == true) { // Begin GUILayout.BeginHorizontal(); // Cache buttons if (GUILayout.Button(" Start ", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireActivator != null) { (targ as RayfireActivator).TriggerAnimation(); } } } if (GUILayout.Button(" Stop ", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireActivator != null) { (targ as RayfireActivator).StopAnimation(); } } } if (GUILayout.Button("Reset", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireActivator != null) { (targ as RayfireActivator).ResetAnimation(); } } } // End EditorGUILayout.EndHorizontal(); } // Space GUILayout.Space(1); // Begin GUILayout.BeginHorizontal(); // Cache buttons if (GUILayout.Button("Add Position")) { activator.AddPosition(activator.transform.position); } if (GUILayout.Button("Remove Last")) { if (activator.positionList.Count > 0) { activator.positionList.RemoveAt(activator.positionList.Count - 1); } } if (GUILayout.Button("Clear All")) { activator.positionList.Clear(); } // End EditorGUILayout.EndHorizontal(); // Space GUILayout.Space(3); // Positions info if (activator.positionList != null && activator.positionList.Count > 0) { GUILayout.Label("Positions : " + activator.positionList.Count); // Space GUILayout.Space(2); } // Draw script UI DrawDefaultInspector(); }