コード例 #1
0
ファイル: TextureEditController.cs プロジェクト: q4a/SparkIV
        public TextureEditController(TextureEditView view)
        {
            _view = view;
            _view.ExportClicked += View_ExportClicked;
            _view.ImportClicked += View_ImportClicked;

            _textureViewController = new TextureViewController(view.TextureView);
        }
コード例 #2
0
        public TextureEditController(TextureEditView view)
        {
            _view = view;
            _view.ExportClicked += View_ExportClicked;
            _view.ImportClicked += View_ImportClicked;

            _textureViewController = new TextureViewController(view.TextureView);
        }
コード例 #3
0
        public TexturePreviewController(TexturePreviewView view)
        {
            _view                 = view;
            _view.SaveClicked    += View_SaveClicked;
            _view.SaveAllClicked += View_SaveAllClicked;
            _view.Disposed       += View_Disposed;

            _textureViewController = new TextureViewController(view.TextureView);
        }
コード例 #4
0
        public TexturePreviewController(TexturePreviewView view)
        {
            _view = view;
            _view.SaveClicked += View_SaveClicked;
            _view.SaveAllClicked += View_SaveAllClicked;
            _view.Disposed += View_Disposed;

            _textureViewController = new TextureViewController(view.TextureView);
        }