コード例 #1
0
ファイル: MagicCombat.cs プロジェクト: ramatronics/rsps
        public static void newMagicAttack(Player p, Entity target, int id, bool ancients)
        {
            int index = getSpellIndex(p, id, ancients);
            bool autoCasting = p.getTemporaryAttribute("autoCasting") != null;
            bool fakeNPC = target != null && target is Npc && ((Npc)target).getId() == 0;
            Entity lastAutocastEntity = null;
            bool frozen = false;
            if (index == -1)
            {
                return;
            }
            if (p.getTarget() == null)
            {
                if (autoCasting)
                {
                    if (Location.inMultiCombat(p.getLocation()))
                    {
                        lastAutocastEntity = (Entity)p.getTemporaryAttribute("autocastEntity") == null ? null : (Entity)p.getTemporaryAttribute("autocastEntity");
                        if (lastAutocastEntity == null || lastAutocastEntity is Player)
                        {
                            p.removeTemporaryAttribute("autoCasting");
                            Combat.resetCombat(p, 1);
                            return;
                        }
                        if (hitsMulti(p, index))
                        {
                            Location location = (Location)p.getTemporaryAttribute("autocastLocation");
                            Entity newTarget = new Npc(0);
                            newTarget.setLocation(location);
                            p.setTarget(newTarget);
                            newMagicAttack(p, newTarget, id, ancients);
                            return;
                        }
                    }
                    else
                    {
                        p.removeTemporaryAttribute("autoCasting");
                        Combat.resetCombat(p, 1);
                        return;
                    }
                }
                else
                {
                    p.removeTemporaryAttribute("autoCasting");
                    Combat.resetCombat(p, 1);
                    return;
                }
            }
            else
            {
                if (!canCastSpell(p, target, index, fakeNPC))
                {
                    p.removeTemporaryAttribute("autoCasting");
                    Combat.resetCombat(p, 1);
                    return;
                }
            }
            int distance = 8;
            if (target is Player)
            {
                if (((Player)target).getSprites().getPrimarySprite() != -1)
                {
                    distance = 8;
                }
            }
            if (!fakeNPC)
            { // we're actually attacking a real npc/player
                if (!p.getLocation().withinDistance(target.getLocation(), distance))
                {
                    p.getFollow().setFollowing(target);

                    Event attemptMagicAttackEvent = new Event(500);
                    int attemptMagicAttackCounter = 0;
                    attemptMagicAttackEvent.setAction(() =>
                    {
                        if (p.getLocation().withinDistance(target.getLocation(), distance) && p.getTarget() != null)
                        {
                            attemptMagicAttackEvent.stop();
                            newMagicAttack(p, target, id, ancients);
                            return;
                        }
                        attemptMagicAttackCounter++;
                        if (attemptMagicAttackCounter >= 12)
                        {
                            attemptMagicAttackEvent.stop();
                        }
                    });
                    Server.registerEvent(attemptMagicAttackEvent);
                    return;
                }
            }
            int timeSinceLastCast = autoCasting ? 3500 : 2000;
            if (Environment.TickCount - p.getLastMagicAttack() < timeSinceLastCast)
            {
                p.getWalkingQueue().resetWalkingQueue();
                //return;
            }
            int time = p.getLastCombatType().Equals(Combat.CombatType.MAGE) ? 1550 : 600;
            if (Environment.TickCount - p.getLastAttack() < time)
            {
                int delay = p.getLastCombatType().Equals(Combat.CombatType.MAGE) ? 1350 : 800;
                Event attemptMagicAttackEvent = new Event(500);
                attemptMagicAttackEvent.setAction(() =>
                {
                    if (Environment.TickCount - p.getLastAttack() > delay)
                    {
                        attemptMagicAttackEvent.stop();
                        newMagicAttack(p, target, id, ancients);
                    }
                });
                Server.registerEvent(attemptMagicAttackEvent);

                p.getWalkingQueue().resetWalkingQueue();
                p.getPackets().clearMapFlag();
                p.setLastCombatType(Combat.CombatType.MAGE);
                return;
            }
            if (fakeNPC && !monsterInArea(p, target))
            {
                p.removeTemporaryAttribute("autoCasting");
                Combat.resetCombat(p, 1);
                return;
            }
            int endGfx = END_GFX[index];
            double damage = Misc.random(CombatFormula.getMagicHit(p, target, getSpellMaxHit(p, index)));
            bool mp = false;
            bool magicProtect = mp;
            if (target is Player)
            {
                mp = ((Player)target).getPrayers().getHeadIcon() == PrayerData.MAGIC;
            }
            if (magicProtect)
            {
                damage *= 0.60;
            }
            if (p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) == 8841)
            {
                damage *= 1.10; // void mace 10% hit increase.
            }
            if (damage == 0 && index != 41 && index != 42 && index != 43 && index != 44 && index != 45 && index != 46 && index != 47)
            {
                endGfx = 85;
            }
            if (!deleteRunes(p, RUNES[index], RUNE_AMOUNTS[index]))
            {
                p.setTarget(null);
                return;
            }
            p.getFollow().setFollowing(null);
            p.getWalkingQueue().resetWalkingQueue();
            p.getPackets().clearMapFlag();
            p.setFaceLocation(target.getLocation());
            if (HANDS_GFX[index] != -1)
            {
                p.setLastGraphics(new Graphics(HANDS_GFX[index], 0, getStartingGraphicHeight(index)));
            }
            p.setLastAnimation(new Animation(SPELL_ANIM[index]));
            p.getPackets().closeInterfaces();
            if (target is Player)
            {
                ((Player)target).getPackets().closeInterfaces();
            }
            target.setAttacker(p);
            p.setTarget(target);
            target.setLastAttacked(Environment.TickCount);
            p.setLastAttack(Environment.TickCount);
            p.setLastMagicAttack(Environment.TickCount);
            p.setCombatTurns(p.getAttackSpeed());
            Combat.setSkull(p, target);
            if (damage > 0)
            {
                frozen = freezeTarget(index, target);
                if (!frozen && index == 31)
                {
                    endGfx = 1677;
                }
            }
            if (AIR_GFX[index] != -1 || ((index == 31 || index == 27) && target is Player && ((Player)target).getWalkingQueue().isRunning()))
            {
                sendProjectile(index, target, p);
            }
            if (damage > target.getHp())
            {
                damage = target.getHp();
            }
            if (index == 47 && Misc.random(2) == 0)
            {
                endGfx = 85;
            }
            Combat.checkIfWillDie(target, damage);
            Event doMagicAttackEvent = new Event(getSpellHitDelay(index));
            doMagicAttackEvent.setAction(() =>
            {
                doMagicAttackEvent.stop();
                if (p == null || p.isDead() || !fakeNPC && (target.isDead() || target.isHidden() || target.isDestroyed()))
                {
                    return;
                }
                if (target.isAutoRetaliating() && target.getTarget() == null && damage > 0)
                {
                    if (target is Npc)
                    {
                    }
                    else
                    {
                        if (((Player)target).getTemporaryAttribute("autoCastSpell") != null)
                        {
                            int autoCastSpell = (int)((Player)target).getTemporaryAttribute("autoCastSpell");
                            ((Player)target).setTemporaryAttribute("autoCasting", true);
                            target.setTarget(p);
                            MagicCombat.newMagicAttack((Player)target, p, autoCastSpell, ((Player)target).getTemporaryAttribute("autoCastAncients") != null);
                        }
                    }
                    target.getFollow().setFollowing(p);
                    target.setEntityFocus(p.getClientIndex());
                    if ((target.getCombatTurns() <= (target.getAttackSpeed() / 2) || target.getCombatTurns() >= (target.getAttackSpeed())))
                    {
                        target.setCombatTurns(target.getAttackSpeed() / 2);
                    }
                    target.setTarget(p);
                    if (target is Player)
                    {
                        ((Player)target).getWalkingQueue().resetWalkingQueue();
                        ((Player)target).getPackets().clearMapFlag();
                    }
                }
                addMagicXp(p, target, damage, index, true);
                target.setLastGraphics(new Graphics(endGfx, 0, getGroundHeight(index, endGfx)));
                if (index == 47 && endGfx != 85)
                { // teleblock
                    if (target is Player)
                    {
                        teleblockPlayer(p, (Player)target);
                    }
                }
                if (damage != 0)
                {
                    Combat.checkRecoil(p, target, damage);
                    Combat.checkSmite(p, target, damage);
                    Combat.checkVengeance(p, target, damage);
                    hitInMulti(p, target, index);
                    applyMiasmicEffects(p, target, index);
                    if ((target.getCombatTurns() > 2 || target.getCombatTurns() < 0) && !target.isDead())
                    {
                        target.setLastAnimation(new Animation(target.getDefenceAnimation()));
                    }
                    if (index != 27)
                    {
                        target.hit((int)damage);
                        if (index == 18 || index == 22 || index == 26 || index == 30)
                        {
                            p.heal(Convert.ToInt32(damage / 4));
                        }
                    }
                    else if (index == 27)
                    {
                        Event doHitEvent = new Event(1000);
                        doHitEvent.setAction(() =>
                        {
                            doHitEvent.stop();
                            target.hit((int)damage);
                        });
                        Server.registerEvent(doHitEvent);
                    }
                }
            });
            Server.registerEvent(doMagicAttackEvent);
            if (p.getTemporaryAttribute("autoCasting") != null)
            {
                if (p.getTemporaryAttribute("autoCastSpell") != null)
                {
                    if (id != (int)p.getTemporaryAttribute("autoCastSpell"))
                    {
                        p.setTarget(null);
                        return;
                    }
                }
                if (!fakeNPC)
                {
                    p.setTemporaryAttribute("autocastLocation", target.getLocation());
                    p.setTemporaryAttribute("autocastEntity", target);
                }
                Event autoCastSpellEvent = new Event(3500);
                autoCastSpellEvent.setAction(() =>
                {
                    autoCastSpellEvent.stop();
                    if (p.getTemporaryAttribute("autoCasting") != null && p.getTemporaryAttribute("autoCastSpell") != null)
                    {
                        int autoCastSpell = (int)p.getTemporaryAttribute("autoCastSpell");
                        MagicCombat.newMagicAttack(p, p.getTarget(), autoCastSpell, p.getTemporaryAttribute("autoCastAncients") != null);
                    }
                });
                Server.registerEvent(autoCastSpellEvent);
            }
            else
            {
                p.setTarget(null);
            }
        }
コード例 #2
0
ファイル: Combat.cs プロジェクト: ramatronics/rsps
 public static void resetCombat(Entity killer, int type)
 {
     if (killer != null)
     {
         killer.setEntityFocus(65535);
         killer.setTarget(null);
         killer.getFollow().setFollowing(null);
         if (type == 1)
         {
             killer.setLastAttack(0);
             killer.setLastAttacked(0);
             if (killer.getAttacker() != null)
             {
                 if (killer.getAttacker().getEntityFocus() != -1)
                 {
                     if (killer.getAttacker().getEntityFocus() == killer.getClientIndex())
                     {
                         killer.getAttacker().setEntityFocus(65535);
                     }
                 }
                 killer.setAttacker(null);
             }
         }
     }
 }
コード例 #3
0
ファイル: BarrowNPCAttacks.cs プロジェクト: ramatronics/rsps
        public static void attack(Npc npc, Entity target)
        {
            if (npc.isDead() || npc.getOwner() == null || npc.isDestroyed() || target.isDead() || target.isDestroyed())
            {
                return;
            }
            int damage = Misc.random(npc.getMaxHit());
            int prayer = ((Player)target).getPrayers().getHeadIcon();
            int hitDelay = npc.getHitDelay();
            bool special = false;
            switch (npc.getId())
            {
                case 2026: // Dharok
                    int healthHit = (npc.getMaxHp() - npc.getHp()) / 2;
                    damage = Misc.random(damage + healthHit);
                    if (Misc.random(1) == 0)
                    {
                        if (damage < (npc.getMaxHp() / 3))
                        {
                            damage = (npc.getMaxHp() / 4) + Misc.random(damage + healthHit) - (npc.getMaxHp() / 4);
                        }
                    }
                    if (prayer == PrayerData.MELEE)
                    {
                        damage = 0;
                    }
                    break;

                case 2025: // Ahrim
                    hitDelay = 1000;
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 156, 50, 40, 34, 60, target);
                    if (Misc.random(3) == 0)
                    {
                        special = true;
                        Skills.SKILL[] weakenableSkills = (Skills.SKILL[])Enum.GetValues(typeof(Skills.SKILL));
                        Skills.SKILL weakenedSkill = weakenableSkills[Misc.random(0, 2)];
                        int currentLevel = ((Player)target).getSkills().getCurLevel(weakenedSkill);
                        int newLevel = currentLevel - Misc.random(((Player)target).getSkills().getMaxLevel(weakenedSkill) / 12);
                        newLevel = Math.Max(0, newLevel);
                        ((Player)target).getSkills().setCurLevel(weakenedSkill, newLevel);
                        ((Player)target).getPackets().sendSkillLevel(weakenedSkill);
                    }
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    break;

                case 2027: // Guthan
                    if (prayer == PrayerData.MELEE)
                    {
                        damage = 0;
                    }
                    if (Misc.random(3) == 0)
                    {
                        special = true;
                        target.setLastGraphics(new Graphics(398));
                        npc.heal(Misc.random(damage));
                    }
                    break;

                case 2030: // Verac
                    if (Misc.random(1) == 0 && prayer != 0)
                    {
                        if (damage <= npc.getMaxHit() / 2)
                        {
                            damage += npc.getMaxHit() / 2;
                            if (damage > npc.getMaxHit())
                            {
                                damage = npc.getMaxHit();
                            }
                        }
                    }
                    break;

                case 2029: // Torag
                    if (Misc.random(3) == 0)
                    {
                        special = true;
                    }
                    if (prayer == PrayerData.MELEE)
                    {
                        damage = 0;
                    }
                    break;

                case 2028: // Karil
                    hitDelay = 700;
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 27, 50, 40, 34, 40, target);
                    if (Misc.random(10) == 0)
                    {
                        special = true;
                        int agility = ((Player)target).getSkills().getCurLevel(Skills.SKILL.AGILITY);
                        int newAgility = agility / 4;
                        if (newAgility <= 1)
                            newAgility = 1;
                        ((Player)target).getSkills().setCurLevel(Skills.SKILL.AGILITY, newAgility);
                        ((Player)target).getPackets().sendSkillLevel(Skills.SKILL.AGILITY);
                    }
                    if (Misc.random(1) == 0)
                    {
                        damage = damage > 0 ? damage : Misc.random(npc.getMaxHit());
                    }
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    break;
            }
            npc.setLastAnimation(new Animation(npc.getAttackAnimation()));
            target.setLastAttacked(Environment.TickCount);
            npc.setLastAttack(Environment.TickCount);
            npc.resetCombatTurns();
            target.setAttacker(npc);
            if ((target.getCombatTurns() > 2 || target.getCombatTurns() < 0))
            {
                target.setLastAnimation(new Animation(target.getDefenceAnimation()));
            }
            if (damage > target.getHp())
            {
                damage = target.getHp();
            }
            Event doHitEvent = new Event(hitDelay);
            doHitEvent.setAction(() =>
            {
                if (npc.getId() == 2025)
                {
                    if (special)
                    {
                        target.setLastGraphics(new Graphics(400, 0, 100));
                        ((Player)target).getPackets().sendMessage("You feel weakened.");
                    }
                    target.setLastGraphics(new Graphics(damage == 0 ? 85 : 157, 0, 100));
                }
                else if (npc.getId() == 2027)
                {
                    if (special)
                    {
                        if (!npc.isDead())
                        {
                            int newHp = npc.getHp() + damage;
                            if (newHp > npc.getMaxHp())
                            {
                                newHp = npc.getMaxHp();
                            }
                            npc.setHp(newHp);
                        }
                    }
                }
                else if (npc.getId() == 2029)
                {
                    if (special)
                    {
                        target.setLastGraphics(new Graphics(399, 0, 100));
                        int energy = ((Player)target).getRunEnergy();
                        int newEnergy = energy - (int)(energy * 0.50);
                        if (newEnergy < 0)
                        {
                            newEnergy = 0;
                        }
                        ((Player)target).getPackets().sendMessage("You feel drained of energy.");
                        ((Player)target).setRunEnergy(newEnergy);
                        ((Player)target).getPackets().sendEnergy();
                    }
                }
                else if (npc.getId() == 2028)
                {
                    if (special)
                    {
                        target.setLastGraphics(new Graphics(399));
                        ((Player)target).getPackets().sendMessage("You feel less agile.");
                    }
                }
                target.hit(damage);
                doHitEvent.stop();
            });
        }
コード例 #4
0
ファイル: GodwarsAttacks.cs プロジェクト: ramatronics/rsps
        public static void attack(Npc npc, Entity target)
        {
            if (npc.isDead() || npc.isDestroyed() || target.isDead() || target.isDestroyed() || target.isDead())
            {
                return;
            }
            int damage = Misc.random(npc.getMaxHit());
            int prayer = ((Player)target).getPrayers().getHeadIcon();
            int hitDelay = npc.getHitDelay();
            int animation = npc.getAttackAnimation();
            bool special = false;
            switch (npc.getId())
            {
                case 6263: // Steelwill (bandos mage)
                    hitDelay = 1000;
                    animation = 65535;
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1203, 50, 40, 34, 50, target);
                    //npc.graphics(1201);
                    break;

                case 6260: // Graardor (bandos)
                    randomMessage(npc, BANDOS_SHOUTS);
                    if (Misc.random(3) == 0)
                    {
                        special = true;
                        hitDelay = 1000;
                        animation = 7063;
                        ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1200, 50, 40, 34, 50, target);
                        if (prayer == PrayerData.RANGE)
                        {
                            damage = 0;
                        }
                        else
                        {
                            damage = Misc.random(35);
                        }
                    }
                    else
                    {
                        if (prayer == PrayerData.MELEE)
                        {
                            damage = 0;
                        }
                    }
                    break;

                case 6265: // Grimspike (bandos range)
                    hitDelay = 1000;
                    animation = 65535;
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1206, 50, 40, 34, 50, target);
                    //npc.graphics(1201);
                    break;

                case 6247: // Zilyana (sara boss)
                    randomMessage(npc, SARADOMIN_SHOUTS);
                    if (Misc.random(3) == 0)
                    {
                        animation = 6967;
                        special = true;
                        if (prayer == PrayerData.MAGIC)
                        {
                            damage = 0;
                        }
                    }
                    else
                    {
                        if (prayer == PrayerData.MELEE)
                        {
                            damage = 0;
                        }
                    }
                    break;

                case 6250: // Growler (sara mage)
                    hitDelay = 1000;
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1227, 50, 20, 27, 50, target);
                    break;

                case 6252: // Bree (sara range)
                    hitDelay = 1000;
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1227, 50, 20, 27, 50, target);
                    //TODO all anims
                    break;

                case 6203: // K'ril Tsutsaroth (zammy boss)
                    randomMessage(npc, ZAMORAK_SHOUTS);
                    if (prayer == PrayerData.MELEE)
                    {
                        damage = 0;
                    }
                    if (Misc.random(3) == 0)
                    {
                        animation = 6947;
                        damage = Misc.random(49);
                        if (prayer != 0 && damage < (49 / 2))
                        {
                            damage = (49 / 2) + Misc.random(49 / 2);
                        }
                    }
                    if (Misc.random(4) == 0)
                    {
                        if (!target.isPoisoned())
                        {
                            if (damage > 0)
                            {
                                Server.registerEvent(new PoisonEvent(target, 16));
                            }
                        }
                    }
                    break;

                case 6208: // Balfrug Kreeyath (zammy mage)
                    hitDelay = 1200;
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1213, 50, 20, 27, 70, target);
                    // TODO attack anim
                    break;

                case 6206: // Zakl'n Gritch (zammy range)
                    hitDelay = 1200;
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    npc.setLastGraphics(new Graphics(1208));
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1209, 50, 20, 27, 70, target);
                    break;

                case 6222: // Kree'arra (armadyl boss)
                    if (Misc.random(4) == 0)
                    {
                        npc.setForceText("Kraaaaw!");
                    }
                    hitDelay = 1200;
                    if (Misc.random(2) == 0 && npc.getAttacker() != null && npc.getAttacker().Equals(npc.getTarget()))
                    {
                        special = true;
                        // Magic attack
                        damage = Misc.random(21);
                        if (prayer == PrayerData.MAGIC)
                        {
                            damage = 0;
                        }
                        ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1198, 50, 20, 27, 70, target);
                    }
                    else if (npc.getAttacker() != null && npc.getAttacker().Equals(npc.getTarget()))
                    {
                        //range attack
                        if (prayer == PrayerData.RANGE)
                        {
                            damage = 0;
                        }
                        ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1197, 50, 20, 27, 70, target);
                    }
                    else
                    {
                        // do melee attack because they arent attacking kree arra
                        damage = Misc.random(25);
                        if (prayer == PrayerData.MELEE)
                        {
                            damage = 0;
                        }
                        animation = 6977;
                    }
                    break;

                case 6223: // Armadyl mage
                    hitDelay = 1200;
                    if (prayer == PrayerData.MAGIC)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1199, 50, 20, 27, 70, target);
                    break;

                case 6225: // Armadyl range
                    hitDelay = 1200;
                    if (prayer == PrayerData.RANGE)
                    {
                        damage = 0;
                    }
                    ((Player)target).getPackets().sendProjectile(npc.getLocation(), target.getLocation(), 32, 1190, 50, 20, 27, 70, target);
                    break;
            }
            if (animation != 65535)
            {
                npc.setLastAnimation(new Animation(animation));
            }
            target.setLastAttacked(Environment.TickCount);
            npc.setLastAttack(Environment.TickCount);
            target.setAttacker(npc);
            npc.resetCombatTurns();
            if (damage > target.getHp())
            {
                damage = target.getHp();
            }
            int hit = damage;
            Event attackEvent = new Event(hitDelay);
            attackEvent.setAction(() =>
            {
                attackEvent.stop();
                if (npc.getId() == 6263)
                {
                    target.setLastGraphics(new Graphics(hit > 0 ? 166 : 85, 0, 100));
                }
                else if (npc.getId() == 6260)
                {
                    if (special)
                    {
                        target.setLastGraphics(new Graphics(hit > 0 ? 160 : 65535, 0, 100));
                    }
                }
                else if (npc.getId() == 6247)
                {
                    if (special)
                    {
                        if (hit < 1)
                        {
                            return;
                        }
                        else
                        {
                            target.setLastGraphics(new Graphics(1207, 0, 100));
                            npc.setCombatTurns(npc.getAttackSpeed() * 2);
                        }
                    }
                }
                else if (npc.getId() == 6208)
                {
                    if (hit == 0)
                    {
                        target.setLastGraphics(new Graphics(85, 0, 100));
                    }
                }
                else if (npc.getId() == 6222)
                {
                    if (special)
                    {
                        target.setLastGraphics(new Graphics(hit == 0 ? 85 : 65535, 0, 100));
                    }
                }
                if ((target.getCombatTurns() > 2 || target.getCombatTurns() < 0))
                {
                    target.setLastAnimation(new Animation(target.getDefenceAnimation()));
                }
                target.hit(hit);
            });
            Server.registerEvent(attackEvent);
        }