public static void newAttack(Entity killer, Entity target) { if (killer.getLastAttack() > 0) { /*if (Environment.TickCount - killer.getLastAttack() >= (killer.getAttackSpeed() * 500)) { killer.setCombatTurns(killer.getAttackSpeed()); }*/ } else { killer.setCombatTurns(killer.getAttackSpeed()); } killer.setEntityFocus(target.getClientIndex()); killer.setTarget(target); checkAutoCast(killer, target); killer.setFaceLocation(target.getLocation()); }