コード例 #1
0
 protected UsableBase(string name, bool multitarget, UsableAlignment alignment, BattleManager.EntityFilterStates filterstate, EntityEffect effect)
     : this(name, multitarget, alignment, filterstate)
 {
     Entityeffect = effect;
 }
コード例 #2
0
 public Spell(string name, int mpCost, bool multitarget, uint castTurns, UsableAlignment alignment, EntityEffect entityeffect)
     : this(name, mpCost, multitarget, castTurns, alignment, BattleManager.EntityFilterStates.Alive, entityeffect)
 {
 }
コード例 #3
0
        public Spell(string name, int mpCost, bool multitarget, uint castTurns, UsableAlignment alignment, BattleManager.EntityFilterStates filterState, EntityEffect entityeffect)
            : base(name, multitarget, alignment, filterState, entityeffect)
        {
            MPCost         = mpCost;
            AffectableType = AffectableTypes.Spell;

            CastTurns = castTurns;
        }
コード例 #4
0
 public Item(string name, bool multitarget, UsableAlignment alignment, BattleManager.EntityFilterStates filterState, EntityEffect entityeffect)
     : base(name, multitarget, alignment, filterState, entityeffect)
 {
 }