コード例 #1
0
        public static void AddDefaultShrineDrops()
        {
            var t1 = ItemDropAPI.GetDefaultDropList(ItemTier.Tier1);
            var t2 = ItemDropAPI.GetDefaultDropList(ItemTier.Tier2);
            var t3 = ItemDropAPI.GetDefaultDropList(ItemTier.Tier3);
            var eq = ItemDropAPI.GetDefaultEquipmentDropList();

            var shrineSelections = new[] {
                new List <ItemIndex> {
                    ItemIndex.None
                }.ToSelection(ItemDropAPI.DefaultShrineFailureWeight),
                t1.ToSelection(ItemDropAPI.DefaultShrineTier1Weight),
                t2.ToSelection(ItemDropAPI.DefaultShrineTier2Weight),
                t3.ToSelection(ItemDropAPI.DefaultShrineTier3Weight),
                eq.ToSelection(ItemDropAPI.DefaultShrineEquipmentWeight)
            };

            foreach (var sel in shrineSelections)
            {
                sel.IsDefaults = true;
            }

            RemoveDefaultDrops(ItemDropLocation.Shrine);
            ItemDropAPI.AddDrops(ItemDropLocation.Shrine, shrineSelections);
        }
コード例 #2
0
        public static void AddEquipmentChestDefaultDrops()
        {
            var eq = ItemDropAPI.GetDefaultEquipmentDropList();

            var equipmentSelections = eq.ToSelection();

            equipmentSelections.IsDefaults = true;

            RemoveDefaultDrops(ItemDropLocation.EquipmentChest);
            ItemDropAPI.AddDrops(ItemDropLocation.EquipmentChest, eq.ToSelection());
        }
コード例 #3
0
        public static void AddDefaultShrineDrops()
        {
            var t1 = ItemDropAPI.GetDefaultDropList(ItemTier.Tier1);
            var t2 = ItemDropAPI.GetDefaultDropList(ItemTier.Tier2);
            var t3 = ItemDropAPI.GetDefaultDropList(ItemTier.Tier3);
            var eq = ItemDropAPI.GetDefaultEquipmentDropList();

            var shrineSelections = new List <PickupSelection> {
                new List <ItemIndex> {
                    ItemIndex.None
                }.ToSelection(ItemDropAPI.DefaultShrineFailureWeight),
                t1.ToSelection(ItemDropAPI.DefaultShrineTier1Weight),
                t2.ToSelection(ItemDropAPI.DefaultShrineTier2Weight),
                t3.ToSelection(ItemDropAPI.DefaultShrineTier3Weight),
                eq.ToSelection(ItemDropAPI.DefaultShrineEquipmentWeight)
            };

            ItemDropAPI.AddDropInformation(ItemDropLocation.Shrine, shrineSelections);
        }
コード例 #4
0
        public static void AddEquipmentChestDefaultDrops()
        {
            var eq = ItemDropAPI.GetDefaultEquipmentDropList();

            ItemDropAPI.AddDropInformation(ItemDropLocation.EquipmentChest, eq.ToSelection());
        }