コード例 #1
0
        void Awake()
        {
            obj                             = this;
            levelController                 = GameObject.Find("Level").GetComponent <LevelMainController>();
            levelEventController            = GameObject.Find("Level").GetComponent <LevelEventController>();
            Application.logMessageReceived += Log;
            if (Application.platform == RuntimePlatform.WebGLPlayer)
            {
                UnityEngine.Debug.unityLogger.filterLogType = LogType.Assert;
            }

            // Make sure filesystem is set before checking here
            Settings.ConfigureFileSystem();
            if (FileSystem.mode == FileSystem.Mode.Web)
            {
                editorUI.SetActive(false);
            }
        }
コード例 #2
0
ファイル: SelectSquare.cs プロジェクト: rtsonneveld/Ray1Map
 void Awake()
 {
     main           = GetComponent <Image>();
     overlay        = transform.GetChild(0).GetComponent <Image>();
     tileController = FindObjectOfType <LevelMainController>();
 }