public static Flexpression operator !(Flexpression arg) { return(UnaryOperatorFlexpression.Create(OverloadableCodeUnarySymmetricOperator.LogicalNegation, arg)); }
public static Flexpression operator -(Flexpression arg) { return(UnaryOperatorFlexpression.Create(OverloadableCodeUnarySymmetricOperator.Minus, arg)); }
public static Flexpression operator ~(Flexpression arg) { return(UnaryOperatorFlexpression.Create(OverloadableCodeUnarySymmetricOperator.BitwiseComplement, arg)); }
public static Flexpression operator ++(Flexpression arg) { return(UnaryOperatorFlexpression.Create(OverloadableCodeUnarySymmetricOperator.Increment, arg)); }