public void TestConstructor () { Definition container = new Definition(); container.Definitions.Add( new Definition( "Def", new Any( "Any", 1, 3, 1 ) ) ); Use use = new Use { Name = "Use" }; use.ReferTo( container, "Def" ); Assert.AreEqual( "Use", use.Name ); Assert.AreEqual( "Def", use.ReferencedDefinition.Name ); }
public void TestMatch () { Definition def = new Definition(); def.Definitions.Add( new Definition("Def", new Motif("Motif", AlphabetType.DNA, "atg", 0.0)) ); Sequence seq = new Sequence(AlphabetType.DNA, "atgc"); Use use = new Use{ Name = "Use" }; use.ReferTo( def, "Def" ); Match match = use.Match(seq, 1); Assert.AreEqual(use, match.MatchPattern); Assert.AreEqual(1, match.Start); Assert.AreEqual(3, match.Length); Assert.AreEqual(1, match.Strand); Assert.AreEqual(1.0, match.Similarity, 1e-2); }
/// <summary> /// /// Reads a pattern from a starting specified node. This method /// recursivly calls the reading methods of the different patterns. /// </summary> /// <param name="node">Node of the pattern the reading starts with.</param> /// <param name="definition">Pattern definition which pattern list will be extended /// with the pattern and all its sub-patterns read. /// </param> /// <returns>The read pattern or null if there is no pattern to read.</returns> /// <exception cref="System.SystemException">Thrown when unknown pattern was found</exception> public static IPattern ReadPattern (XmlNode node, Definition definition) { while (node != null && node.NodeType != XmlNodeType.Element) node = node.NextSibling; //Iterate thru the list of nodes until it is an element IPattern pattern = null; String mode = XMLHelper.GetAttrValueString(node, "mode"); switch (node.Name) { case "Any": pattern = new Any(); break; case "Alignment": pattern = new Alignment(); break; case "Composition" : pattern = new Composition(); break; case "Constraint": pattern = new Constraint(); break; case "Iteration": pattern = new Iteration(); break; case "Logic": pattern = new Logic(); break; case "Motif": pattern = new Motif(); break; case "PWM": pattern = new PWM(); break; case "Regex": pattern = new RegularExp(); break; case "Prosite": pattern = new Prosite(); break; case "Block": pattern = new Block(); break; case "Gap": pattern = new Gap(); break; case "Repeat": pattern = new Repeat(); break; case "Series": pattern = mode.Equals("ALL") ? pattern = new SeriesAll() : pattern = new SeriesBest(); break; case "Set": pattern = mode.Equals("ALL") ? pattern = new SetAll() : pattern = new SetBest(); break; case "Void": pattern = new VoidPattern(); break; case "Use": pattern = new Use(); break; throw new SystemException ("Unknown pattern found: " + node.Name); } pattern.ReadNode(node, definition); // read the node data and initialize the pattern definition.Patterns.Add (0, pattern); //Always adding the element to last index return pattern; }