private void PrintCornersAndEdges(Thing b) { Rand.PushState(); Rand.Seed = b.thingIDNumber * 3; if (ThingsToxicDamageSectionLayerUtility.UsesLinkableCornersAndEdges(b)) { this.DrawLinkableCornersAndEdges(b); } else { this.DrawFullThingCorners(b); } Rand.PopState(); }
public static List <DamageOverlay> GetAvailableOverlays(Thing b) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Clear(); if (ThingsToxicDamageSectionLayerUtility.GetScratchMats(b).Any <Material>()) { int num = 3; Rect damageRect = ThingsToxicDamageSectionLayerUtility.GetDamageRect(b); float num2 = damageRect.width * damageRect.height; if (num2 > 4f) { num += Mathf.RoundToInt((num2 - 4f) * 0.54f); } for (int i = 0; i < num; i++) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.Scratch); } } if (ThingsToxicDamageSectionLayerUtility.UsesLinkableCornersAndEdges(b)) { if (b.def.graphicData != null && b.def.graphicData.damageData != null) { IntVec3 position = b.Position; DamageGraphicData damageData = b.def.graphicData.damageData; if (damageData.edgeTopMat != null && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x, position.z + 1) && ThingsToxicDamageSectionLayerUtility.SameAndDamagedAt(b, position.x + 1, position.z) && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x + 1, position.z + 1)) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.TopEdge); } if (damageData.edgeRightMat != null && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x + 1, position.z) && ThingsToxicDamageSectionLayerUtility.SameAndDamagedAt(b, position.x, position.z + 1) && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x + 1, position.z + 1)) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.RightEdge); } if (damageData.edgeBotMat != null && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x, position.z - 1) && ThingsToxicDamageSectionLayerUtility.SameAndDamagedAt(b, position.x + 1, position.z) && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x + 1, position.z - 1)) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.BotEdge); } if (damageData.edgeLeftMat != null && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x - 1, position.z) && ThingsToxicDamageSectionLayerUtility.SameAndDamagedAt(b, position.x, position.z + 1) && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x - 1, position.z + 1)) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.LeftEdge); } if (damageData.cornerTLMat != null && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x - 1, position.z) && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x, position.z + 1)) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.TopLeftCorner); } if (damageData.cornerTRMat != null && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x + 1, position.z) && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x, position.z + 1)) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.TopRightCorner); } if (damageData.cornerBRMat != null && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x + 1, position.z) && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x, position.z - 1)) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.BotRightCorner); } if (damageData.cornerBLMat != null && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x - 1, position.z) && ThingsToxicDamageSectionLayerUtility.DifferentAt(b, position.x, position.z - 1)) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.BotLeftCorner); } } } else { Material x; Material x2; Material x3; Material x4; ThingsToxicDamageSectionLayerUtility.GetCornerMats(out x, out x2, out x3, out x4, b); if (x != null) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.TopLeftCorner); } if (x2 != null) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.TopRightCorner); } if (x4 != null) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.BotLeftCorner); } if (x3 != null) { ThingsToxicDamageSectionLayerUtility.availableOverlays.Add(DamageOverlay.BotRightCorner); } } return(ThingsToxicDamageSectionLayerUtility.availableOverlays); }