public static PlayerAttack DeserializeLength(Stream stream, int length) { PlayerAttack playerAttack = Pool.Get <PlayerAttack>(); PlayerAttack.DeserializeLength(stream, length, playerAttack, false); return(playerAttack); }
public virtual void ReadFromStream(Stream stream, int size, bool isDelta = false) { PlayerAttack.DeserializeLength(stream, size, this, isDelta); }