public static PlayerAttack DeserializeLength(Stream stream, int length)
        {
            PlayerAttack playerAttack = Pool.Get <PlayerAttack>();

            PlayerAttack.DeserializeLength(stream, length, playerAttack, false);
            return(playerAttack);
        }
 public virtual void ReadFromStream(Stream stream, int size, bool isDelta = false)
 {
     PlayerAttack.DeserializeLength(stream, size, this, isDelta);
 }